Hello I wondering how to read more complicated text from image with Tesseract or other method.
I used this script and it works with simple text on white background
I need to read text which looks like this
What I need to do?
Download fonts or something from there https://github.com/tesseract-ocr/tesseract
gimme some info please
I have a situation where I am repeatedly capturing a region of the screen and feeding it into Tesseract OCR. Since the OCR is a relatively slow operation, I would like to create an in memory cache of the ocr results. An ideal hash key for this cache would be a checksum of the captured image. With this I could capture the region, checksum it, and then only if I don't get a cache hit I would write the image out to disk for external OCR.
Now I know I can do this by saving the captured image out to disk, and then summing the disk file with _Crypt_HashFile(). But that's still slower than I would like, and it shouldn't be necessary. Ideally, it should be possible to checksum the image data directly in memory so I don't have to go to disk at all. In order to do that, I need a way to dump a representation of the image into a string (or some equivalent). Then I could use the _Crypt_HashData() function against that string to create my cache hash key.
Googling around I found an article here that shows a way to convert an image object to a byte array using System.Drawing. This was the closest thing I found to what I'm trying to do. I don't know if that method could be used from within AutoIT, or if perhaps there may be a better way I don't know about. If someone could give me a shove in the right direction it would be a big help. Thanks!
I found this function in the Internet
It is to play audio files from the compiled script
I did not understand just one thing on this function
func play($name, $wait = 0) local Const $SND_RESOURCE = 0x00040004 local Const $SND_ASYNC = 1 ; Play the file - the script will pause as it sounds if $wait = 0 then DllCall("winmm.dll", "int", "PlaySound", "str", $name, "hwnd", 0, "int", BitOR($SND_RESOURCE, $SND_ASYNC)) else DllCall("winmm.dll", "int", "PlaySound", "str", $name, "hwnd", 0, "int", $SND_RESOURCE) endIf return 1 endFunc What I did not understand was this variable
local Const $SND_RESOURCE = 0x00040004 I know that this variable is contains the resource name
But what if I want to change the name of the resource what i'll do?
can i do that?
Thanks in advance
in the process of packaging an application (Voip) and looking at trying to automate capturing the following information to add to a config.xml file:
Default: Playback Device Name and Guid
Name: Speakers (Realtek High Definition Audio)
Default Microphone Device Name and Guid
Name: Microphone (Realtek High Definition Audio)
I've seen the following post by @trancexx, which gives me the Default Audit Device Name, but unsure how to get the Guid or the Microphone Name and Guid. I believe to get the Guid, I would need to use PKEY_AudioEndpoint_GUID but unsure how to code this. If anyone can assist or point me in the right direction it would be much appreciated.