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_GuiCtrlStatusBar


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You would have to create an owner-drawn statusbar, this one is not owner-drawn.

Owner draw is not needed. :)

It's very simple:

#include <GUIConstants.au3>
#Include <GuiStatusBar.au3>

Local $a_PartsRightEdge[3] = [100, 350, -1]
Local $a_PartsText[3] = [@TAB & @TAB & "New Text", "Left" & @TAB & "Center" & @TAB & "Right", "Even More Text"]

$gui = GUICreate("Status Bar Create", 500, -1, -1, -1, $WS_SIZEBOX)
$StatusBar1 = _GUICtrlStatusBarCreate ($gui, $a_PartsRightEdge, $a_PartsText)
GUISetState(@SW_SHOW)

While 1
    $msg = GUIGetMsg()
    Select
  Case $msg = $GUI_EVENT_RESIZED
   _GUICtrlStatusBarResize ($StatusBar1)
        Case $msg = $GUI_EVENT_CLOSE
            ExitLoop
    EndSelect
WEnd
:P missed that bit of information.

SciTE for AutoItDirections for Submitting Standard UDFs

 

Don't argue with an idiot; people watching may not be able to tell the difference.

 

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Yes I all to familiar with the locations, was easy to miss \t info in the 2nd paragraph in Status Bar Text Operations.

SciTE for AutoItDirections for Submitting Standard UDFs

 

Don't argue with an idiot; people watching may not be able to tell the difference.

 

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