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How to change the back color of button created with _GUICtrlButton_Create function ?

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Hi all,

I have a button created with _GUICtrlButton_Create function. I know that this function returns a handle of button instead of an ID. So i have obtain control ID by calling _WinAPI_GetDlgCtrlID function. After that i have tried the GUICtrlSetBkColor function. But it didnt worked. Any suggestions will be appreciated. Thanks in advance. 

Note : - The window which carries this button is not created with native gui create function. Instead, it is created with CreateWindowEx api function.


My Contributions

UDF Link Viewer   --- A tool to visit the links of some most important UDFs 

 Includer_2  ----- A tool to type the #include statement automatically 

 Digits To Date  ----- date from 3 integer values

PrintList ----- prints arrays into console for testing.

 Alert  ------ An alternative for MsgBox 

 MousePosition ------- A simple tooltip display of mouse position

GRM Helper -------- A littile tool to help writing code with GUIRegisterMsg function

Access_UDF  -------- An UDF for working with access database files. (.*accdb only)

 

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GUICtrlSetBkColor does not work because AutoIt handles this only for the buildin standard controls.

I don't think you really want this, but the only way is to use an ownerdrawn button. This is a lot of work for something like changing the background color.

 

Here is an example from 

I only changed the GUICtrlCreateButton to _GUICtrlButton_Create

 

; *******************************************************
; Example - Create an ownerdrawn/colored button
; *******************************************************

#AutoIt3Wrapper_UseX64=n

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <ButtonConstants.au3>

#include <GuiButton.au3>

Example()

Func Example()
    Local Const $BS_OWNERDRAW = 0x0000000B
    Local $hGUI, $nButton, $hButton, $nButton2, $GUIMsg

    $hGUI = GUICreate("My Ownerdrawn Created Button", 300, 200)

;~     $nButton = GUICtrlCreateButton("", 90, 50, 120, 40)
;~     GUICtrlSetStyle($nButton, BitOR($WS_TABSTOP, $BS_NOTIFY, $BS_MULTILINE, $BS_OWNERDRAW)) ; Set the ownerdrawn flag
    $hButton = _GUICtrlButton_Create($hGUI, "", 90, 50, 120, 40, BitOR($WS_TABSTOP, $BS_NOTIFY, $BS_MULTILINE, $BS_OWNERDRAW))
    $nButton = _WinAPI_GetDlgCtrlID($hButton)
    $nButton2 = GUICtrlCreateButton("Normal Button", 90, 110, 120, 30)

    GUIRegisterMsg($WM_COMMAND, "MY_WM_COMMAND")
    ; WM_DRAWITEM has to registered before showing GUI otherwise the initial drawing isn't done
    GUIRegisterMsg($WM_DRAWITEM, "MY_WM_DRAWITEM")

    GUISetState()

    While 1
        $GUIMsg = GUIGetMsg()

        Switch $GUIMsg
            Case $GUI_EVENT_CLOSE
                ExitLoop

            Case $nButton
                ; Normally should not run through cause of our MY_WM_COMMAND function
                MsgBox(0, "Info", "Button pressed")

            Case $nButton2
                ; Normally should not run through cause of our MY_WM_COMMAND function
                MsgBox(0, "Info", "Button2 pressed")
        EndSwitch
    WEnd
EndFunc   ;==>Example

; React on a button click
Func MY_WM_COMMAND($hWnd, $Msg, $wParam, $lParam)
    $nNotifyCode = BitShift($wParam, 16)
    $nID = BitAND($wParam, 0x0000FFFF)
    $hCtrl = $lParam

    If $nID <> 2 And $nNotifyCode = 0 Then ; Check for IDCANCEL - 2
        ; Ownerdrawn buttons don't send something by pressing ENTER
        ; So IDOK - 1 comes up, now check for the control that has the current focus
        If $nID = 1 Then
            $hFocus = DllCall("user32.dll", "hwnd", "GetFocus")
            $nCtrlID = DllCall("user32.dll", "int", "GetDlgCtrlID", "hwnd", $hFocus[0])
            PostButtonclick($hWnd, $nCtrlID[0])
        Else
            MsgBox(0, "MY_WM_COMMAND", "GUIHWnd" & @TAB & ":" & $hWnd & @LF & _
                    "MsgID" & @TAB & ":" & $Msg & @LF & _
                    "wParam" & @TAB & ":" & $wParam & @LF & _
                    "lParam" & @TAB & ":" & $lParam & @LF & @LF & _
                    "WM_COMMAND - Infos:" & @LF & _
                    "-----------------------------" & @LF & _
                    "Code" & @TAB & ":" & $nNotifyCode & @LF & _
                    "CtrlID" & @TAB & ":" & $nID & @LF & _
                    "CtrlHWnd" & @TAB & ":" & $hCtrl)
        EndIf
        Return 0 ; Only workout clicking on the button
    EndIf
    ; Proceed the default Autoit3 internal message commands.
    ; You also can complete let the line out.
    ; !!! But only 'Return' (without any value) will not proceed
    ; the default Autoit3-message in the future !!!
    Return $GUI_RUNDEFMSG
EndFunc   ;==>MY_WM_COMMAND


; RePost a WM_COMMAND message to a ctrl in a gui window
Func PostButtonclick($hWnd, $nCtrlID)
    DllCall("user32.dll", "int", "PostMessage", _
            "hwnd", $hWnd, _
            "int", $WM_COMMAND, _
            "int", BitAND($nCtrlID, 0x0000FFFF), _
            "hwnd", GUICtrlGetHandle($nCtrlID))
EndFunc   ;==>PostButtonclick


; Draw the button
Func MY_WM_DRAWITEM($hWnd, $Msg, $wParam, $lParam)
    Local $stDrawItem = DllStructCreate("uint;uint;uint;uint;uint;uint;uint;int[4];dword", $lParam)
    Local Const $ODT_BUTTON = 4

    $nCtlType = DllStructGetData($stDrawItem, 1)
    If $nCtlType = $ODT_BUTTON Then
        $nCtrlID = DllStructGetData($stDrawItem, 2)
        $nItemState = DllStructGetData($stDrawItem, 5)
        $hCtrl = DllStructGetData($stDrawItem, 6)
        $hDC = DllStructGetData($stDrawItem, 7)
        $nLeft = DllStructGetData($stDrawItem, 8, 1)
        $nTop = DllStructGetData($stDrawItem, 8, 2)
        $nRight = DllStructGetData($stDrawItem, 8, 3)
        $nBottom = DllStructGetData($stDrawItem, 8, 4)
        $sText = "Ownerdrawn Button" & @LF & "Line 2"
        $nTextColor = 0x5555DD
        $nBackColor = 0xFFEEDD
        DrawButton($hWnd, $hCtrl, $hDC, $nLeft, $nTop, $nRight, $nBottom, $nItemState, $sText, $nTextColor, $nBackColor)
        $stDrawItem = 0
        Return 1
    EndIf

    $stDrawItem = 0
    Return $GUI_RUNDEFMSG ; Proceed the default Autoit3 internal message commands
EndFunc   ;==>MY_WM_DRAWITEM


; The main drawing procedure
Func DrawButton($hWnd, $hCtrl, $hDC, $nLeft, $nTop, $nRight, $nBottom, $nItemState, $sText, $nTextColor, $nBackColor)
    ;Local $bDefault    = FALSE
    Local Const $GWL_STYLE = -16
    Local Const $ODS_SELECTED = 0x0001
    Local Const $ODS_GRAYED = 0x0002
    Local Const $ODS_DISABLED = 0x0004
    Local Const $ODS_CHECKED = 0x0008
    Local Const $ODS_FOCUS = 0x0010
    Local Const $ODS_HOTLIGHT = 0x0040
    Local Const $ODS_INACTIVE = 0x0080
    Local Const $ODS_NOACCEL = 0x0100
    Local Const $ODS_NOFOCUSRECT = 0x0200
    Local Const $DFC_BUTTON = 4
    Local Const $DFCS_BUTTONPUSH = 0x0010
    Local $bChecked = BitAND($nItemState, $ODS_CHECKED)
    Local $bFocused = BitAND($nItemState, $ODS_FOCUS)
    Local $bGrayed = BitAND($nItemState, BitOR($ODS_GRAYED, $ODS_DISABLED))
    Local $bSelected = BitAND($nItemState, $ODS_SELECTED)

    $stRect = DllStructCreate("int;int;int;int")
    DllStructSetData($stRect, 1, $nLeft)
    DllStructSetData($stRect, 2, $nTop)
    DllStructSetData($stRect, 3, $nRight)
    DllStructSetData($stRect, 4, $nBottom)

    If $bGrayed Then
        $nClrTxt = SetTextColor($hDC, GetSysColor($COLOR_HIGHLIGHTTEXT))
    ElseIf $nTextColor = -1 Then
        $nClrTxt = SetTextColor($hDC, GetSysColor($COLOR_BTNTEXT))
    Else
        $nClrTxt = SetTextColor($hDC, $nTextColor)
    EndIf

    If $nBackColor = -1 Then
        $hBrush = GetSysColorBrush($COLOR_BTNFACE)
        $nClrSel = GetSysColor($COLOR_BTNFACE)
    Else
        $hBrush = CreateSolidBrush($nBackColor)
        $nClrSel = $nBackColor;
    EndIf

    $nClrBk = SetBkColor($hDC, $nClrSel)
    $hOldBrush = SelectObject($hDC, $hBrush)

    $nTmpLeft = $nLeft
    $nTmpTop = $nTop
    $nTmpRight = $nRight
    $nTmpBottom = $nBottom

    If $bSelected Then
        InflateRect($nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, -1, -1)
        $hBrushSel = CreateSolidBrush(GetSysColor($COLOR_BTNSHADOW))
        FrameRect($hDC, $nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, $hBrushSel)
        DeleteObject($hBrushSel)
    Else
        If $bFocused And Not $bSelected Then InflateRect($nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, -1, -1)
        DrawFrameControl($hDC, $nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, $DFC_BUTTON, $DFCS_BUTTONPUSH)
    EndIf

    $nTmpLeft = $nLeft
    $nTmpTop = $nTop
    $nTmpRight = $nRight
    $nTmpBottom = $nBottom

    If $bSelected Then
        InflateRect($nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, -2, -2)
    Else
        If $bFocused And Not $bSelected Then
            InflateRect($nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, -3, -3)
            $nTmpLeft -= 1
            $nTmpTop -= 1
        Else
            InflateRect($nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, -2, -2)
            $nTmpLeft -= 1
            $nTmpTop -= 1
        EndIf
    EndIf

    FillRect($hDC, $nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, $hBrush)

    If $bSelected Or $bGrayed Then
        $nTmpLeft = $nTmpLeft + 2
        $nTmpTop = $nTmpTop + 2
    EndIf

    $uFlags = BitOR($DT_NOCLIP, $DT_CENTER, $DT_VCENTER)

    If Not BitAND(GetWindowLong($hCtrl, $GWL_STYLE), $BS_MULTILINE) Then $uFlags = BitOR($uFlags, $DT_SINGLELINE)

    DrawText($hDC, $sText, $nTmpLeft, $nTmpTop+3, $nTmpRight, $nTmpBottom, $uFlags)

    If $bGrayed Then
        $nTmpLeft = $nLeft
        $nTmpTop = $nTop
        $nTmpRight = $nRight
        $nTmpBottom = $nBottom

        $nTmpLeft -= 1

        $nClrTxt = SetTextColor($hDC, GetSysColor($COLOR_GRAYTEXT))
        DrawText($hDC, $sText, $nTmpLeft, $nTmpTop+3, $nTmpRight, $nTmpBottom, BitOR($DT_NOCLIP, $DT_CENTER, $DT_VCENTER, $DT_SINGLELINE))
    EndIf

    $nTmpLeft = $nLeft
    $nTmpTop = $nTop
    $nTmpRight = $nRight
    $nTmpBottom = $nBottom

    If $bFocused Then
        $hBrush = CreateSolidBrush(0)
        FrameRect($hDC, $nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, $hBrush)

        $nTmpLeft = $nLeft
        $nTmpTop = $nTop
        $nTmpRight = $nRight
        $nTmpBottom = $nBottom

        InflateRect($nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, -4, -4)
        DrawFocusRect($hDC, $nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom)
    EndIf

    SelectObject($hDC, $hOldBrush)
    DeleteObject($hBrush)
    SetTextColor($hDC, $nClrTxt)
    SetBkColor($hDC, $nClrBk)

    Return 1
EndFunc   ;==>DrawButton


; Some graphic / windows functions
Func CreateSolidBrush($nColor)
    Local $hBrush = DllCall("gdi32.dll", "hwnd", "CreateSolidBrush", "int", $nColor)
    Return $hBrush[0]
EndFunc   ;==>CreateSolidBrush


Func GetSysColor($nIndex)
    Local $nColor = DllCall("user32.dll", "int", "GetSysColor", "int", $nIndex)
    Return $nColor[0]
EndFunc   ;==>GetSysColor


Func GetSysColorBrush($nIndex)
    Local $hBrush = DllCall("user32.dll", "hwnd", "GetSysColorBrush", "int", $nIndex)
    Return $hBrush[0]
EndFunc   ;==>GetSysColorBrush


Func DrawFrameControl($hDC, $nLeft, $nTop, $nRight, $nBottom, $nType, $nState)
    Local $stRect = DllStructCreate("int;int;int;int")

    DllStructSetData($stRect, 1, $nLeft)
    DllStructSetData($stRect, 2, $nTop)
    DllStructSetData($stRect, 3, $nRight)
    DllStructSetData($stRect, 4, $nBottom)

    DllCall("user32.dll", "int", "DrawFrameControl", "hwnd", $hDC, "ptr", DllStructGetPtr($stRect), "int", $nType, "int", $nState)

    $stRect = 0
EndFunc   ;==>DrawFrameControl


Func DrawFocusRect($hDC, $nLeft, $nTop, $nRight, $nBottom)
    Local $stRect = DllStructCreate("int;int;int;int")

    DllStructSetData($stRect, 1, $nLeft)
    DllStructSetData($stRect, 2, $nTop)
    DllStructSetData($stRect, 3, $nRight)
    DllStructSetData($stRect, 4, $nBottom)

    DllCall("user32.dll", "int", "DrawFocusRect", "hwnd", $hDC, "ptr", DllStructGetPtr($stRect))

    $stRect = 0
EndFunc   ;==>DrawFocusRect


Func DrawText($hDC, $sText, $nLeft, $nTop, $nRight, $nBottom, $nFormat)
    Local $nLen = StringLen($sText)

    Local $stRect = DllStructCreate("int;int;int;int")
    DllStructSetData($stRect, 1, $nLeft)
    DllStructSetData($stRect, 2, $nTop)
    DllStructSetData($stRect, 3, $nRight)
    DllStructSetData($stRect, 4, $nBottom)

    Local $stText = DllStructCreate("char[260]")
    DllStructSetData($stText, 1, $sText)

    DllCall("user32.dll", "int", "DrawText", "hwnd", $hDC, "ptr", DllStructGetPtr($stText), "int", $nLen, "ptr", DllStructGetPtr($stRect), "int", $nFormat)

    $stRect = 0
    $stText = 0
EndFunc   ;==>DrawText


Func FillRect($hDC, $nLeft, $nTop, $nRight, $nBottom, $hBrush)
    Local $stRect = DllStructCreate("int;int;int;int")

    DllStructSetData($stRect, 1, $nLeft)
    DllStructSetData($stRect, 2, $nTop)
    DllStructSetData($stRect, 3, $nRight)
    DllStructSetData($stRect, 4, $nBottom)

    DllCall("user32.dll", "int", "FillRect", "hwnd", $hDC, "ptr", DllStructGetPtr($stRect), "hwnd", $hBrush)

    $stRect = 0
EndFunc   ;==>FillRect


Func FrameRect($hDC, $nLeft, $nTop, $nRight, $nBottom, $hBrush)
    Local $stRect = DllStructCreate("int;int;int;int")

    DllStructSetData($stRect, 1, $nLeft)
    DllStructSetData($stRect, 2, $nTop)
    DllStructSetData($stRect, 3, $nRight)
    DllStructSetData($stRect, 4, $nBottom)

    DllCall("user32.dll", "int", "FrameRect", "hwnd", $hDC, "ptr", DllStructGetPtr($stRect), "hwnd", $hBrush)

    $stRect = 0
EndFunc   ;==>FrameRect


Func InflateRect(ByRef $nLeft, ByRef $nTop, ByRef $nRight, ByRef $nBottom, $nX, $nY)
    Local $stRect = DllStructCreate("int;int;int;int")

    DllStructSetData($stRect, 1, $nLeft)
    DllStructSetData($stRect, 2, $nTop)
    DllStructSetData($stRect, 3, $nRight)
    DllStructSetData($stRect, 4, $nBottom)

    DllCall("user32.dll", "int", "InflateRect", "ptr", DllStructGetPtr($stRect), "int", $nX, "int", $nY)

    $nLeft = DllStructGetData($stRect, 1)
    $nTop = DllStructGetData($stRect, 2)
    $nRight = DllStructGetData($stRect, 3)
    $nBottom = DllStructGetData($stRect, 4)

    $stRect = 0
EndFunc   ;==>InflateRect


Func SetBkColor($hDC, $nColor)
    Local $nOldColor = DllCall("gdi32.dll", "int", "SetBkColor", "hwnd", $hDC, "int", $nColor)
    Return $nOldColor[0]
EndFunc   ;==>SetBkColor


Func SetTextColor($hDC, $nColor)
    Local $nOldColor = DllCall("gdi32.dll", "int", "SetTextColor", "hwnd", $hDC, "int", $nColor)
    Return $nOldColor[0]
EndFunc   ;==>SetTextColor


Func SelectObject($hDC, $hObj)
    Local $hOldObj = DllCall("gdi32.dll", "hwnd", "SelectObject", "hwnd", $hDC, "hwnd", $hObj)
    Return $hOldObj[0]
EndFunc   ;==>SelectObject


Func DeleteObject($hObj)
    Local $nResult = DllCall("gdi32.dll", "hwnd", "DeleteObject", "hwnd", $hObj)
EndFunc   ;==>DeleteObject


Func GetWindowLong($hWnd, $nIndex)
    Local $nVal = DllCall("user32.dll", "int", "GetWindowLong", "hwnd", $hWnd, "int", $nIndex)
    Return $nVal[0]
EndFunc   ;==>GetWindowLong

 


Programming today is a race between software engineers striving to
build bigger and better idiot-proof programs, and the Universe
trying to produce bigger and better idiots.
So far, the Universe is winning.

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@funkey 

Thanks for your detailed reply. I am stumbled upon the fact that we cant change the back color without using OWNERDRAW style. Then how does the visual studio changes the control colors when we change the color from the property window ? And there is an OWNERDRAW style in visual studio which we dont need to enable for our button to work.  


My Contributions

UDF Link Viewer   --- A tool to visit the links of some most important UDFs 

 Includer_2  ----- A tool to type the #include statement automatically 

 Digits To Date  ----- date from 3 integer values

PrintList ----- prints arrays into console for testing.

 Alert  ------ An alternative for MsgBox 

 MousePosition ------- A simple tooltip display of mouse position

GRM Helper -------- A littile tool to help writing code with GUIRegisterMsg function

Access_UDF  -------- An UDF for working with access database files. (.*accdb only)

 

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kcvinu,

AutoIt itself uses a "hack" to get the button colour to change using GUICtrlSetBkColor - which has lead to all sorts of problems as you can see from the final comment in this Trac ticket from a long time ago.

M23


Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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@Melba23 ,

Hi, i saw that. :sweating:


My Contributions

UDF Link Viewer   --- A tool to visit the links of some most important UDFs 

 Includer_2  ----- A tool to type the #include statement automatically 

 Digits To Date  ----- date from 3 integer values

PrintList ----- prints arrays into console for testing.

 Alert  ------ An alternative for MsgBox 

 MousePosition ------- A simple tooltip display of mouse position

GRM Helper -------- A littile tool to help writing code with GUIRegisterMsg function

Access_UDF  -------- An UDF for working with access database files. (.*accdb only)

 

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      It's quick and dirty, simple  and very improvable (I know..) so fell free to play with the code.
       
      ;TEST ;GOL-Grill ;Grill test/template ; (c) 2019 NSC ; V.0.5 #Region ;************ Includes ************ #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <StaticConstants.au3> #include <EditConstants.au3> #include <ProgressConstants.au3> #include <_GOLLOG.au3>; NSC first UDF #EndRegion ;************ Includes ************ Dim $agButton[1] Global $ButtonU, $rProgress, $form1, $labeltot, $ntotButtonS Global $guiwidth = 850, $guiheight = 500, $buttonW = 150 ; SMALL GUI / BIG BUTTONS ;Global $guiwidth = 1500, $guiheight = 1000, $buttonW = 45 ; BIG GUI / SMALL BUTTONS <- try it ! Global $ver = "V.0.5" Gollog(">>>>> START") Dim $aResult[11] = [10, "a", "b", "c", "d", "e", "f", "g", "h", "i", "j"] Gui() Gollog("start analyzing...") Monitor() While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE CLOSEClicked() Exit Case $ButtonU Monitor() Case Else For $i = 1 To $ntotButtonS If $nMsg = $agButton[$i] Then $Bhit = GUICtrlRead($agButton[$i]) infoB($Bhit) EndIf Next EndSwitch WEnd Func Gui() $form1 = GUICreate("Test Griglia " & $ver & " (c) NSC 2019", $guiwidth, $guiheight, 90, 10) $ButtonU = GUICtrlCreateButton("Update", 2, 2, 170, 50) $labeltot = GUICtrlCreateLabel("Total found", 5, 55) $Gollogedit = GUICtrlCreateEdit("", 2, $guiheight - 255, 180, 250, BitOR($ES_AUTOVSCROLL, $ES_AUTOHSCROLL, $ES_WANTRETURN, $WS_BORDER)) $rProgress = GUICtrlCreateProgress($guiwidth - 18, 5, 16, $guiheight - 7, BitOR($PBS_SMOOTH, $PBS_VERTICAL, $WS_BORDER)) GUICtrlSetColor(-1, 0x00FF00) GUICtrlSetBkColor(-1, 0x000000) GUISetState(@SW_SHOW) EndFunc ;==>Gui Func Monitor() GUIDelete($form1) Gui() $leftSTART = 186 ;left align $topSTART = 5 ;start from top $lineDOWN = 53 ; line distance $extraHSTEP = 5 ; extra line distance $buttonSEMIH = 15 ; height of one of the 3 vertical impiled semibuttons $separatorSEMIH = 2 ;vertical distance between 3 semibuttons $buttonDistance = 7 ;horizontal distance between buttons $separatorW = 2 ;aux horizontal distance ;---------- derived measures $rightLIMIT = $guiwidth - 123 ; right limit befor Carriage Return $leftINCREMENT = $buttonDistance + $buttonW ; horizontal increment button after button $leftSTEP = $leftSTART ;incremental horizontal $topSTEP = $topSTART ;incremental vertical $foundB = $aResult[0] GUICtrlSetData($labeltot, "Found n°" & $foundB) $ntotButtonS = 0 $nomorebuttons = 0 For $i = 1 To $foundB Local $itemFound = $aResult[$i] ;\TA1000 Gollog($itemFound) GUICtrlCreateGroup('', $leftSTEP, $topSTEP - 3, $buttonW + 3, 50) ;______first-----------------------------_______line___________________UNO________11111_____\\\\\\\\\\------------ Local $textbutton = "button n°" & $i _ArrayAdd($agButton, GUICtrlCreateButton($textbutton, $leftSTEP + $separatorSEMIH, $topSTEP + $extraHSTEP, $buttonW, $buttonSEMIH, $BS_flat)) GUICtrlSetBkColor(-1, 0xccffcc) ;green, sort of GUICtrlSetFont(-1, 7, -1, -1, 'verdana') GUICtrlSetColor(-1, 0x000000) ;___second__________line___________________DUE ________222222-------------------------------------------------------------------- Local $textLINE2 = $itemFound GUICtrlCreateLabel($textLINE2, $leftSTEP + $separatorW, $topSTEP + $buttonSEMIH + $separatorSEMIH, $buttonW, $buttonSEMIH, BitOR($SS_CENTER, $SS_CENTERIMAGE)) GUICtrlSetBkColor(-1, 0xD2D7A8) GUICtrlSetFont(-1, 7, -1, -1, 'verdana') GUICtrlSetColor(-1, 0x000000) ; __third______line________tre___________________________________________________________333333-3333333-333333333-333333-33333-33333-3333-------------------------------- Local $textLINE3 = "line3" GUICtrlCreateLabel($textLINE3, $leftSTEP + $separatorW, $topSTEP + $buttonSEMIH + $buttonSEMIH + $separatorSEMIH, $buttonW, $buttonSEMIH, BitOR($SS_CENTER, $SS_CENTERIMAGE)) ; NSC modify GUICtrlSetBkColor(-1, $GUI_BKCOLOR_TRANSPARENT) GUICtrlSetFont(-1, 7, -1, -1, 'verdana') GUICtrlSetColor(-1, 0x000000) $ntotButtonS += 1 GUICtrlSetData($rProgress, (100 * $ntotButtonS / $foundB)) If $leftSTEP + $buttonW < $rightLIMIT Then ; $leftSTEP += $leftINCREMENT ;53 Else $leftSTEP = $leftSTART $topSTEP += $lineDOWN If $topSTEP >= $guiheight - 50 Then $nomorebuttons = 1 Gollog("displayed " & $ntotButtonS & " buttons") Gollog("NO more buttons !") EndIf EndIf Sleep(300) ; REMOVE is only for demo Next While $nomorebuttons = 0 ; draw empty buttons (nice to do) $ntotButtonS += 1 _ArrayAdd($agButton, GUICtrlCreateButton("B-" & $ntotButtonS, $leftSTEP + $separatorSEMIH, $topSTEP + $extraHSTEP, $buttonW, $buttonSEMIH, $BS_flat)) If $leftSTEP + $buttonW < $rightLIMIT Then ; $leftSTEP += $leftINCREMENT Else $leftSTEP = $leftSTART $topSTEP += $lineDOWN If $topSTEP >= $guiheight - 50 Then $nomorebuttons = 1 Gollog("displayed " & $ntotButtonS & " buttons") Gollog("NO more buttons !") EndIf EndIf WEnd GUISetState(@SW_SHOW) EndFunc ;==>Monitor Func infoB($Bhit) ; this function act on the pressed button, it's an example so assign the task you need. gollog("infoB -> " & $Bhit) EndFunc ;==>infoB Func CLOSEClicked() MsgBox(64, "exit", "program exiting", 1) Gollog("<---STOP") Exit EndFunc ;==>CLOSEClicked You will need also the Include from this post for the LOG (Gollog) instructions, but you can also just remove the gollog and the EDIT box.
      Look at the screenshot, It's from an APP made using this code.

    • By therks
      I'm trying to implement a scrolling list of controls. I have it sort of working using the GUIScrollBars_Ex UDF by @Melba23 found here. I also want to be able to tab through the controls, which I have accomplished by adding $WS_EX_CONTROLPARENT to the child GUI. The problem is that with that style applied, the scrollbar doesn't act like a scrollbar, instead it acts as a title bar to the child GUI letting you drag the it around (and you can even "maximize" it by double clicking).
      Any ideas?
      #include <GUIConstants.au3> #include "GUIScrollbars_Ex.au3" $iButtonCount = 30 $hParent = GUICreate('Example', 300, 230) $hChild = GUICreate('', 300, 200, 0, 0, BitOR($WS_CHILD, $WS_TABSTOP), $WS_EX_CONTROLPARENT, $hParent) For $i = 0 To $iButtonCount GUICtrlCreateButton('Button in list', 0, $i*30, 300, 30) Next GUISwitch($hParent) GUICtrlCreateButton('More Buttons', 0, 200, 150, 30) GUICtrlCreateButton('More Buttons', 150, 200, 150, 30) GUISetState(@SW_SHOW, $hParent) GUISetState(@SW_SHOW, $hChild) _GUIScrollbars_Generate($hChild, 100, $iButtonCount * 30+20) While GUIGetMsg() <> $GUI_EVENT_CLOSE WEnd  
    • By Saravanan2213
      Hi everyone,
      i just need your help. i have script for cleaning browsing history and other unwanted file but the problem is i don't want to see the GUI i have attached below. It should not show anything on the screen. is it possible to do it in autoit. thanks in advance.
       
      So for i have tried flag
      Run("rundll32.exe InetCpl.cpl,ClearMyTracksByProcess 255", "", @SW_HIDE)
      @SW_DISABLE
       
      Looking forward your help.........

    • By Pickpocketz88
      First I would just like to say HELLO! to anyone reading. It has been a while since I've posted to the Forums but I'm always crawling around.
      Now to the matter at hand. I have been looking high and low for a simplistic answer my burned out brain can find but to no avail. I've only recently upped my AutoIt skill and only by a little bit such as ordering my script neatly with my own UDFs and using Global/Dim more often to make my GUI creation understandable and easy to keep things orderly. My current problem however is figuring out how to make my newest endeavor work which is my own "Debugger". I've made a GUI with an Edit Control to display what my Variables are holding and other information from a concurrently running Script. I have access to all of the scripts I'm attempting to connect but I'm dumbfounded on how I would separately read variable information from one running script into another. I'll provide my "Debugger" script that I want to read variables into and a "Meta Script" I'd want to pass info from.
      #Region Include Files #include <AutoItConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <ColorConstantS.au3> #EndRegion #Region AutoIt Options ;Opt("TrayAutoPause", 0) ;Opt("TrayMenuMode", 3) #EndRegion #Region Hotkeys HotKeySet("{ESC}", "ExitProgram") HotKeySet("{PGDN}", "PauseProgram") HotKeySet("!1", "Snippet_1") HotKeySet("!2", "Snippet_2") HotKeySet("!3", "Snippet_3") HotKeySet("!4", "Snippet_4") HotKeySet("!5", "Snippet_5") HotKeySet("!6", "Snippet_6") HotKeySet("!7", "Snippet_7") HotKeySet("!8", "Snippet_8") HotKeySet("!9", "Snippet_9") #EndRegion #Region Global Variables #Region Globals Global $gMain, $ctrlEdit ;, $gParent #EndRegion #Region $gMain Params Dim $gMainW = @DesktopWidth / 2 Dim $gMainH = @DesktopHeight / 2 Dim $gMainX = (@DesktopWidth / 2) - ($gMainW / 2) Dim $gMainY = (@DesktopHeight / 2) - ($gMainH / 2) Dim $gMainStyle = $WS_POPUP Dim $gMainStyleEx = -1 ;Dim $gMainParent = $gParent #EndRegion #Region $ctrlEdit Params Dim $ctrlEditW = Round($gMainW * 0.98) Dim $ctrlEditH = Round($gMainH * 0.98) Dim $ctrlEditX = ($gMainW - $ctrlEditW) / 2 Dim $ctrlEditY = ($gMainH - $ctrlEditH) / 2 Dim $ctrlEditStyle = -1 Dim $ctrlEditStyleEx = -1 #EndRegion #EndRegion #Region GUI Initialization ;$gParent = GUICreate("", -1, -1, -1, -1, -1, $WS_EX_TOOLWINDOW) $gMain = GUICreate("", $gMainW, $gMainH, $gMainX, $gMainY, $gMainStyle, $gMainStyleEx) GUISetBkColor($COLOR_BLACK, $gMain) $ctrlEdit = GUICtrlCreateEdit("MainW: " & $gMainW & @CRLF & "MainH: " & $gMainH & @CRLF & "EditW: " & $ctrlEditW & @CRLF & "EditH: " & $ctrlEditH, $ctrlEditX, $ctrlEditY, $ctrlEditW, $ctrlEditH, $ctrlEditStyle, $ctrlEditStyleEx) GUISetState(@SW_SHOW, $gMain) #EndRegion MainFunction() #Region Main Function (GUI) Func MainFunction() While 1 $msg = GUIGetMsg() If $msg = $GUI_EVENT_CLOSE Then Exit EndIf WEnd EndFunc #EndRegion #Region Functions Func Functions() EndFunc #EndRegion #Region Program 1 Func Snippet_1() EndFunc #EndRegion #Region Program 2 Func Snippet_2() EndFunc #EndRegion #Region Program 3 Func Snippet_3() EndFunc #EndRegion #Region Program 4 Func Snippet_4() EndFunc #EndRegion #Region Program 5 Func Snippet_5() EndFunc #EndRegion #Region Program 6 Func Snippet_6() EndFunc #EndRegion #Region Program 7 Func Snippet_7() EndFunc #EndRegion #Region Program 8 Func Snippet_8() EndFunc #EndRegion #Region Program 9 Func Snippet_9() EndFunc #EndRegion #Region Pause/Exit Functions Func PauseProgram() While 1 Sleep(1000) WEnd EndFunc Func ExitProgram() Exit EndFunc #EndRegion Pause/Exit Functions #Region Snippets #CS #CE #EndRegion #Region Other Information #CS #CE #EndRegion That's the Debugger script. Please forgive anything ignorant but point it out if you will, I'll take any pointers to get better! (I usually use a Select to get $GUI_EVENT_CLOSE but this is early on)
      Now if I made another script with a basic GUI similar to this and wanted to read say the GUI Width ($gMainW) into the Debugger Edit Control could I do it? If so, could I do it for every variable I have in a script? I read something about the Run function and adding the variables as an option parameter I believe which I think I could do with an array to keep it from being super long and ugly but would that be the only way to do this? Any information is going to be appreciated and thank you in advance for your time!
       
      Edit: Sadly it just dawned on me that I could make a UDF that will create a child window that will do this instead of having a separate script trying to invade another... I'll still be keeping an eye on this for any comments but I apologize if I wasted your time!
    • By panlatv
      Hello everybody (and sorry for my bad english)

      I try to get the position of a contextmenu (GUICtrlCreateContextMenu) on a TreeView, with ControlGetPos, but i can't.
      Someone can help me ? Thank you :)

      PS: I need the position to select item wtih rightclick before read the text of the item, because rightclick don't select item (only leftclick).
       
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