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some problem with ini read


Cloudsx
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i want this ini screen shot where you see the cash and iron and ederuim and electricity

next to the pictures but if i buy something i want to see that i buy something and it have to go off the cash or iron or ederuim

look to the code and to the screen shot

#include <GUIConstants.au3>

GUICreate("game",350,400); will create a dialog box that when displayed is centered
GUISetState (@SW_SHOW); will display an empty dialog 

GUICtrlCreatePic("Cash.jpg",25,10,20,20) 
GUICtrlCreatePic("iron.jpg",115,10,20,20)
GUICtrlCreatePic("ederuim.jpg",200,10,20,20)
GUICtrlCreatePic("electricity.jpg",275,10,20,20) 


Opt("GUICoordMode",4)
$gebouwen = GUICtrlCreateButton("gebouwen",290,100,60)
$militair = GUICtrlCreateButton("militair",290,125,60)
$voertuigen = GUICtrlCreateButton("voertuigen",290,150,60)
$onderzoek = GUICtrlCreateButton("onderzoek",290,175,60)
$verdediging = GUICtrlCreateButton("verdediging",290,200,61)
$overzicht = GUICtrlCreateButton("overzicht",290,225,60)

GUISetState ();this wil create a button

Dim $2, $3, $4, $5, $6, $7

While 1
$msg = GUIGetMsg()

If $msg = $GUI_EVENT_CLOSE Then
If WinActive("game") then Exit
If WinActive("gebouwen") then GUIDelete( $2)
If WinActive("militair") then GUIDelete( $3)
if WinActive("voertuigen") then GUIDelete( $4)
If WinActive("onderzoek") then GUIDelete( $5)
If WinActive("verdediging") then GUIDelete( $6)
If WinActive("overzicht") then GUIDelete($7)
EndIf
if $msg = $gebouwen Then GUI2Create()
If $msg = $militair then Gui3create()
if $msg = $voertuigen then Gui4create()
If $msg = $onderzoek then Gui5create()
If $msg = $verdediging then gui6create()
If $msg = $overzicht then Gui7create()

Wend

Func GUI2Create()
If WinExists("gebouwen") then Return
$2 = GUICreate("gebouwen",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func Gui3create()
If WinExists("militair") then Return
$3 = GUICreate("militair",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func Gui4create()
If WinExists("voertuigen") then Return
$4 = GUICreate("voertuigen",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func gui5create()
If WinExists("onderzoek") then Return
$5 = GUICreate("onderzoek",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func gui6create()
If WinExists("verdediging") then Return
$6 = GUICreate("verdediging",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func gui7create()
If WinExists("overzicht") then Return
$7 = GUICreate("overzicht",350,350)
GUISetState (@SW_SHOW)
EndFunc

i want that what you see in the screen shot of the notepad i want next to the Cash and iron and ederuim and electricity but it must work

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look to this code

$cash = iniread("rechours", "Ressources", "Cash = 2500", 0)

msgbox(0, "", "Your Cash is: " & $cash)

if i change it to this $cash = iniread("rechours", "Ressources", "Cash = 2500", 2500)

msgbox(0, "", "Your Cash is: " & $cash)

then i get a msgbox and it say your cash is 2500

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1

you have to write the code to deduct the purchase ( cash ) from the label

2

at the upper portion of the script***********

$cash = iniread("your.ini", "Ressources", "cash", 0)

next to a pic**************

$Label = GuiCtrlCreateLabel($cash,........

8)

i dont under stand the **********************

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Change

$cash = iniread("rechours", "Ressources", "Cash = 2500", 0)
msgbox(0, "", "Your Cash is: " & $cash)

to

$cash = iniread("rechours", "Ressources", "Cash", 0)
msgbox(0, "", "Your Cash is: " & $cash)

And try it.


Time you enjoyed wasting is not wasted time ......T.S. Elliot
Suspense is worse than disappointment................Robert Burns
God help the man who won't help himself, because no-one else will...........My Grandmother

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Change

$cash = iniread("rechours", "Ressources", "Cash = 2500", 0)
msgbox(0, "", "Your Cash is: " & $cash)

to

$cash = iniread("rechours", "Ressources", "Cash", 0)
msgbox(0, "", "Your Cash is: " & $cash)

And try it.

then it will still says that it cash is 0
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how can i show thw cash in here and next to the picture and i have to see it and if i buy something then it go off the cash or iron or ederuim

#include <GUIConstants.au3>

GUICreate("game",350,400); will create a dialog box that when displayed is centered
GUISetState (@SW_SHOW); will display an empty dialog 

GUICtrlCreatePic("Cash.jpg",25,10,20,20)
$cash = iniread("rechours", "Ressources", "Cash", 0)
msgbox(0, "", "Your Cash is: " & $cash)
GUICtrlCreatePic("iron.jpg",115,10,20,20)
GUICtrlCreatePic("ederuim.jpg",200,10,20,20)
GUICtrlCreatePic("electricity.jpg",275,10,20,20)
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#include <GUIConstants.au3>

$cash = iniread("rechours", "Ressources", "Cash", 0)

msgbox(0, "", "Your Cash is: " & $cash)

GUICreate("game",350,400); will create a dialog box that when displayed is centered

GUICtrlCreatePic("Cash.jpg",25,10,20,20)

***** CREATE THE LABEL HERE ******

GUICtrlCreatePic("iron.jpg",115,10,20,20)

GUICtrlCreatePic("ederuim.jpg",200,10,20,20)

GUICtrlCreatePic("electricity.jpg",275,10,20,20)

GUISetState (@SW_SHOW); will display an empty dialog

NEWHeader1.png

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