Cancel Posted March 1, 2017 Share Posted March 1, 2017 Okay so first off id just like to say that i am an AMATEUR who has learned everything through YouTube Tutorials and reading the help menu so for give my naivety trying to explane what exactly im looking to do. With that said, I am trying to have a series of loop that repeat to the specific input variables saved before the execution of each loop So Window Opens Input 1 ;;number of cycles you wish to do Input 2 ;;number of times Part A is done Input3 ;;number of times Part B is done So if i put Input1 = 5 & Input2 = 15 & Input3 = 2, Then the loop should start doing Input1""Input2x15,Input3x2"x5 Heres the what i got so far(The Problem could be as simple as bad programing from me but thats why im here asking to learn) expandcollapse popup#include <ButtonConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> Global $Input1 = IniRead("ini.ini", "Config", "", "2") Global $Input2 = IniRead("ini.ini", "Config", "", "2") Global $Input3 = IniRead("ini.ini", "Config", "", "2") Global $Example = GUICreate("Example", 164, 178, -1, -1) Global $Input1 = GUICtrlCreateInput("", 24, 8, 121, 21) Global $Input2 = GUICtrlCreateInput("", 24, 40, 121, 21) Global $Input3 = GUICtrlCreateInput("", 24, 72, 121, 21) Global $Save = GUICtrlCreateButton("Save", 40, 104, 75, 25) Global $Start = GUICtrlCreateButton("Start", 40, 136, 75, 25) GUISetState(@SW_SHOW) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Save Input1() Input2() Input3() MsgBox(0, "Config", "Your Settings Where Saved", 5) Case $Start Do Task() $Input1 -= 1 Until $Input1 = 0 EndSwitch WEnd Func Task() MsgBox(0, "Task", "Task",3) Do Part_A() $Input2 += 1 Until $Input2 = 5 Do Part_B() $Input3 += 1 Until $Input3 = 2 EndFunc Func Part_A() MsgBox(0, "Part A", "Part A",3) EndFunc Func Part_B() MsgBox(0, "Part B", "Part B",3) EndFunc Func Input1() $Read = GUICtrlRead($Input1) IniWrite("Expample.ini","Config","Input1",$read) EndFunc Func Input2() $Read = GUICtrlRead($Input2) IniWrite("Expample.ini","Config","Input2",$read) EndFunc Func Input3() $Read = GUICtrlRead($Input3) IniWrite("Expample.ini","Config","Input3",$read) EndFunc TestTest.au3 Link to comment Share on other sites More sharing options...
Cancel Posted March 1, 2017 Author Share Posted March 1, 2017 so i want to be able to Change Input 1 = ??? Input 2 = ??? Input3 = ??? hit Save, then Hit start Input1() will start then Input2() x (Input2 = ???) then Input3() x (Input3 = ???) then repeat x(input1 = ???) Link to comment Share on other sites More sharing options...
Subz Posted March 1, 2017 Share Posted March 1, 2017 Try: expandcollapse popup#include <ButtonConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> Global $aInput[4] $aInput[0] = 3 $aInput[1] = IniRead("Example.ini", "Config", "Input1", "1") $aInput[2] = IniRead("Example.ini", "Config", "Input2", "2") $aInput[3] = IniRead("Example.ini", "Config", "Input3", "3") Global $Example = GUICreate("Example", 164, 178, -1, -1) Global $idInput1 = GUICtrlCreateInput($aInput[1], 24, 8, 121, 21) Global $idInput2 = GUICtrlCreateInput($aInput[2], 24, 40, 121, 21) Global $idInput3 = GUICtrlCreateInput($aInput[3], 24, 72, 121, 21) Global $Save = GUICtrlCreateButton("Save", 40, 104, 75, 25) Global $Start = GUICtrlCreateButton("Start", 40, 136, 75, 25) GUISetState(@SW_SHOW) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Save _AddInput() MsgBox(0, "Config", "Your Settings Where Saved", 5) Case $Start For $i = 1 To $aInput[1] Task("Part A", $aInput[2]) Next For $i = 1 To $aInput[1] Task("Part B", $aInput[3]) Next EndSwitch WEnd Func Task($sTask, $iTask) MsgBox(0, $sTask, $sTask & " - Starting: " & $i & " Of " & $aInput[1],3) For $j = 1 To $iTask MsgBox(0,$sTask, $sTask & " - " & $j & " Of " & $iTask) Next EndFunc Func _AddInput() $aInput[1] = Number(GUICtrlRead($idInput1)) $aInput[2] = Number(GUICtrlRead($idInput2)) $aInput[3] = Number(GUICtrlRead($idInput3)) IniWrite("Example.ini","Config","Input1", $aInput[1]) IniWrite("Example.ini","Config","Input2", $aInput[2]) IniWrite("Example.ini","Config","Input3", $aInput[3]) EndFunc Link to comment Share on other sites More sharing options...
Cancel Posted March 1, 2017 Author Share Posted March 1, 2017 @Subz That is really great but it runs (Input2xInput2)xInput1 then (input3xInput3)xinput1 i need it to run (Input2xInput2 Then input3xInput3)xInput1 Link to comment Share on other sites More sharing options...
Cancel Posted March 1, 2017 Author Share Posted March 1, 2017 i figured out how to switch it up to work the way i needed thank you so freaking much this helps me out 1000% and got me past my biggest wall expandcollapse popup#include <ButtonConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> Global $aInput[4] $aInput[0] = 3 $aInput[1] = IniRead("Example.ini", "Config", "Input1", "1") $aInput[2] = IniRead("Example.ini", "Config", "Input2", "2") $aInput[3] = IniRead("Example.ini", "Config", "Input3", "3") Global $Example = GUICreate("Example", 164, 178, -1, -1) Global $idInput1 = GUICtrlCreateInput($aInput[1], 24, 8, 121, 21) Global $idInput2 = GUICtrlCreateInput($aInput[2], 24, 40, 121, 21) Global $idInput3 = GUICtrlCreateInput($aInput[3], 24, 72, 121, 21) Global $Save = GUICtrlCreateButton("Save", 40, 104, 75, 25) Global $Start = GUICtrlCreateButton("Start", 40, 136, 75, 25) GUISetState(@SW_SHOW) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Save _AddInput() MsgBox(0, "Config", "Your Settings Where Saved", 5) Case $Start For $i = 1 To $aInput[1] Task("Part A", $aInput[2]) Task("Part B", $aInput[3]) Next Exit EndSwitch WEnd Func Task($sTask, $iTask) MsgBox(0, $sTask, $sTask & " - Starting: " & $i & " Of " & $aInput[1],3) For $j = 1 To $iTask MsgBox(0,$sTask, $sTask & " - " & $j & " Of " & $iTask) Next EndFunc Func _AddInput() yet Link to comment Share on other sites More sharing options...
Subz Posted March 1, 2017 Share Posted March 1, 2017 You could also use: expandcollapse popup#include <ButtonConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> Global $aInput[4] $aInput[0] = 3 $aInput[1] = IniRead("Example.ini", "Config", "Input1", "1") $aInput[2] = IniRead("Example.ini", "Config", "Input2", "2") $aInput[3] = IniRead("Example.ini", "Config", "Input3", "3") Global $Example = GUICreate("Example", 164, 178, -1, -1) Global $idInput1 = GUICtrlCreateInput($aInput[1], 24, 8, 121, 21) Global $idInput2 = GUICtrlCreateInput($aInput[2], 24, 40, 121, 21) Global $idInput3 = GUICtrlCreateInput($aInput[3], 24, 72, 121, 21) Global $Save = GUICtrlCreateButton("Save", 40, 104, 75, 25) Global $Start = GUICtrlCreateButton("Start", 40, 136, 75, 25) GUISetState(@SW_SHOW) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Save _AddInput() MsgBox(0, "Config", "Your Settings Where Saved", 5) Case $Start For $i = 1 To $aInput[1] Task() Next EndSwitch WEnd Func Task($sTask, $iTask) MsgBox(0, $sTask, $sTask & " - Starting: " & $i & " Of " & $aInput[1],3) For $j = 1 To $aInput[2] MsgBox(0, "Part A", "Part A - " & $j & " Of " & $aInput[2]) Next For $j = 1 To $aInput[3] MsgBox(0, "Part B", "Part B - " & $j & " Of " & $aInput[3]) Next EndFunc Func _AddInput() $aInput[1] = Number(GUICtrlRead($idInput1)) $aInput[2] = Number(GUICtrlRead($idInput2)) $aInput[3] = Number(GUICtrlRead($idInput3)) IniWrite("Example.ini","Config","Input1", $aInput[1]) IniWrite("Example.ini","Config","Input2", $aInput[2]) IniWrite("Example.ini","Config","Input3", $aInput[3]) EndFunc Link to comment Share on other sites More sharing options...
Cancel Posted March 1, 2017 Author Share Posted March 1, 2017 How would you convert this same code process into button pressing in a program just so i can understand the differences? it would open notepad type pewpew(xInput2[2])bangbang(xInput[3])x(Input[4])? expandcollapse popup#include <ButtonConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> Global $aInput[4] $aInput[0] = 3 $aInput[1] = IniRead("Example.ini", "Config", "Input1", "1") $aInput[2] = IniRead("Example.ini", "Config", "Input2", "2") $aInput[3] = IniRead("Example.ini", "Config", "Input3", "3") Global $Example = GUICreate("Example", 164, 178, -1, -1) Global $idInput1 = GUICtrlCreateInput($aInput[1], 24, 8, 121, 21) Global $idInput2 = GUICtrlCreateInput($aInput[2], 24, 40, 121, 21) Global $idInput3 = GUICtrlCreateInput($aInput[3], 24, 72, 121, 21) Global $Save = GUICtrlCreateButton("Save", 40, 104, 75, 25) Global $Start = GUICtrlCreateButton("Start", 40, 136, 75, 25) GUISetState(@SW_SHOW) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Save _AddInput() MsgBox(0, "Config", "Your Settings Where Saved", 5) Case $Start StartNotepad() WinMove("Untitled - Notepad","",0,0) Use_Weapon() Use_Weapon_Sound() Exit EndSwitch WEnd Func StartNotepad() Run("Notepad.exe") EndFunc Func Use_Weapon($sTask, $iTask) For $j = 1 To $iTask Send("PewPew"$sTask, $sTask & " - Starting: " & $i & " Of " & $aInput[1],3) Next EndFunc Func Use_Weapon_Sound($sTask, $iTask) For $j = 1 To $iTask Send("BangBang"$sTask, $sTask & " - Starting: " & $i & " Of " & $aInput[1],3) Next EndFunc Func Task($sTask, $iTask) MsgBox(0, $sTask, $sTask & " - Starting: " & $i & " Of " & $aInput[1],3) For $j = 1 To $iTask MsgBox(0,$sTask, $sTask & " - " & $j & " Of " & $iTask) Next EndFunc Func _AddInput() $aInput[1] = Number(GUICtrlRead($idInput1)) $aInput[2] = Number(GUICtrlRead($idInput2)) $aInput[3] = Number(GUICtrlRead($idInput3)) IniWrite("Example.ini","Config","Input1", $aInput[1]) IniWrite("Example.ini","Config","Input2", $aInput[2]) IniWrite("Example.ini","Config","Input3", $aInput[3]) EndFunc Link to comment Share on other sites More sharing options...
Subz Posted March 2, 2017 Share Posted March 2, 2017 Cancel, please don't PM me, I saw your post above when you posted it but it now appears that this is for game automation which is against Forum rules which is why I haven't responded. Moderators are likely to lock this thread so sorry I'm unable to help any further. Link to comment Share on other sites More sharing options...
Cancel Posted March 2, 2017 Author Share Posted March 2, 2017 well sorry for PMing you i did not mean to offend. 2nd this is NOT for a game interface and the first set of script you helped me with is exactly what i needed, and was only asking how to convert it into button pressing for knowledge of proper programming and not understanding how the ($task) worked and the difference to get the same concept to do a different action and apologize for using gaming automation terms to express my thoughts on converting the functions. Link to comment Share on other sites More sharing options...
Cancel Posted March 2, 2017 Author Share Posted March 2, 2017 if i wanted a bot for a game id download one that already works there everywhere Link to comment Share on other sites More sharing options...
Subz Posted March 2, 2017 Share Posted March 2, 2017 If a moderator allows the thread to continue I'll be happy to respond, although your last PM doesn't help matters. Quote This is currently how im running my cycles in the program Cycle_Action(100) Func Cycle_Action($count) For $i += 1 To $count Cut_Tree(50) Cut_Into_Lumber(5) Sell_Lumber(1) Next EndFunc Func Sell_Lumber($count) For $z = 1 To $count Send("{9 down}") Sleep(200) Send("{9 up}") Sleep(1300);;Cooldown of action;;; Next EndFunc Func Cut_Tree($count) For $x = 1 To $count Send("{7 down}") Sleep(200) Send("{7 up}") Sleep(1300);;Cooldown of action;;; Next EndFunc Func Cut_Into_Lumber($count) For $x = 1 To $count Send("{3 down}") Sleep(200) Send("{3 up}") Sleep(1300);;Cooldown of action;;; Next EndFunc Link to comment Share on other sites More sharing options...
Cancel Posted March 2, 2017 Author Share Posted March 2, 2017 and at the time of sending Cycle_Action(100) i had not seen 1 hour ago, Subz said: Cancel, please don't PM me, I saw your post above when you posted it but it now appears that this is for game automation which is against Forum rules which is why I haven't responded. Moderators are likely to lock this thread so sorry I'm unable to help any further. And i now understand i hit 2 things Forum rules A. 5. Do not PM other users asking for support - that is why the forum exists, so post there instead. B. Launching, automation or script interaction with games or game servers, regardless of the game. And again i apologize game automation is not my intention i merely was using it for an example of understanding the script process used in a different form Link to comment Share on other sites More sharing options...
Cancel Posted March 2, 2017 Author Share Posted March 2, 2017 And Subz if you do look at ur time stamps for all the pm's they are before this post 28 minutes ago, Cancel said: well sorry for PMing you i did not mean to offend. 2nd this is NOT for a game interface and the first set of script you helped me with is exactly what i needed, and was only asking how to convert it into button pressing for knowledge of proper programming and not understanding how the ($task) worked and the difference to get the same concept to do a different action and apologize for using gaming automation terms to express my thoughts on converting the functions. Link to comment Share on other sites More sharing options...
Subz Posted March 2, 2017 Share Posted March 2, 2017 Hi Cancel No problem I wasn't offended by you PMing me, it's just that I've recently had my knuckles rapped by the moderators for unintentionally assisting people that ended up wanted the code for game automation, as mentioned if a moderator comments here that it's ok to continue with the thread, I'll be happy to assist you further. Link to comment Share on other sites More sharing options...
Cancel Posted March 2, 2017 Author Share Posted March 2, 2017 I completely understand i just making sure i don't hurt my ability to get answers in the future because i didn't even realize the way my mind grabbed the the concept and verbally interpenetrate it in term's i thought would be easy to understand unaware its Frowned Upon to use in game automation and i just didn't know how to state ({xInput2[2]}x{Input[3]})x(Input[4]) in a visual way with tittle's and clearly separate command Input this many time and do that input this many times and repeat input this many times using ???() and how they work together to do the action. I only used the game concept of cutting logs (Which i made up because my kids playing Minecraft next to me at the time) cause it was the first way my brain grab the thought for me to get across for what i was looking to learn to write the same script func as the code already established in a different way with a different result. Link to comment Share on other sites More sharing options...
Developers Jos Posted March 2, 2017 Developers Share Posted March 2, 2017 16 hours ago, Subz said: it's just that I've recently had my knuckles rapped by the moderators for unintentionally assisting people that ended up wanted the code for game automation, as mentioned if a moderator comments here that it's ok to continue with the thread, I'll be happy to assist you further. mmm "Knuckels Rapped" We just informed you not to assist threads that are against our Forum Rules. Since you seem to have a reason to doubt this one too and ask for a Mod to judge, I simply take the easy way out and lock this thread. @Cancel, PM me in case you feel I am totally wrong but you better have a good case or else don't bother. Jos SciTE4AutoIt3 Full installer Download page - Beta files Read before posting How to post scriptsource Forum etiquette Forum Rules Live for the present, Dream of the future, Learn from the past. Link to comment Share on other sites More sharing options...
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