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Hi Guis,

 

I need to create keyboard shortcut to navigate the tabs and activate them, but I could not use the code below:

#include <TabConstants.au3>
#include <WindowsConstants.au3>
#include <GuiTab.au3>
#include <GUIConstantsEx.au3>


HotKeySet("^{TAB}", "_TabRight")
HotKeySet("^+{TAB}", "_TabLeft")


$gui = GUICreate("test",450, 300)

$Tab1 = GUICtrlCreateTab(20, 24, 425, 201)
$TabSheet1 = GUICtrlCreateTabItem("Tabsheet 1")
$lbContagemGrupos2 = GUICtrlCreateLabel("aaaa", 50, 50)
GUICtrlSetColor(-1, 0x0000FF)
GUICtrlCreateTabItem("")
$TabSheet2 = GUICtrlCreateTabItem(" ")
$TabSheet3 = GUICtrlCreateTabItem(" ")

GUISetState()

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            ExitLoop
    EndSwitch
WEnd

Func _TabRight()
    $CurPos = _GUICtrlTab_GetCurSel($Tab1)
    _GUICtrlTab_SetCurSel($Tab1, $CurPos + 1)
    $tab = "$TabSheet" & $CurPos
    GUICtrlSetState($TabSheet1 + $CurPos, $GUI_SHOW)
    Return
EndFunc

Func _TabLeft()
    $CurPos = _GUICtrlTab_GetCurSel($Tab1)
    _GUICtrlTab_SetCurSel($Tab1, $CurPos - 1)
    $tab = "$TabSheet" & $CurPos
    GUICtrlSetState($TabSheet1 + $CurPos, $GUI_SHOW)
    Return
EndFunc


Exit

 

can you help me?

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Try this.  It uses GUISetAccelerators instead of hotkey.  This is probably better since you are trying to override default Windows hotkeys.  GUISetAccelerators will only do it while your GUI is active.  Of course you should probably add additional logic to make sure that you are not trying to set the tab index less than the first or greater than the last tab.  Also, you didn't need the GUISetState functions in the _TabLeft and _TabRight functions.

For the record, your original logic would have worked by just taking out the GUISetState functions in your _TabRight() and _TabLeft() functions.  However, as stated above, you only want to use those accelerators while your GUI is active, not system-wide.

 

#include <TabConstants.au3>
#include <WindowsConstants.au3>
#include <GuiTab.au3>
#include <GUIConstantsEx.au3>


;~ HotKeySet("^{tab}\r", "_TabRight")
;~ HotKeySet("^+{tab}", "_TabLeft")


$gui = GUICreate("test",450, 300)

$PrevTab   = GUICtrlCreateDummy()
$NextTab   = GUICtrlCreateDummy()

$Tab1 = GUICtrlCreateTab(20, 24, 425, 201)
$TabSheet1 = GUICtrlCreateTabItem("Tabsheet 1")
$lbContagemGrupos2 = GUICtrlCreateLabel("aaaa", 50, 50)
GUICtrlSetColor(-1, 0x0000FF)
GUICtrlCreateTabItem("")
$TabSheet2 = GUICtrlCreateTabItem(" ")
$TabSheet3 = GUICtrlCreateTabItem(" ")

Global $aAccels[2][2] = [["^+{tab}", $PrevTab], ["^{tab}", $NextTab]]
GUISetAccelerators($aAccels)

GUISetState()

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            ExitLoop
        Case $PrevTab
            _TabLeft()
        Case $NextTab
            _TabRight()
    EndSwitch
WEnd

Func _TabRight()
    ConsoleWrite("Right" & @CRLF)
    $CurPos = _GUICtrlTab_GetCurSel($Tab1)
    _GUICtrlTab_SetCurSel($Tab1, $CurPos + 1)
    $tab = "$TabSheet" & $CurPos
;~     GUICtrlSetState($TabSheet1 + $CurPos, $GUI_SHOW)
    Return
EndFunc

Func _TabLeft()
    ConsoleWrite("Left" & @CRLF)
    $CurPos = _GUICtrlTab_GetCurSel($Tab1)
    _GUICtrlTab_SetCurSel($Tab1, $CurPos - 1)
    $tab = "$TabSheet" & $CurPos
;~     GUICtrlSetState($TabSheet1 + $CurPos, $GUI_SHOW)
    Return
EndFunc


Exit

 

Edited by TheXman
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1 hour ago, TheXman said:

Try this.  It uses GUISetAccelerators instead of hotkey.  This is probably better since you are trying to override the default windows hotkey.  This will only do it while your GUI is active.  Of course you should add additional logic to make sure you are not trying to set the tab index higher or lower than the actual number of tabs.  Also, you didn't need the additional GUISetState in the _left and _right functions.

For the record, your original logic would have worked by just taking out the GUISetState functions in your _TabRight() and _TabLeft() functions.  However, as stated above, you only want to use those accelerators while your GUI is active, not system-wide.

 

 

 

Label aaaa is in TAB1, but when using the shortcuts it is still shown in TAB2.
I validated that it is not enabling the TAB and just walking through them.

image.png.17ab97ebe9d4d4366fb877f322dcaa39.png

 

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I'm not being critical, just factual.  I looked at your code, and other than changing tabs using a hotkey, I don't have a clue what you're trying to do.

So maybe you can start with a detailed explanation of what it is you are trying to accomplish, what results you are expecting, and any other information that may be be relevant to someone trying to help you help yourself.

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I'm sorry, my English is bad.

In the code that you helped me I can walk the TABS, but only the TABS are changed, the contents always remain the one of TAB1.

Example:
In TAB1 there is a label with the caption "aaaaa", when it changes to TAB2 the contents of TAB1 appear, so it has not changed to the contents of TAB2.

It looks like it does not activate the next TAB just browsing between them.

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Your problem is by creating the GUI, corected:

$PrevTab   = GUICtrlCreateDummy()
$NextTab   = GUICtrlCreateDummy()

$Tab1 = GUICtrlCreateTab(20, 24, 425, 201)
$TabSheet1 = GUICtrlCreateTabItem("Tabsheet 1")
$lbContagemGrupos2 = GUICtrlCreateLabel("aaaa", 50, 50)
GUICtrlSetColor(-1, 0x0000FF)
$TabSheet2 = GUICtrlCreateTabItem(" ")
$TabSheet3 = GUICtrlCreateTabItem(" ")
GUICtrlCreateTabItem("")

GUISetState()

GUICtrlCreateTabItem("") must be after last tabsheet is created.

Edited by AutoBert
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Do you mean like this?  Notice that I used _GUICtrlTab_ActivateTab() instead of GuiControlSetState() or GuiControlSetData().

 

#include <TabConstants.au3>
#include <WindowsConstants.au3>
#include <GuiTab.au3>
#include <GUIConstantsEx.au3>


;~ HotKeySet("^{tab}\r", "_TabRight")
;~ HotKeySet("^+{tab}", "_TabLeft")


$gui = GUICreate("test",450, 300)

$PrevTab   = GUICtrlCreateDummy()
$NextTab   = GUICtrlCreateDummy()

$Tab1 = GUICtrlCreateTab(20, 24, 425, 201)
$TabSheet1 = GUICtrlCreateTabItem("Tabsheet 1")
$lb1 = GUICtrlCreateLabel("aaaa", 50, 50)
$TabSheet2 = GUICtrlCreateTabItem("Tabsheet 2")
$lb2 = GUICtrlCreateLabel("bbbb", 50, 50)
$TabSheet3 = GUICtrlCreateTabItem("Tabsheet 3")
$lb3 = GUICtrlCreateLabel("cccc", 50, 50)
GUICtrlCreateTabItem("")

Global $aAccels[2][2] = [["^+{tab}", $PrevTab], ["^{tab}", $NextTab]]
GUISetAccelerators($aAccels)

GUISetState()

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            ExitLoop
        Case $PrevTab
            _TabLeft()
        Case $NextTab
            _TabRight()
    EndSwitch
WEnd

Func _TabRight()
    $CurPos = _GUICtrlTab_GetCurSel($Tab1)
    If $CurPos < _GUICtrlTab_GetItemCount($Tab1) - 1 Then
        _GUICtrlTab_ActivateTab($Tab1, $CurPos + 1)
        ConsoleWrite("Tab Right" & @CRLF)
    EndIf
EndFunc

Func _TabLeft()
    $CurPos = _GUICtrlTab_GetCurSel($Tab1)
    If $CurPos > 0 Then
        _GUICtrlTab_ActivateTab($Tab1, $CurPos - 1)
        ConsoleWrite("Tab Left" & @CRLF)
    EndIf
EndFunc

 

Edited by TheXman
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15 hours ago, TheXman said:

Do you mean like this?  Notice that I used _GUICtrlTab_ActivateTab() instead of GuiControlSetState() or GuiControlSetData().

 

#include <TabConstants.au3>
#include <WindowsConstants.au3>
#include <GuiTab.au3>
#include <GUIConstantsEx.au3>


;~ HotKeySet("^{tab}\r", "_TabRight")
;~ HotKeySet("^+{tab}", "_TabLeft")


$gui = GUICreate("test",450, 300)

$PrevTab   = GUICtrlCreateDummy()
$NextTab   = GUICtrlCreateDummy()

$Tab1 = GUICtrlCreateTab(20, 24, 425, 201)
$TabSheet1 = GUICtrlCreateTabItem("Tabsheet 1")
$lb1 = GUICtrlCreateLabel("aaaa", 50, 50)
$TabSheet2 = GUICtrlCreateTabItem("Tabsheet 2")
$lb2 = GUICtrlCreateLabel("bbbb", 50, 50)
$TabSheet3 = GUICtrlCreateTabItem("Tabsheet 3")
$lb3 = GUICtrlCreateLabel("cccc", 50, 50)
GUICtrlCreateTabItem("")

Global $aAccels[2][2] = [["^+{tab}", $PrevTab], ["^{tab}", $NextTab]]
GUISetAccelerators($aAccels)

GUISetState()

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            ExitLoop
        Case $PrevTab
            _TabLeft()
        Case $NextTab
            _TabRight()
    EndSwitch
WEnd

Func _TabRight()
    $CurPos = _GUICtrlTab_GetCurSel($Tab1)
    If $CurPos < _GUICtrlTab_GetItemCount($Tab1) - 1 Then
        _GUICtrlTab_ActivateTab($Tab1, $CurPos + 1)
        ConsoleWrite("Tab Right" & @CRLF)
    EndIf
EndFunc

Func _TabLeft()
    $CurPos = _GUICtrlTab_GetCurSel($Tab1)
    If $CurPos > 0 Then
        _GUICtrlTab_ActivateTab($Tab1, $CurPos - 1)
        ConsoleWrite("Tab Left" & @CRLF)
    EndIf
EndFunc

 

Tks!

 

Good Work.

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" & $a_Options_List[$IDX_Item], _ 10, 90 + ($IDX_Item - 1) * 21, $i_Width - 45, 20, BitOR($BS_LEFT, $WS_GROUP)) Else $a_List_of_Button_ID[$IDX_Item] = GUICtrlCreateButton( _ Chr(Asc('A') + $IDX_Item - 10) & ". " & $a_Options_List[$IDX_Item], _ 10, 90 + ($IDX_Item - 1) * 21, $i_Width - 45, 20, BitOR($BS_LEFT, $WS_GROUP)) EndIf Next Local $temp_var = $a_Options_List[0] Local $a_accelerators[($temp_var * 2) + 1][2] Local $i_Accelerators_Counter = 0 Local $i_Accelerator_Char1 = '' Local $i_Accelerator_Char2 = '' For $IDX_Item = 1 To $a_Options_List[0] If $IDX_Item > 9 Then $i_Accelerator_Char1 = Chr(Asc('A') + $IDX_Item - 10) $i_Accelerator_Char2 = Chr(Asc('a') + $IDX_Item - 10) Else $i_Accelerator_Char1 = "{NUMPAD" & $IDX_Item & "}" ;Chr(48 + $IDX_Item) $i_Accelerator_Char2 = $IDX_Item EndIf $a_accelerators[($IDX_Item * 2) - 1][0] = $i_Accelerator_Char1 $a_accelerators[($IDX_Item * 2) - 1][1] = $a_List_of_Button_ID[$IDX_Item] $a_accelerators[($IDX_Item * 2) - 1 + 1][0] = $i_Accelerator_Char2 $a_accelerators[($IDX_Item * 2) - 1 + 1][1] = $a_List_of_Button_ID[$IDX_Item] $i_Accelerators_Counter += 2 Next $a_accelerators[0][0] = $i_Accelerators_Counter GUISetAccelerators($a_accelerators, $hChild) GUICtrlSetData($id_Label1, $s_Description) GUISetState(@SW_SHOW, $hWND_DateForm) GUISetState(@SW_SHOW, $hChild) #EndRegion _my_gui_Wybierz - GUI Creation #Region - _my_gui_Wybierz - Handling messages Local $i_Selected_item = 0 Local $v_Return_Value = "" Local $a_GUI_Messages While 1 $a_GUI_Messages = GUIGetMsg($GUI_EVENT_ARRAY) If $a_GUI_Messages[0] = $GUI_EVENT_NONE Then ; do nothing ElseIf $a_GUI_Messages[1] = $hWND_DateForm Then If $a_GUI_Messages[0] = $GUI_EVENT_CLOSE Then ExitLoop ElseIf $a_GUI_Messages[1] <> $hChild Then ; .... Else For $IDX_Check = 1 To $a_Options_List[0] If $a_List_of_Button_ID[$IDX_Check] = $a_GUI_Messages[0] Then $v_Return_Value = GUICtrlRead($a_List_of_Button_ID[$IDX_Check]) $i_Selected_item = $IDX_Check $v_Return_Value = _RegExpFirstMatch($v_Return_Value, '.+?\. (.+)') ExitLoop 2 ; exit from ForNext and also from WhileWend EndIf Next EndIf WEnd #EndRegion - _my_gui_Wybierz - Handling messages GUIDelete($hChild) GUIDelete($hWND_DateForm) Return SetError(0, $i_Selected_item, $v_Return_Value) EndFunc ;==>_my_gui_Wybierz Func WM_VSCROLL($hWnd, $msg, $wParam, $lParam) #forceref $msg, $wParam, $lParam Local $nScrollCode = BitAND($wParam, 0x0000FFFF) Local $index = -1, $yChar, $yPos Local $Min, $Max, $Page, $Pos, $TrackPos For $x = 0 To UBound($aSB_WindowInfo) - 1 If $aSB_WindowInfo[$x][0] = $hWnd Then $index = $x $yChar = $aSB_WindowInfo[$index][3] ExitLoop EndIf Next If $index = -1 Then Return 0 ; Get all the vertial scroll bar information Local $tSCROLLINFO = _GUIScrollBars_GetScrollInfoEx($hWnd, $SB_VERT) $Min = DllStructGetData($tSCROLLINFO, "nMin") $Max = DllStructGetData($tSCROLLINFO, "nMax") $Page = DllStructGetData($tSCROLLINFO, "nPage") ; Save the position for comparison later on $yPos = DllStructGetData($tSCROLLINFO, "nPos") $Pos = $yPos $TrackPos = DllStructGetData($tSCROLLINFO, "nTrackPos") Switch $nScrollCode Case $SB_TOP ; user clicked the HOME keyboard key DllStructSetData($tSCROLLINFO, "nPos", $Min) Case $SB_BOTTOM ; user clicked the END keyboard key DllStructSetData($tSCROLLINFO, "nPos", $Max) Case $SB_LINEUP ; user clicked the top arrow DllStructSetData($tSCROLLINFO, "nPos", $Pos - 1) Case $SB_LINEDOWN ; user clicked the bottom arrow DllStructSetData($tSCROLLINFO, "nPos", $Pos + 1) Case $SB_PAGEUP ; user clicked the scroll bar shaft above the scroll box DllStructSetData($tSCROLLINFO, "nPos", $Pos - $Page) Case $SB_PAGEDOWN ; user clicked the scroll bar shaft below the scroll box DllStructSetData($tSCROLLINFO, "nPos", $Pos + $Page) Case $SB_THUMBTRACK ; user dragged the scroll box DllStructSetData($tSCROLLINFO, "nPos", $TrackPos) EndSwitch ; Set the position and then retrieve it. Due to adjustments ; by Windows it may not be the same as the value set. DllStructSetData($tSCROLLINFO, "fMask", $SIF_POS) _GUIScrollBars_SetScrollInfo($hWnd, $SB_VERT, $tSCROLLINFO) _GUIScrollBars_GetScrollInfo($hWnd, $SB_VERT, $tSCROLLINFO) ; If the position has changed, scroll the window and update it $Pos = DllStructGetData($tSCROLLINFO, "nPos") If ($Pos <> $yPos) Then _GUIScrollBars_ScrollWindow($hWnd, 0, $yChar * ($yPos - $Pos)) $yPos = $Pos EndIf Return $GUI_RUNDEFMSG EndFunc ;==>WM_VSCROLL Func _RegExpFirstMatch($s_Data, $s_Pattern) Local $a_Results = StringRegExp($s_Data, $s_Pattern, $STR_REGEXPARRAYGLOBALMATCH) If @error Then Return SetError(@error, @extended, '') Return SetError(0, UBound($a_Results), $a_Results[0]) EndFunc ;==>_RegExpFirstMatch  
      I have few problems with this code, and many question related to them.
      Question 1:
      How to make the Scrollbars to work ?
      I mean to scroll buttons.
      Question 2:
      Do I must to ues Child Window, or is it possible to scroll buttons without using Child Window ?
      Question 3:
      Why after uncommenting this following line:
      ;~ _GUIScrollBars_SetScrollRange($hChild, $SB_VERT, 3, 30) the ScrollBar disapears ?
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