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_MemoryPointerRead($iv_Address, $ah_Handle, $av_Offset, $sv_Type = 'dword')

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hackerheart

Hi everyone,

I use the Function read Memory from NomadMemory 

 _MemoryPointerRead($iv_Address, $ah_Handle, $av_Offset, $sv_Type = 'dword')

But result always is 0x000......... 

I checked by cheat engine change 4 byte to Text then result is string "ABCD"

How can I get the result are string. 

Please Help me.

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Melba23

hackerheart,

And why do you wish to do this?

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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hackerheart

I would like find string Player's name in game, but when I read memory always are binary, not string, So I want ask how to show the result by string.

 

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Jos

@hackerheart,

Unfortunately you appear to have missed the Forum rules on your way in. (there is also a link in my signature) 
Please read them now particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked. :naughty:

See you soon with a legitimate question I hope. :)

Jos


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Dream of the future,
Learn from the past.
  :)

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