I am trying to get an Up/Down counter to change by 0.1 increments.
I can get it to go up OR down by 0.1. But if I go UP, then back down, it still goes up for a while, then it goes down from a higher number. The same thing happens when I go DOWN: If I go down, then back up, it still goes down for a while, then goes up again from a lower number. I'm baffled by that action.
This is the test code:
#include <GUIConstantsEx.au3>
#include <MsgBoxConstants.au3>
#