Hello folks, well this is my first public contribution to the forums This is a UDF library providing functions for using asynchronous sockets (and async socket transfer). An asynchronous socket is a socket with which you can listen(), connect(), send() and recv() asynchronously, that is, while the Windows Sockets implementation (Winsock) attempts to complete your action, your program is doing other stuff. When the action is completed (or has afailed) your program is given a notification. In Au