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Can you show text on a transparent GUI or background?


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I want to make a karaoke thing so I want text to be displayed over an image background or video, but how to make text show up on a transparent GUI?

You can make an image show up, but the text disappears with the window... :P

If anyone has seen something, please just tell me what to search for. Thanks :whistle:

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#include <GUIConstants.au3>

$hwnd = GUICreate("Text Region",400,50,-1,-1,$WS_POPUP,BitOR($WS_EX_TOPMOST,$WS_EX_TOOLWINDOW))
GUISetBkColor(0x00FF00)

$rgn = CreateTextRgn($hwnd,"Larry Created This",50,"Arial",1000)
SetWindowRgn($hwnd,$rgn)

GUISetState()

Sleep(3000)

$rgn = CreateTextRgn($hwnd,"Really Really",50,"Arial",1000)
SetWindowRgn($hwnd,$rgn)

Sleep(3000)

Func SetWindowRgn($h_win, $rgn)
    DllCall("user32.dll", "long", "SetWindowRgn", "hwnd", $h_win, "long", $rgn, "int", 1)
EndFunc

;Func CombineRgn(ByRef $rgn1, ByRef $rgn2)
;    DllCall("gdi32.dll", "long", "CombineRgn", "long", $rgn1, "long", $rgn1, "long", $rgn2, "int", 2)
;EndFunc

Func CreateTextRgn(ByRef $CTR_hwnd,$CTR_Text,$CTR_height,$CTR_font="Microsoft Sans Serif",$CTR_weight=1000)
    Local Const $ANSI_CHARSET = 0
    Local Const $OUT_CHARACTER_PRECIS = 2
    Local Const $CLIP_DEFAULT_PRECIS = 0
    Local Const $PROOF_QUALITY = 2
    Local Const $FIXED_PITCH = 1
    Local Const $RGN_XOR = 3
    
    If $CTR_font = "" Then $CTR_font = "Microsoft Sans Serif"
    If $CTR_weight = -1 Then $CTR_weight = 1000
    Local $gdi_dll = DLLOpen("gdi32.dll")
    Local $CTR_hDC= DLLCall("user32.dll","int","GetDC","hwnd",$CTR_hwnd)
    Local $CTR_hMyFont = DLLCall($gdi_dll,"hwnd","CreateFont","int",$CTR_height,"int",0,"int",0,"int",0, _
                "int",$CTR_weight,"int",0,"int",0,"int",0,"int",$ANSI_CHARSET,"int",$OUT_CHARACTER_PRECIS, _
                "int",$CLIP_DEFAULT_PRECIS,"int",$PROOF_QUALITY,"int",$FIXED_PITCH,"str",$CTR_font )
    Local $CTR_hOldFont = DLLCall($gdi_dll,"hwnd","SelectObject","int",$CTR_hDC[0],"hwnd",$CTR_hMyFont[0])
    DLLCall($gdi_dll,"int","BeginPath","int",$CTR_hDC[0])
    DLLCall($gdi_dll,"int","TextOut","int",$CTR_hDC[0],"int",0,"int",0,"str",$CTR_Text,"int",StringLen($CTR_Text))
    DLLCall($gdi_dll,"int","EndPath","int",$CTR_hDC[0])
    Local $CTR_hRgn1 = DLLCall($gdi_dll,"hwnd","PathToRegion","int",$CTR_hDC[0])
    Local $CTR_rc = DLLStructCreate("int;int;int;int")
    DLLCall($gdi_dll,"int","GetRgnBox","hwnd",$CTR_hRgn1[0],"ptr",DllStructGetPtr($CTR_rc))
    Local $CTR_hRgn2 = DLLCall($gdi_dll,"hwnd","CreateRectRgnIndirect","ptr",DllStructGetPtr($CTR_rc))
    DLLCall($gdi_dll,"int","CombineRgn","hwnd",$CTR_hRgn2[0],"hwnd",$CTR_hRgn2[0],"hwnd",$CTR_hRgn1[0],"int",$RGN_XOR)
    DLLCall($gdi_dll,"int","DeleteObject","hwnd",$CTR_hRgn1[0])
    DLLCall("user32.dll","int","ReleaseDC","hwnd",$CTR_hwnd,"int",$CTR_hDC[0])
    DLLCall($gdi_dll,"int","SelectObject","int",$CTR_hDC[0],"hwnd",$CTR_hOldFont[0])
    DLLClose($gdi_dll)
    Return $CTR_hRgn2[0]
EndFunc


Time you enjoyed wasting is not wasted time ......T.S. Elliot
Suspense is worse than disappointment................Robert Burns
God help the man who won't help himself, because no-one else will...........My Grandmother

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Wow I didn't expect such a fast reply or I would have came back here an hour later! :whistle:

Thanks!

It looks like a huge mess though, who can understand all that?

Cause now I need to make a thing that will go through and change the color of each word at certain times..

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