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I want DC of entire Handle


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Func _MarkMatch($Coordinates, $iColor = 0x0000FF)
    Local $start_x = $Coordinates[0], $start_y = $Coordinates[1], $iWidth = $Coordinates[2], $iHeight = $Coordinates[3]
    Local $hDC = _WinAPI_GetWindowDC(0) ; DC of entire screen (desktop)
    Local $tRect = DllStructCreate($tagRECT)
    DllStructSetData($tRect, 1, $start_x)
    DllStructSetData($tRect, 2, $start_y)
    DllStructSetData($tRect, 3, $iWidth)
    DllStructSetData($tRect, 4, $iHeight)
    Local $hBrush = _WinAPI_CreateSolidBrush($iColor)
    _WinAPI_FrameRect($hDC, DllStructGetPtr($tRect), $hBrush)
    _WinAPI_DeleteObject($hBrush)
    _WinAPI_ReleaseDC(0, $hDC)
EndFunc   ;==>_MarkMatch

 

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  • Solution
i can do it
Func _MarkMatch($Handle,$Coordinates, $iColor = 0x0000FF)
    Local $gameHD = $Handle
    Local $start_x = $Coordinates[0], $start_y = $Coordinates[1], $iWidth = $Coordinates[2], $iHeight = $Coordinates[3]
    Local $hDC = _WinAPI_GetWindowDC($gameHD) ; DC of entire screen (desktop)
    Local $tRect = DllStructCreate($tagRECT)
    DllStructSetData($tRect, 1, $start_x)
    DllStructSetData($tRect, 2, $start_y)
    DllStructSetData($tRect, 3, $iWidth)
    DllStructSetData($tRect, 4, $iHeight)
    Local $hBrush = _WinAPI_CreateSolidBrush($iColor)
    _WinAPI_FrameRect($hDC, DllStructGetPtr($tRect), $hBrush)
    _WinAPI_DeleteObject($hBrush)
    _WinAPI_ReleaseDC(0, $hDC)
EndFunc   ;==>_MarkMatch

 

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