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Stacker

Hi all,

i need to enable/disable an item($listitem3) on context menu if find a specific value in listview ($idlistview).The item start disable (see code)
I use GUIGetMsg() in my code

 

$listtxt = GUICtrlCreateContextMenu($idListView)
    $listitem1 = GUICtrlCreateMenuItem("Ignore", $idListView)
    $listitem2 = GUICtrlCreateMenuItem("Remove Ignore", $idListView)
    $listitem3 = GUICtrlCreateMenuItem("Provide", $idListView)
    GUICtrlSetState(-1,$GUI_disable)

Any suggestion ?

Thanks

 

 

 

 

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AutoBert

use

GUICtrlSetState($idFomCtrl, $Gui_DISABLE)

 

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Stacker

Sure, but i need first to read value with this code

Local   $indexSelected = ControlListView("", "", $idListView, "GetSelected")
local $thisSelected = ControlListView("", "", $idListView, "GetText", $indexSelected, 1)

and Disable Item when if find a specific value $thisselected.
But when i press mouse right button on listview menu appear and can't modify in real time.

So i need alternative code.... my not work properly

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AutoBert

post a small runable reproducer showin the issue(s) you have. I thougt it's a LV in a GUI you created, why using ControlListView?

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Stacker

sorry, but it's difficult to post a small runable reproducer..... and my code it's very complicated.

I read database (sql) and populate the Listview...

i try to change routine GUIgetmsg to read Secondary Mouse button and create the Context menu in real time with item enable or disabled dependig to value read in listview

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orbs
48 minutes ago, Stacker said:

... create the Context menu in real time ...

sure, that's possible. but perhaps an easier solution would be to display a MsgBox (e.g. "this option is unavailable for the selected item") if someone does select the wished-to-be-disabled context menu item for unsupported list view item.

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Stacker

it's an idea.

If i can't do "real time context menu"

Thanks

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LarsJ

Come on. That's easy:

#include <WindowsConstants.au3>
#include <GUIConstantsEx.au3>
#include <GuiImageList.au3>
#include <GuiListView.au3>
#include <GuiMenu.au3>

Global $g_hListView, $hGUI
Global Enum $eEven = 1000, $eOdd

Example()

Func Example()
  $hGUI = GUICreate("(UDF Created) ListView Create", 400, 300)

  $g_hListView = _GUICtrlListView_Create($hGUI, "", 2, 2, 394, 268)
  _GUICtrlListView_SetExtendedListViewStyle($g_hListView, BitOR($LVS_EX_GRIDLINES, $LVS_EX_FULLROWSELECT, $LVS_EX_SUBITEMIMAGES))

  ; Load images
  Local $hImage = _GUIImageList_Create()
  _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap($g_hListView, 0xFF0000, 16, 16))
  _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap($g_hListView, 0x00FF00, 16, 16))
  _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap($g_hListView, 0x0000FF, 16, 16))
  _GUICtrlListView_SetImageList($g_hListView, $hImage, 1)

  ; Add columns
  _GUICtrlListView_InsertColumn($g_hListView, 0, "Column 1", 100)
  _GUICtrlListView_InsertColumn($g_hListView, 1, "Column 2", 100)
  _GUICtrlListView_InsertColumn($g_hListView, 2, "Column 3", 100)

  ; Add items
  _GUICtrlListView_AddItem($g_hListView, "Row 1: Col 1", 0)
  _GUICtrlListView_AddSubItem($g_hListView, 0, "Row 1: Col 2", 1)
  _GUICtrlListView_AddSubItem($g_hListView, 0, "Row 1: Col 3", 2)
  _GUICtrlListView_AddItem($g_hListView, "Row 2: Col 1", 1)
  _GUICtrlListView_AddSubItem($g_hListView, 1, "Row 2: Col 2", 1)
  _GUICtrlListView_AddItem($g_hListView, "Row 3: Col 1", 2)

  GUIRegisterMsg($WM_COMMAND, "WM_COMMAND")
  GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY")

  GUISetState(@SW_SHOW)

  ; Loop until the user exits.
  Do
  Until GUIGetMsg() = $GUI_EVENT_CLOSE
  GUIDelete()
EndFunc

Func WM_COMMAND($hWnd, $iMsg, $wParam, $lParam)
  #forceref $hWnd, $iMsg, $lParam
  Switch _WinAPI_LoWord($wParam)
    Case $eEven
      MsgBox( 0, "Item", "Even" )
    Case $eOdd
      MsgBox( 0, "Item", "Odd" )
  EndSwitch
  Return $GUI_RUNDEFMSG
EndFunc

Func WM_NOTIFY($hWnd, $iMsg, $wParam, $lParam)
  #forceref $hWnd, $iMsg, $wParam
  Local $tNMHDR = DllStructCreate($tagNMHDR, $lParam)
  Local $hWndFrom = HWnd(DllStructGetData($tNMHDR, "hWndFrom"))
  Local $iCode = DllStructGetData($tNMHDR, "Code")
  Switch $hWndFrom
    Case $g_hListView
      Switch $iCode
        Case $NM_RCLICK
          Local $tInfo = DllStructCreate($tagNMITEMACTIVATE, $lParam)
          Local $iItem = DllStructGetData($tInfo, "Index")
          If $iItem > -1 Then
            Local $hMenu = _GUICtrlMenu_CreatePopup(), $bEven = Mod( $iItem, 2 ) = 0
            _GUICtrlMenu_InsertMenuItem( $hMenu, 0, "Even", $eEven )
            _GUICtrlMenu_SetItemEnabled( $hMenu, 0, $bEven )
            _GUICtrlMenu_InsertMenuItem( $hMenu, 1, "Odd", $eOdd )
            _GUICtrlMenu_SetItemEnabled( $hMenu, 1, Not $bEven )
            _GUICtrlMenu_TrackPopupMenu( $hMenu, $hGUI )
            _GUICtrlMenu_DestroyMenu( $hMenu )
          EndIf
      EndSwitch
  EndSwitch
  Return $GUI_RUNDEFMSG
EndFunc

 

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Stacker

:hyper:Wow thanks.

I use Opt("GUIOnEventMode", 1) in my code so i think your code can't work.

I try

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AutoBert
1 hour ago, Stacker said:

I use Opt("GUIOnEventMode", 1) in my code so i think your code can't work.

Same in GuiOnEventMode:

#include <WindowsConstants.au3>
#include <GUIConstantsEx.au3>
#include <GuiImageList.au3>
#include <GuiListView.au3>
#include <GuiMenu.au3>

Opt("GUIOnEventMode", 1)

Global $g_hListView, $hGUI
Global Enum $eEven = 1000, $eOdd

Example()

Func Example()
    $hGUI = GUICreate("(UDF Created) ListView Create", 400, 300)
    GUISetOnEvent($GUI_EVENT_CLOSE, '_Exit')
    $g_hListView = _GUICtrlListView_Create($hGUI, "", 2, 2, 394, 268)
    _GUICtrlListView_SetExtendedListViewStyle($g_hListView, BitOR($LVS_EX_GRIDLINES, $LVS_EX_FULLROWSELECT, $LVS_EX_SUBITEMIMAGES))

    ; Load images
    Local $hImage = _GUIImageList_Create()
    _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap($g_hListView, 0xFF0000, 16, 16))
    _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap($g_hListView, 0x00FF00, 16, 16))
    _GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap($g_hListView, 0x0000FF, 16, 16))
    _GUICtrlListView_SetImageList($g_hListView, $hImage, 1)

    ; Add columns
    _GUICtrlListView_InsertColumn($g_hListView, 0, "Column 1", 100)
    _GUICtrlListView_InsertColumn($g_hListView, 1, "Column 2", 100)
    _GUICtrlListView_InsertColumn($g_hListView, 2, "Column 3", 100)

    ; Add items
    _GUICtrlListView_AddItem($g_hListView, "Row 1: Col 1", 0)
    _GUICtrlListView_AddSubItem($g_hListView, 0, "Row 1: Col 2", 1)
    _GUICtrlListView_AddSubItem($g_hListView, 0, "Row 1: Col 3", 2)
    _GUICtrlListView_AddItem($g_hListView, "Row 2: Col 1", 1)
    _GUICtrlListView_AddSubItem($g_hListView, 1, "Row 2: Col 2", 1)
    _GUICtrlListView_AddItem($g_hListView, "Row 3: Col 1", 2)

    GUIRegisterMsg($WM_COMMAND, "WM_COMMAND")
    GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY")

    GUISetState(@SW_SHOW)

    ; Loop
    While 1
        Sleep(1000)
    WEnd
    GUIDelete()
EndFunc   ;==>Example

Func _Exit()
    Exit
EndFunc   ;==>_Exit

Func WM_COMMAND($hWnd, $iMsg, $wParam, $lParam)
    #forceref $hWnd, $iMsg, $lParam
    Switch _WinAPI_LoWord($wParam)
        Case $eEven
            MsgBox(0, "Item", "Even")
        Case $eOdd
            MsgBox(0, "Item", "Odd")
    EndSwitch
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_COMMAND

Func WM_NOTIFY($hWnd, $iMsg, $wParam, $lParam)
    #forceref $hWnd, $iMsg, $wParam
    Local $tNMHDR = DllStructCreate($tagNMHDR, $lParam)
    Local $hWndFrom = HWnd(DllStructGetData($tNMHDR, "hWndFrom"))
    Local $iCode = DllStructGetData($tNMHDR, "Code")
    Switch $hWndFrom
        Case $g_hListView
            Switch $iCode
                Case $NM_RCLICK
                    Local $tInfo = DllStructCreate($tagNMITEMACTIVATE, $lParam)
                    Local $iItem = DllStructGetData($tInfo, "Index")
                    If $iItem > -1 Then
                        Local $hMenu = _GUICtrlMenu_CreatePopup(), $bEven = Mod($iItem, 2) = 0
                        _GUICtrlMenu_InsertMenuItem($hMenu, 0, "Even", $eEven)
                        _GUICtrlMenu_SetItemEnabled($hMenu, 0, $bEven)
                        _GUICtrlMenu_InsertMenuItem($hMenu, 1, "Odd", $eOdd)
                        _GUICtrlMenu_SetItemEnabled($hMenu, 1, Not $bEven)
                        _GUICtrlMenu_TrackPopupMenu($hMenu, $hGUI)
                        _GUICtrlMenu_DestroyMenu($hMenu)
                    EndIf
            EndSwitch
    EndSwitch
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_NOTIFY

 

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Stacker

Thank you Autobert

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      By Slipk
      Hello,
      I tried with many methods and searched a lot for items to move up and down but couldn't find it.
      Sorry for my bad english.
      #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <ListViewConstants.au3> #include <WindowsConstants.au3> #include <GuiListView.au3> #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Form1", 307, 247, 192, 124) GUISetFont(10, 400, 0, "Arial") $ListView1 = GUICtrlCreateListView("C1|C2|C3", 0, 0, 250, 246) GUICtrlSendMsg(-1, $LVM_SETCOLUMNWIDTH, 0, 50) GUICtrlSendMsg(-1, $LVM_SETCOLUMNWIDTH, 1, 60) GUICtrlSendMsg(-1, $LVM_SETCOLUMNWIDTH, 2, 100) GUICtrlCreateListViewItem("Test1|Test2|Test3", $ListView1) GUICtrlCreateListViewItem("Cat|Dog|Fish", $ListView1) GUICtrlCreateListViewItem("ABC|DEF|GHI", $ListView1) $Button1 = GUICtrlCreateButton("/\", 264, 8, 27, 25) GUICtrlSetFont(-1, 10, 800, 0, "Arial") $Button2 = GUICtrlCreateButton("\/", 264, 40, 27, 25) GUICtrlSetFont(-1, 10, 800, 0, "Arial") GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1     $nMsg = GUIGetMsg()     Switch $nMsg         Case $GUI_EVENT_CLOSE             Exit         Case $Button1 ;up         Case $Button2 ;down     EndSwitch WEnd  
      Thank you for your help!
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