rootx Posted November 8, 2016 Share Posted November 8, 2016 (edited) When the TAB key is pressed, I wish it was as if I had pressed the button1 in the gui. I have no idea..... THX #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <MsgBoxConstants.au3> #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Form1", 615, 437, 192, 124) $Button1 = GUICtrlCreateButton("Button1", 216, 168, 75, 25) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### HotKeySet("{TAB}", $Button1) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Button1 MsgBox("","test","test") EndSwitch WEnd Edited November 8, 2016 by rootx Link to comment Share on other sites More sharing options...
Danyfirex Posted November 8, 2016 Share Posted November 8, 2016 check GUISetAccelerators in help file. Saludos rootx 1 Danysys.com AutoIt... UDFs: VirusTotal API 2.0 UDF - libZPlay UDF - Apps: Guitar Tab Tester - VirusTotal Hash Checker Examples: Text-to-Speech ISpVoice Interface - Get installed applications - Enable/Disable Network connection PrintHookProc - WINTRUST - Mute Microphone Level - Get Connected NetWorks - Create NetWork Connection ShortCut Link to comment Share on other sites More sharing options...
rootx Posted November 8, 2016 Author Share Posted November 8, 2016 OK... I leave it for others... #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <MsgBoxConstants.au3> #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Form1", 615, 437, 192, 124) $Button1 = GUICtrlCreateButton("Button1", 216, 168, 75, 25) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### Local $AccelKeys[1][2] = [["{TAB}", $Button1]] GUISetAccelerators($AccelKeys) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Button1 MsgBox("","test","test") EndSwitch WEnd Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now