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Teleporting Function for Diablo II


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Ive spent alot of time on trying to come up with the best possible autoit function for teleporting in diablo II. Heres the function as well as an example teleporting to Pindle from the portal. So far it can read if the screen is black and if the char has not moved from the spot, but I cant figure out how to recognize if the char gets knocked out of position w/o actually teleporting(since he changes positions and the screen isnt black but doesnt tele to the position). I'd appreciate any input anyone could give

I believe you have to be using Windows 16 Bit Color mode to test this in D2

WinActivate("Diablo II")
WinMove("Diablo II","",0,0)
opt("PixelCoordMode", 2)
opt("MouseCoordMode", 2)
opt("ColorMode", 1)
#Include <Array.Au3>
#Include <File.Au3>

$MinTele_Delay = 300
$TeleScan_Delay = 50
$TeleportTimeout = 3000;nothing lower than 1100

;example
Teleport(780,75)
Teleport(780,75)
Teleport(700,30)
EXIT(1)
;===========================Function===========================
Func Teleport($XCoord,$YCoord)
$Check1 = PixelChecksum(790,560,795,565)
$Check2 = PixelChecksum(70,35,75,40)
$Check3 = PixelChecksum(790,35,795,40)
$Check4 = PixelChecksum(10,560,15,565)
$TeleRetry = 0
Do
MouseClick("Right",$XCoord,$YCoord,1,4)
Sleep($MinTele_Delay)
If CheckIfBlackScreen() = 1 Then
   If $Check1 <> PixelChecksum(790,560,795,565) Or $Check2 <> PixelChecksum(70,35,75,40) Or $Check3 <> PixelChecksum(790,35,795,40) Or $Check4 <> PixelChecksum(10,560,15,565) Then
      _FileWriteLog(@ScriptDir & "\Teleport.log","Teleport Successful")
      ExitLoop
   Else
      ContinueLoop
   EndIf
Else
   _FileWriteLog(@ScriptDir & "\Teleport.log","CheckTele() TimedOut. Retrying a Missed Teleport.")
   ContinueLoop
EndIf
$TeleRetry = $TeleRetry + 1
Until $TeleRetry = 7
EndFunc

Func CheckIfBlackScreen()
$TimeStart = TimerInit()
Do
Sleep($TeleScan_Delay)
$Color1 = PixelGetColor(10,35)
$Color2 = PixelGetColor(790,560)
$Color3 = PixelGetColor(35,790)
$Color4 = PixelGetColor(10,560)
$Color5 = PixelGetColor(400,545)
$Color6 = PixelGetColor(400,35)
$Color7 = PixelGetColor(10,300)
$Color8 = PixelGetColor(790,300)
$Color9 = PixelGetColor(300,300)
$Color10 = PixelGetColor(300,500)
$Color11 = PixelGetColor(400,200)
$Color12 = PixelGetColor(400,400)

$Color = ($Color1 + $Color2 + $Color3 + $Color4 + $Color5 + $Color6 + $Color7 + $Color8 + $Color9 + $Color10 + $Color11 + $Color12) / 12
;_FileWriteLog(@ScriptDir & "\Teleport.log","Color = " & $Color )
$RoundedColor = Round($Color, 0)
_FileWriteLog(@ScriptDir & "\Teleport.log","RoundedColor = " & $RoundedColor )
If $RoundedColor > 1100000 Then
   _FileWriteLog(@ScriptDir & "\Teleport.log","RoundedColor > 1100000")
   Return 1
   ExitLoop
Else
   Sleep($MinTele_Delay)
   _FileWriteLog(@ScriptDir & "\Teleport.log","RoundedColor is NOT > 1100000")
   ContinueLoop
EndIf
Until TimerDiff($TimeStart) > $TeleportTimeout
EndFunc
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I came up with a little bit different function. Its a Do.. Until inside of another Do.. Until, which I never thought of doing at first. Makes it less likely to right click multiple times

WinActivate("Diablo II")
WinMove("Diablo II","",0,0)
opt("PixelCoordMode", 2)
opt("MouseCoordMode", 2)
opt("ColorMode", 1)
#Include <Array.Au3>
#Include <File.Au3>

HotKeySet("{END}", "KillScript")

$MinTele_Delay = 300
$TeleScan_Delay = 50
$TeleportTimeout = 3000;nothing lower than 1100
$MaxTeleRetries = 6

;example
Teleport(200,290)
Teleport(600,290)
Teleport(200,290)
Teleport(600,290)
Teleport(200,290)
Teleport(600,290)
Teleport(200,290)
Teleport(600,290)
Teleport(200,290)
Teleport(600,290)
EXIT(1)
;===========================Function===========================
Func Teleport($XCoord,$YCoord)
$Check1 = PixelChecksum(790,560,795,565)
$Check2 = PixelChecksum(70,35,75,40)
$Check3 = PixelChecksum(790,35,795,40)
$Check4 = PixelChecksum(10,560,15,565)

$TeleRetry = 0
Do
MouseClick("Right",$XCoord,$YCoord,1,4)
_FileWriteLog(@ScriptDir & "\Teleport.log","Right Click.")
Sleep($MinTele_Delay)
    $TimeStart = TimerInit()
    Do
    If CheckIfBlackScreen() = 1 Then
        If $Check1 <> PixelChecksum(790,560,795,565) Or $Check2 <> PixelChecksum(70,35,75,40) Or $Check3 <> PixelChecksum(790,35,795,40) Or $Check4 <> PixelChecksum(10,560,15,565) Then
            _FileWriteLog(@ScriptDir & "\Teleport.log","Teleport Successful")
            ExitLoop
        Else
        ;_FileWriteLog(@ScriptDir & "\Teleport.log","CheckIfBlackScreen()=1, but waiting for teleport to finish")
            ContinueLoop
        EndIf
    Else
        _FileWriteLog(@ScriptDir & "\Teleport.log","CheckIfBlackScreen() doesnt = 1. Retrying Scan.")
        ContinueLoop
    EndIf
    Until TimerDiff($TimeStart) > $TeleportTimeout
If TimerDiff($TimeStart) > $TeleportTimeout Then
    ContinueLoop
Else
    ExitLoop
EndIf
$TeleRetry = $TeleRetry + 1
Until $TeleRetry = $MaxTeleRetries
EndFunc

Func CheckIfBlackScreen()
Sleep($TeleScan_Delay)
$Color1 = PixelGetColor(10,35)
$Color2 = PixelGetColor(790,560)
$Color3 = PixelGetColor(35,790)
$Color4 = PixelGetColor(10,560)
$Color5 = PixelGetColor(400,545)
$Color6 = PixelGetColor(400,35)
$Color7 = PixelGetColor(10,300)
$Color8 = PixelGetColor(790,300)
$Color9 = PixelGetColor(300,300)
$Color10 = PixelGetColor(300,500)
$Color11 = PixelGetColor(400,200)
$Color12 = PixelGetColor(400,400)
$Color = ($Color1 + $Color2 + $Color3 + $Color4 + $Color5 + $Color6 + $Color7 + $Color8 + $Color9 + $Color10 + $Color11 + $Color12) / 12
$RoundedColor = Round($Color, 0)
;_FileWriteLog(@ScriptDir & "\Teleport.log","RoundedColor = " & $RoundedColor )
If $RoundedColor > 1100000 Then
;_FileWriteLog(@ScriptDir & "\Teleport.log","RoundedColor > 1100000")
    Return 1
Else
    _FileWriteLog(@ScriptDir & "\Teleport.log","RoundedColor is NOT > 1100000")
    Return 0
EndIf
EndFunc

Func KillScript()
    _FileWriteLog(@ScriptDir & "\Teleport.log","User has stopped the Script!")
    Exit(1)
EndFunc
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