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Possible with AutoIt?


Kieran
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Hello,

Before I start I am completely new to AutoIt and programming. I know a few basics but nothing great.

I am curious to know before I invest my time in trying to learn AutoIt if this is possible to do?

Basically in a game that I play we hit a certain button that changes the stats on an in game item.

At the moment we press the button "Transmute" and a new item spawns in the old items place. We then have to mouse back over to the item to see its new stats. We then click transmute again and so on and so forth.

The work around I would like is for a program to press the transmute button for me upon a hotkey (say Z) so I can immediately see the item stats without constantly moving the mouse backwards and forwards. 

Is this something auto it could do?

I did look at the co-ords system but unfortunately the game can be ran in full screen or windowed so the co-ords can move about and would be different for each user.

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Kieran,

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Basically in a game that I play

Unfortunately you appear not to have read the Forum rules since your arrival. Please read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked.

M23

 

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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