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[SOLVED] Listview initially not drawing background color


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#include <GuiListView.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <EditConstants.au3>
#include <WinAPI.au3>
#include <GuiEdit.au3>

Global $tText = DllStructCreate("wchar[100]")
Global $aItems[100000][10], $aColors[100][10]
Global $hGuui, $hListView
Global $hEdit, $hDC, $hBrush, $Item = -1, $SubItem = 0


$hGUI = GUICreate("ListView Subitems edit in place", 300, 200)
$hListView = _GUICtrlListView_Create($hGUI, "Items|SubItems|hwhw", 2, 2, 296, 196,  $LVS_REPORT, BitOR( $WS_EX_CLIENTEDGE, $LVS_EX_DOUBLEBUFFER, $LVS_EX_FULLROWSELECT ))

_GUICtrlListView_SetExtendedListViewStyle($hListView, $LVS_EX_GRIDLINES)
For $i = 1 To 10
    _GUICtrlListView_AddItem($hListView, "Item " & $i)
    _GUICtrlListView_AddSubItem($hListView, $i - 1, "SubItem " & $i, 1)
    _GUICtrlListView_AddSubItem($hListView, $i - 1, "SubItem " & $i, 2)
Next


GUISetState(@SW_SHOW, $hGuui)
GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY")
GUIRegisterMsg($WM_COMMAND, "WM_COMMAND")


For $row = 0 To 10 Step +1
    For $col = 0 To 2 Step +1
        $aColors[$row][$col] = 0xCCCCFF
    Next
Next
GUICtrlSendMsg( $hListView, $LVM_SETITEMCOUNT, 10, 0 )


Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE

Func WM_NOTIFY($hWnd, $iMsg, $iwParam, $ilParam)
    #forceref $hWnd, $iMsg, $iwParam
    Local $tNMHDR, $hWndFrom, $iCode
    $tNMHDR = DllStructCreate($tagNMHDR, $ilParam)
    $hWndFrom = DllStructGetData($tNMHDR, "hWndFrom")
    $iCode = DllStructGetData($tNMHDR, "Code")
    $iIDFrom = DllStructGetData($tNMHDR, "IDFrom")
    Switch $hWndFrom
        Case $hListView
            Switch $iCode
                Case $NM_DBLCLK ; used for sub item edit
                    Local $tInfo = DllStructCreate($tagNMITEMACTIVATE, $ilParam)
                    $SubItem = DllStructGetData($tInfo, "SubItem")
                    Switch $SubItem
                        Case 0
                            _GUICtrlListView_EditLabel($hWndFrom, DllStructGetData($tInfo, "Index"))
                        Case Else
                            Local $aHit = _GUICtrlListView_SubItemHitTest($hListView)
                            If ($aHit[0] <> -1) And ($aHit[1] > 0) Then
                                $Item = $aHit[0]
                                ;$SubItem = $aHit[1]
                                Local $iSubItemText = _GUICtrlListView_GetItemText($hListView, $Item, $SubItem)
                                Local $iLen = _GUICtrlListView_GetStringWidth($hListView, $iSubItemText)
                                Local $aRect = _GUICtrlListView_GetSubItemRect($hListView, $Item, $SubItem)
                                $hEdit = _GUICtrlEdit_Create($hGUI, $iSubItemText, $aRect[0] + 6, $aRect[1], $iLen + 10, 17, BitOR($WS_CHILD, $WS_VISIBLE, $ES_AUTOHSCROLL, $ES_LEFT))
                                _GUICtrlEdit_SetSel($hEdit, 0, -1)
                                _WinAPI_SetFocus($hEdit)
                                $hDC = _WinAPI_GetWindowDC($hEdit)
                                $hBrush = _WinAPI_CreateSolidBrush(0)
                                ;FrameRect($hDC, 0, 0, $iLen + 10, 17, $hBrush)
                            EndIf
                    EndSwitch
                Case $NM_CUSTOMDRAW
                    Local $tNMLVCUSTOMDRAW = DllStructCreate($tagNMLVCUSTOMDRAW, $ilParam)
                    Local $dwDrawStage = DllStructGetData($tNMLVCUSTOMDRAW, "dwDrawStage")

                    Switch $dwDrawStage ; Holds a value that specifies the drawing stage

                        Case $CDDS_PREPAINT
                            ; Before the paint cycle begins
                            Return $CDRF_NOTIFYITEMDRAW ; Notify the parent window of any item-related drawing operations

                        Case $CDDS_ITEMPREPAINT
                            ; Before painting an item
                            Return $CDRF_NOTIFYSUBITEMDRAW ; Notify the parent window of any subitem-related drawing operations

                        Case BitOR($CDDS_ITEMPREPAINT, $CDDS_SUBITEM)
                            ; Before painting a subitem
                            ;Local $iItem = DllStructGetData($tNMLVCUSTOMDRAW, "dwItemSpec")                ; Item index
                            ;Local $iSubItem = DllStructGetData($tNMLVCUSTOMDRAW, "iSubItem")               ; Subitem index
                            ;DllStructSetData( $tNMLVCUSTOMDRAW, "ClrTextBk", $aColors[$iItem][$iSubItem] ) ; Backcolor of item/subitem
                            DllStructSetData($tNMLVCUSTOMDRAW, "ClrTextBk", $aColors[DllStructGetData($tNMLVCUSTOMDRAW, "dwItemSpec")][DllStructGetData($tNMLVCUSTOMDRAW, "iSubItem")])
                            Return $CDRF_NEWFONT ; $CDRF_NEWFONT must be returned after changing font or colors

                    EndSwitch

            EndSwitch
    EndSwitch
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_NOTIFY

Func FrameRect($hDC, $nLeft, $nTop, $nRight, $nBottom, $hBrush)
    Local $stRect = DllStructCreate("int;int;int;int")
    DllStructSetData($stRect, 1, $nLeft)
    DllStructSetData($stRect, 2, $nTop)
    DllStructSetData($stRect, 3, $nRight)
    DllStructSetData($stRect, 4, $nBottom)
    DllCall("user32.dll", "int", "FrameRect", "hwnd", $hDC, "ptr", DllStructGetPtr($stRect), "hwnd", $hBrush)
EndFunc   ;==>FrameRect


Func WM_COMMAND($hWnd, $Msg, $wParam, $ilParam)
    Local $iCode = BitShift($wParam, 16)
    Switch $ilParam
        Case $hEdit
            Switch $iCode
                Case $EN_KILLFOCUS
                    Local $iText = _GUICtrlEdit_GetText($hEdit)
                    _GUICtrlListView_SetItemText($hListView, $Item, $iText, $SubItem)
                    _WinAPI_DeleteObject($hBrush)
                    _WinAPI_ReleaseDC($hEdit, $hDC)
                    _WinAPI_DestroyWindow($hEdit)
                    ;ToolTip('hehe')
                    $Item = -1
                    $SubItem = 0
            EndSwitch
    EndSwitch
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_COMMAND

The listview initially appears white and becomes colored only after it is placed below another window. (I'm using XP SP3.)

Thanks!

PS:  I don't own the script, Got this somewhere else in this site but I failed to save the source, sorry.

Edited by Mingre
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  • Moderators

Mingre,

Move the GUIRegisterMsg lines to before the GUISetState line - that way the handlers can do the colouring as the GUI is first displayed. As it is they only take affect on the first redraw after the initial display.

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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