THESCRIPTERIST Posted March 14, 2006 Share Posted March 14, 2006 how can i make a mosue clicker that beeps everytime it clicks [color=#FF0000][b] COMPUTERS ARE MADE OF NUMBERS SUCH AS 1010101110010101010101 AND SCRIPTING IS THE KEY TO THE DOOR door=101010101010101 and so on and the the key=scripting Link to comment Share on other sites More sharing options...
seandisanti Posted March 14, 2006 Share Posted March 14, 2006 how can i make a mosue clicker that beeps everytime it clicks requires beta. #include<misc.au3> While 1 If _IsPressed(1) Then Beep() WEnd Link to comment Share on other sites More sharing options...
w0uter Posted March 14, 2006 Share Posted March 14, 2006 requires beta. #include<misc.au3> While 1 If _IsPressed(1) Then Beep() WEnd no no no. thats totaly wrong. its send('{LWIN}{UP}{enter}{right}{enter}') My UDF's:;mem stuff_Mem;ftp stuff_FTP ( OLD );inet stuff_INetGetSource ( OLD )_INetGetImage _INetBrowse ( Collection )_EncodeUrl_NetStat_Google;random stuff_iPixelSearch_DiceRoll Link to comment Share on other sites More sharing options...
blindwig Posted March 14, 2006 Share Posted March 14, 2006 Invite Valik and a "Censor" to your home... Every time you click the mouse, I am sure, Valik can punch you in the face, at which time, you will scream an obscenity and the "Censor" will bleep it out.Lar.The problem with that is that you're assuming that Valik will wait for him to click the mouse before punching him in the face. My UDF Threads:Pseudo-Hash: Binary Trees, Flat TablesFiles: Filter by Attribute, Tree List, Recursive Find, Recursive Folders Size, exported to XMLArrays: Nested, Pull Common Elements, Display 2dSystem: Expand Environment Strings, List Drives, List USB DrivesMisc: Multi-Layer Progress Bars, Binary FlagsStrings: Find Char(s) in String, Find String in SetOther UDF Threads I Participated:Base64 Conversions Link to comment Share on other sites More sharing options...
Moderators SmOke_N Posted March 14, 2006 Moderators Share Posted March 14, 2006 The problem with that is that you're assuming that Valik will wait for him to click the mouse before punching him in the face.@larry & @blindwig Common sense plays a role in the basics of understanding AutoIt... If you're lacking in that, do us all a favor, and step away from the computer. Link to comment Share on other sites More sharing options...
Iznogoud Posted March 14, 2006 Share Posted March 14, 2006 OMG what are you trying to accomplish? The highest post count in 14 days? :S First try thing out on yourself. This sucks. Other people are first trying everything and you are opening a topic for each fart wich is sitting wrong. Link to comment Share on other sites More sharing options...
Confuzzled Posted March 15, 2006 Share Posted March 15, 2006 I bet he is charging "the corporation" big money for the time spent on these projects, while getting people here on the forums to do all the work for him.I'm sure Electonic Arts games programmers could be financially encouraged to give him a few minutes of their time, seeing he is such a good customer of theirs. Link to comment Share on other sites More sharing options...
Infinitex0 Posted March 15, 2006 Share Posted March 15, 2006 #Include <Misc.au3> while 1 sleep (50) if _IsPressed ("01") Then Beep(500) WEnd This should work. The below statement is False.The above statement is True.a lesson I learned from Greenmachine; give a man a code and he'll solve one problem. Teach a man to code and he'll solve all his problems.P.S please don't use autoIt as a virus creator/spyware maker(keyLogger especially)Cick this and help me[center]My Scripts:[/center][center]Port Scanner[/center] Link to comment Share on other sites More sharing options...
Infinitex0 Posted March 15, 2006 Share Posted March 15, 2006 (edited) expandcollapse popup#Include <Misc.au3> while 1 sleep (50) if _IsPressed ("01") Then Beep(3200, 200) If _IsPressed ("02") Then Beep(3200, 200) If _IsPressed ("04") Then Beep(3200, 200) If _IsPressed ("05") Then Beep(3200, 200) If _IsPressed ("06") Then Beep(3200, 200) If _IsPressed ("08") Then Beep(3200, 200) If _IsPressed ("09") Then Beep(3200, 200) If _IsPressed ("0C") Then Beep(3200, 200) If _IsPressed ("0D") Then Beep(3200, 200) If _IsPressed ("10") Then Beep(3200, 200) If _IsPressed ("11") Then Beep(3200, 200) If _IsPressed ("12") Then Beep(3200, 200) If _IsPressed ("13") Then Beep(3200, 200) If _IsPressed ("14") Then Beep(3200, 200) If _IsPressed ("1B") Then Beep(3200, 200) If _IsPressed ("20") Then Beep(3200, 200) If _IsPressed ("21") Then Beep(3200, 200) If _IsPressed ("22") Then Beep(3200, 200) If _IsPressed ("23") Then Beep(3200, 200) If _IsPressed ("24") Then Beep(3200, 200) If _IsPressed ("25") Then Beep(3200, 200) If _IsPressed ("26") Then Beep(3200, 200) If _IsPressed ("27") Then Beep(3200, 200) If _IsPressed ("28") Then Beep(3200, 200) If _IsPressed ("29") Then Beep(3200, 200) If _IsPressed ("2A") Then Beep(3200, 200) If _IsPressed ("2B") Then Beep(3200, 200) If _IsPressed ("2C") Then Beep(3200, 200) If _IsPressed ("2D") Then Beep(3200, 200) If _IsPressed ("2E") Then Beep(3200, 200) If _IsPressed ("30") Then Beep(3200, 200) If _IsPressed ("31") Then Beep(3200, 200) If _IsPressed ("32") Then Beep(3200, 200) If _IsPressed ("33") Then Beep(3200, 200) If _IsPressed ("34") Then Beep(3200, 200) If _IsPressed ("35") Then Beep(3200, 200) If _IsPressed ("36") Then Beep(3200, 200) If _IsPressed ("37") Then Beep(3200, 200) If _IsPressed ("38") Then Beep(3200, 200) If _IsPressed ("39") Then Beep(3200, 200) If _IsPressed ("41") Then Beep(3200, 200) If _IsPressed ("42") Then Beep(3200, 200) If _IsPressed ("43") Then Beep(3200, 200) If _IsPressed ("44") Then Beep(3200, 200) If _IsPressed ("45") Then Beep(3200, 200) If _IsPressed ("46") Then Beep(3200, 200) If _IsPressed ("47") Then Beep(3200, 200) If _IsPressed ("48") Then Beep(3200, 200) If _IsPressed ("49") Then Beep(3200, 200) If _IsPressed ("4A") Then Beep(3200, 200) If _IsPressed ("4B") Then Beep(3200, 200) If _IsPressed ("4C") Then Beep(3200, 200) If _IsPressed ("4D") Then Beep(3200, 200) If _IsPressed ("4E") Then Beep(3200, 200) If _IsPressed ("4F") Then Beep(3200, 200) If _IsPressed ("50") Then Beep(3200, 200) If _IsPressed ("51") Then Beep(3200, 200) If _IsPressed ("52") Then Beep(3200, 200) If _IsPressed ("53") Then Beep(3200, 200) If _IsPressed ("54") Then Beep(3200, 200) If _IsPressed ("55") Then Beep(3200, 200) If _IsPressed ("56") Then Beep(3200, 200) If _IsPressed ("57") Then Beep(3200, 200) If _IsPressed ("58") Then Beep(3200, 200) If _IsPressed ("59") Then Beep(3200, 200) If _IsPressed ("5A") Then Beep(3200, 200) If _IsPressed ("5B") Then Beep(3200, 200) If _IsPressed ("5C") Then Beep(3200, 200) If _IsPressed ("60") Then Beep(3200, 200) If _IsPressed ("61") Then Beep(3200, 200) If _IsPressed ("62") Then Beep(3200, 200) If _IsPressed ("63") Then Beep(3200, 200) If _IsPressed ("64") Then Beep(3200, 200) If _IsPressed ("65") Then Beep(3200, 200) If _IsPressed ("66") Then Beep(3200, 200) If _IsPressed ("67") Then Beep(3200, 200) If _IsPressed ("68") Then Beep(3200, 200) If _IsPressed ("69") Then Beep(3200, 200) If _IsPressed ("6A") Then Beep(3200, 200) If _IsPressed ("6B") Then Beep(3200, 200) If _IsPressed ("6C") Then Beep(3200, 200) If _IsPressed ("6D") Then Beep(3200, 200) If _IsPressed ("6E") Then Beep(3200, 200) If _IsPressed ("6F") Then Beep(3200, 200) If _IsPressed ("70") Then Beep(3200, 200) If _IsPressed ("71") Then Beep(3200, 200) If _IsPressed ("72") Then Beep(3200, 200) If _IsPressed ("73") Then Beep(3200, 200) If _IsPressed ("74") Then Beep(3200, 200) If _IsPressed ("75") Then Beep(3200, 200) If _IsPressed ("76") Then Beep(3200, 200) If _IsPressed ("77") Then Beep(3200, 200) If _IsPressed ("78") Then Beep(3200, 200) If _IsPressed ("79") Then Beep(3200, 200) If _IsPressed ("7A") Then Beep(3200, 200) If _IsPressed ("7B") Then Beep(3200, 200) If _IsPressed ("7C") Then Beep(3200, 200) If _IsPressed ("80") Then Beep(3200, 200) If _IsPressed ("90") Then Beep(3200, 200) If _IsPressed ("91") Then Beep(3200, 200) If _IsPressed ("A0") Then Beep(3200, 200) If _IsPressed ("A1") Then Beep(3200, 200) If _IsPressed ("A2") Then Beep(3200, 200) If _IsPressed ("A3") Then Beep(3200, 200) If _IsPressed ("A4") Then Beep(3200, 200) If _IsPressed ("A5") Then Beep(3200, 200) WEnd extremly annoying EDIT: needs BETA Edited March 15, 2006 by Infinitex0 The below statement is False.The above statement is True.a lesson I learned from Greenmachine; give a man a code and he'll solve one problem. Teach a man to code and he'll solve all his problems.P.S please don't use autoIt as a virus creator/spyware maker(keyLogger especially)Cick this and help me[center]My Scripts:[/center][center]Port Scanner[/center] Link to comment Share on other sites More sharing options...
zeroZshadow Posted March 15, 2006 Share Posted March 15, 2006 u had to much time on ur hands man =_= *If u thought life couldn't get worse, u meet me *<guy> What would you give my little sister to unzip ?<friend> 10 bucks<guy> No, i mean like Winzip... Link to comment Share on other sites More sharing options...
Infinitex0 Posted March 15, 2006 Share Posted March 15, 2006 Insomnia The below statement is False.The above statement is True.a lesson I learned from Greenmachine; give a man a code and he'll solve one problem. Teach a man to code and he'll solve all his problems.P.S please don't use autoIt as a virus creator/spyware maker(keyLogger especially)Cick this and help me[center]My Scripts:[/center][center]Port Scanner[/center] Link to comment Share on other sites More sharing options...
Moderators SmOke_N Posted March 15, 2006 Moderators Share Posted March 15, 2006 expandcollapse popup#Include <Misc.au3> while 1 sleep (50) if _IsPressed ("01") Then Beep(3200, 200) If _IsPressed ("02") Then Beep(3200, 200) If _IsPressed ("04") Then Beep(3200, 200) If _IsPressed ("05") Then Beep(3200, 200) If _IsPressed ("06") Then Beep(3200, 200) If _IsPressed ("08") Then Beep(3200, 200) If _IsPressed ("09") Then Beep(3200, 200) If _IsPressed ("0C") Then Beep(3200, 200) If _IsPressed ("0D") Then Beep(3200, 200) If _IsPressed ("10") Then Beep(3200, 200) If _IsPressed ("11") Then Beep(3200, 200) If _IsPressed ("12") Then Beep(3200, 200) If _IsPressed ("13") Then Beep(3200, 200) If _IsPressed ("14") Then Beep(3200, 200) If _IsPressed ("1B") Then Beep(3200, 200) If _IsPressed ("20") Then Beep(3200, 200) If _IsPressed ("21") Then Beep(3200, 200) If _IsPressed ("22") Then Beep(3200, 200) If _IsPressed ("23") Then Beep(3200, 200) If _IsPressed ("24") Then Beep(3200, 200) If _IsPressed ("25") Then Beep(3200, 200) If _IsPressed ("26") Then Beep(3200, 200) If _IsPressed ("27") Then Beep(3200, 200) If _IsPressed ("28") Then Beep(3200, 200) If _IsPressed ("29") Then Beep(3200, 200) If _IsPressed ("2A") Then Beep(3200, 200) If _IsPressed ("2B") Then Beep(3200, 200) If _IsPressed ("2C") Then Beep(3200, 200) If _IsPressed ("2D") Then Beep(3200, 200) If _IsPressed ("2E") Then Beep(3200, 200) If _IsPressed ("30") Then Beep(3200, 200) If _IsPressed ("31") Then Beep(3200, 200) If _IsPressed ("32") Then Beep(3200, 200) If _IsPressed ("33") Then Beep(3200, 200) If _IsPressed ("34") Then Beep(3200, 200) If _IsPressed ("35") Then Beep(3200, 200) If _IsPressed ("36") Then Beep(3200, 200) If _IsPressed ("37") Then Beep(3200, 200) If _IsPressed ("38") Then Beep(3200, 200) If _IsPressed ("39") Then Beep(3200, 200) If _IsPressed ("41") Then Beep(3200, 200) If _IsPressed ("42") Then Beep(3200, 200) If _IsPressed ("43") Then Beep(3200, 200) If _IsPressed ("44") Then Beep(3200, 200) If _IsPressed ("45") Then Beep(3200, 200) If _IsPressed ("46") Then Beep(3200, 200) If _IsPressed ("47") Then Beep(3200, 200) If _IsPressed ("48") Then Beep(3200, 200) If _IsPressed ("49") Then Beep(3200, 200) If _IsPressed ("4A") Then Beep(3200, 200) If _IsPressed ("4B") Then Beep(3200, 200) If _IsPressed ("4C") Then Beep(3200, 200) If _IsPressed ("4D") Then Beep(3200, 200) If _IsPressed ("4E") Then Beep(3200, 200) If _IsPressed ("4F") Then Beep(3200, 200) If _IsPressed ("50") Then Beep(3200, 200) If _IsPressed ("51") Then Beep(3200, 200) If _IsPressed ("52") Then Beep(3200, 200) If _IsPressed ("53") Then Beep(3200, 200) If _IsPressed ("54") Then Beep(3200, 200) If _IsPressed ("55") Then Beep(3200, 200) If _IsPressed ("56") Then Beep(3200, 200) If _IsPressed ("57") Then Beep(3200, 200) If _IsPressed ("58") Then Beep(3200, 200) If _IsPressed ("59") Then Beep(3200, 200) If _IsPressed ("5A") Then Beep(3200, 200) If _IsPressed ("5B") Then Beep(3200, 200) If _IsPressed ("5C") Then Beep(3200, 200) If _IsPressed ("60") Then Beep(3200, 200) If _IsPressed ("61") Then Beep(3200, 200) If _IsPressed ("62") Then Beep(3200, 200) If _IsPressed ("63") Then Beep(3200, 200) If _IsPressed ("64") Then Beep(3200, 200) If _IsPressed ("65") Then Beep(3200, 200) If _IsPressed ("66") Then Beep(3200, 200) If _IsPressed ("67") Then Beep(3200, 200) If _IsPressed ("68") Then Beep(3200, 200) If _IsPressed ("69") Then Beep(3200, 200) If _IsPressed ("6A") Then Beep(3200, 200) If _IsPressed ("6B") Then Beep(3200, 200) If _IsPressed ("6C") Then Beep(3200, 200) If _IsPressed ("6D") Then Beep(3200, 200) If _IsPressed ("6E") Then Beep(3200, 200) If _IsPressed ("6F") Then Beep(3200, 200) If _IsPressed ("70") Then Beep(3200, 200) If _IsPressed ("71") Then Beep(3200, 200) If _IsPressed ("72") Then Beep(3200, 200) If _IsPressed ("73") Then Beep(3200, 200) If _IsPressed ("74") Then Beep(3200, 200) If _IsPressed ("75") Then Beep(3200, 200) If _IsPressed ("76") Then Beep(3200, 200) If _IsPressed ("77") Then Beep(3200, 200) If _IsPressed ("78") Then Beep(3200, 200) If _IsPressed ("79") Then Beep(3200, 200) If _IsPressed ("7A") Then Beep(3200, 200) If _IsPressed ("7B") Then Beep(3200, 200) If _IsPressed ("7C") Then Beep(3200, 200) If _IsPressed ("80") Then Beep(3200, 200) If _IsPressed ("90") Then Beep(3200, 200) If _IsPressed ("91") Then Beep(3200, 200) If _IsPressed ("A0") Then Beep(3200, 200) If _IsPressed ("A1") Then Beep(3200, 200) If _IsPressed ("A2") Then Beep(3200, 200) If _IsPressed ("A3") Then Beep(3200, 200) If _IsPressed ("A4") Then Beep(3200, 200) If _IsPressed ("A5") Then Beep(3200, 200) WEnd extremly annoying EDIT: needs BETAOr just:Local $IsPressed = StringSplit('01,02,04,05,06,07,08,09,0C,0D,10,11,12,13,14,1B,20,21,22,23,24,25,26,27,28,29,2A,2B,2C,2D,2E,30, 31,32,33,34,35,36,37,38,39,' & _ '41,42,43,44,45,46,47,48,49,4A,4B,4C,4D,4E,4F,50,51,52,53,54,55,56,57,58,59,5A,5B,5C,60,61,62,63, 64,65,66,67,68,69,6A,6B,6C,6D,6E,6F,70,71,72,73,74,75,' & _ '75,76,77,78,79,7A,7B,7C,80,90,91,A0,A1,A2,A3,A4,A5', ',') While 1 For $x = 1 To UBound($IsPressed) - 1 If _IsPressed($IsPressed) Then Beep(3200, 200) Next Sleep(10) WEnd Func _IsPressed($s_hexKey, $v_dll = 'user32.dll') Local $a_R = DllCall($v_dll, "int", "GetAsyncKeyState", "int", '0x' & $s_hexKey) If Not @error And BitAND($a_R[0], 0x8000) = 0x8000 Then Return 1 Return 0 EndFunc Common sense plays a role in the basics of understanding AutoIt... If you're lacking in that, do us all a favor, and step away from the computer. Link to comment Share on other sites More sharing options...
nfwu Posted March 15, 2006 Share Posted March 15, 2006 (edited) Or just:Local $IsPressed = StringSplit('01,02,04,05,06,07,08,09,0C,0D,10,11,12,13,14,1B,20,21,22,23,24,25,26,27,28,29,2A,2B,2C,2D,2E,30, 31,32,33,34,35,36,37,38,39,' & _ '41,42,43,44,45,46,47,48,49,4A,4B,4C,4D,4E,4F,50,51,52,53,54,55,56,57,58,59,5A,5B,5C,60,61,62,63, 64,65,66,67,68,69,6A,6B,6C,6D,6E,6F,70,71,72,73,74,75,' & _ '75,76,77,78,79,7A,7B,7C,80,90,91,A0,A1,A2,A3,A4,A5', ',') While 1 For $x = 1 To UBound($IsPressed) - 1 If _IsPressed($IsPressed) Then Beep(3200, 200) Next Sleep(10) WEnd Func _IsPressed($s_hexKey, $v_dll = 'user32.dll') Local $a_R = DllCall($v_dll, "int", "GetAsyncKeyState", "int", '0x' & $s_hexKey) If Not @error And BitAND($a_R[0], 0x8000) = 0x8000 Then Return 1 Return 0 EndFunc Or even just: while 1 For $x = 1 to 166 $a_R = DllCall($v_dll, "int", "GetAsyncKeyState", "int", '0x' & $s_hexKey) If Not @error And BitAND($a_R[0], 0x8000) = 0x8000 Then Beep(3200, 200) next Wend #) EDIT: The problem with that is that you're assuming that Valik will wait for him to click the mouse before punching him in the face.Now that is a REAL sense of humor. Edited March 15, 2006 by nfwu TwitterOut of date stuff:Scripts: Sudoku Solver | Webserver | 3D library (Pure AutoIt) | Wood's GadgetsUDFs: _WoodUniqueID() | _DialogEditIni() | _Console*() | _GetIPConfigData() | _URLEncode/Decode() Link to comment Share on other sites More sharing options...
Valik Posted March 15, 2006 Share Posted March 15, 2006 Invite Valik and a "Censor" to your home... Every time you click the mouse, I am sure, Valik can punch you in the face, at which time, you will scream an obscenity and the "Censor" will bleep it out.Lar. The problem with that is that you're assuming that Valik will wait for him to click the mouse before punching him in the face.Absolutely hilarious. Link to comment Share on other sites More sharing options...
THESCRIPTERIST Posted March 16, 2006 Author Share Posted March 16, 2006 (edited) *1 thanks to the people who helped *2 thanks for the joke fucking ass *3 its a forum i can get as much help as i would like that is what a forum, is well some of the times that is what its meant for Edited March 16, 2006 by THESCRIPTERIST [color=#FF0000][b] COMPUTERS ARE MADE OF NUMBERS SUCH AS 1010101110010101010101 AND SCRIPTING IS THE KEY TO THE DOOR door=101010101010101 and so on and the the key=scripting Link to comment Share on other sites More sharing options...
nfwu Posted March 16, 2006 Share Posted March 16, 2006 has anyone invented a grammar, punctuation and spelling checker in Autoit yet? Coz i need it to translate some posts... #) TwitterOut of date stuff:Scripts: Sudoku Solver | Webserver | 3D library (Pure AutoIt) | Wood's GadgetsUDFs: _WoodUniqueID() | _DialogEditIni() | _Console*() | _GetIPConfigData() | _URLEncode/Decode() Link to comment Share on other sites More sharing options...
greenmachine Posted March 16, 2006 Share Posted March 16, 2006 The way I see it is.. he titled the thread "funny", but his post wasn't funny. They made it funny. Therefore, they're more on topic than he ever was. Link to comment Share on other sites More sharing options...
Valik Posted March 16, 2006 Share Posted March 16, 2006 *1 thanks to the people who helped*2 thanks for the joke fucking ass *3 its a forum i can get as much help as i would like that is what a forum, is well some of the times that is what its meant forThe ass who cracked the hilarious joke? That's Larry. Otherwise known as one of the developers. Also known as moderator. Your point #3 really depends how well you treat the ass you are referring to in point #2 since he has the power to allow or deny your existence here which directly controls #3. Link to comment Share on other sites More sharing options...
THESCRIPTERIST Posted March 16, 2006 Author Share Posted March 16, 2006 (edited) well i just want help not bullshit remarks like i got in my other posts although my script ideas where kind of off lol and well admin mod or whatever hes still a person (being a dick) no im not trying to get booted from this site or anything but like how does he become a mod if he sits back and cracks jokes and fuck punctuations i dont have time for it and i dont have time for bullshit remarks he could off cracked one off after he helped me and by funny i meant the beeping the beeping is the funny part of my script Edited March 16, 2006 by THESCRIPTERIST [color=#FF0000][b] COMPUTERS ARE MADE OF NUMBERS SUCH AS 1010101110010101010101 AND SCRIPTING IS THE KEY TO THE DOOR door=101010101010101 and so on and the the key=scripting Link to comment Share on other sites More sharing options...
nfwu Posted March 16, 2006 Share Posted March 16, 2006 (edited) fun·ny adj. fun·ni·er, fun·ni·est 1)Causing laughter or amusement. 2)Intended or designed to amuse. 3)Strangely or suspiciously odd; curious. 4)Tricky or deceitful. n. Informal pl. fun·nies 1)A joke; a witticism. 2)funnies a. Comic strips. b. The section of a newspaper containing comic strips.That is what their posts were about. ON TOPIC...#)EDIT: Someone just close this topic... it's spam. Edited March 16, 2006 by nfwu TwitterOut of date stuff:Scripts: Sudoku Solver | Webserver | 3D library (Pure AutoIt) | Wood's GadgetsUDFs: _WoodUniqueID() | _DialogEditIni() | _Console*() | _GetIPConfigData() | _URLEncode/Decode() Link to comment Share on other sites More sharing options...
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