CrewXp Posted August 17, 2007 Share Posted August 17, 2007 Hey, is there any way to have an input box overlay a game without the game losing focus? I have a chat program that about 20 of us use, but we have to exit the game we're playing to use it. (Counter-Strike usually) Is there any way to have the GUI or inputbox overlay the game, so we can type something in then send it. ..without losing the game's focus, and having the game exit to the desktop? Thanks. Link to comment Share on other sites More sharing options...
boogieoompa Posted August 17, 2007 Share Posted August 17, 2007 I think you can just use WinSetOnTop ( "your app", "", 1 ). You'll have to give it focus to initiate and use it but after that it should stay on top. Link to comment Share on other sites More sharing options...
CrewXp Posted August 17, 2007 Author Share Posted August 17, 2007 Doesn't work. One of the first things I've tried. It shows in game, but then quickly disappears. And kind of flickers on and off. If you click on it... the game loses focus and exits to desktop. Here's a test app.. F9 Puts on Top. F10 removes. expandcollapse popupHotKeySet("{F9}","test") HotKeySet("{F10}","test2") #include <GUIConstants.au3> ;Initialize variables Global $GUIWidth Global $GUIHeight $GUIWidth = 300 $GUIHeight = 250 ;Create window GUICreate("GameGUI", $GUIWidth, $GUIHeight) ;Create an edit box with no text in it $Edit_1 = GUICtrlCreateEdit("", 10, 10, 280, 190) ;Create an "OK" button $OK_Btn = GUICtrlCreateButton("OK", 75, 210, 70, 25) ;Create a "CANCEL" button $Cancel_Btn = GUICtrlCreateButton("Cancel", 165, 210, 70, 25) ;Show window/Make the window visible GUISetState(@SW_SHOW) ;Loop until: ;- user presses Esc ;- user presses Alt+F4 ;- user clicks the close button While 1 ;After every loop check if the user clicked something in the GUI window $msg = GUIGetMsg() Select ;Check if user clicked on the close button Case $msg = $GUI_EVENT_CLOSE ;Destroy the GUI including the controls GUIDelete() ;Exit the script Exit ;Check if user clicked on the "OK" button Case $msg = $OK_Btn MsgBox(64, "New GUI", "You clicked on the OK button!") ;Check if user clicked on the "CANCEL" button Case $msg = $Cancel_Btn MsgBox(64, "New GUI", "You clicked on the Cancel button!") EndSelect WEnd Func test() WinSetOnTop("GameGUI","",1) EndFunc Func test2() WinSetOnTop("GameGUI","",0) EndFunc ;While 1 ; WEnd Link to comment Share on other sites More sharing options...
James Posted August 17, 2007 Share Posted August 17, 2007 Add BitOR($WS_POPUP, $WS_EX_TOPMOST), $WS_EX_TOOLWINDOW) To the GUI you create. Blog - Seriously epic web hosting - Twitter - GitHub - Cachet HQ Link to comment Share on other sites More sharing options...
CrewXp Posted August 17, 2007 Author Share Posted August 17, 2007 I added BitOR($WS_POPUP, $WS_EX_TOPMOST, $WS_EX_TOOLWINDOW) below the GUICreate in the test code, but it seems like it does the exact same thing. When I toggle the GUI to show on top, it flickers on and off, and when I click the flickering GUI Box, the Game loses focus and minimizes to the taskbar. Link to comment Share on other sites More sharing options...
James Posted August 17, 2007 Share Posted August 17, 2007 No GUICreate("Name", 400, 300, -1, -1, BitOR($WS_POPUP, $WS_EX_TOPMOST, $WS_EX_TOOLWINDOW)) Blog - Seriously epic web hosting - Twitter - GitHub - Cachet HQ Link to comment Share on other sites More sharing options...
CrewXp Posted August 17, 2007 Author Share Posted August 17, 2007 The GUI is now tool-less, it's basically just an inputbox and a button now. But I still have the same problem. When I toggle the GUI to show on top, it flickers on and off, and when I click the flickering GUI Box, the Game loses focus and minimizes to the taskbar. Try it in a game, like Counter-Strike. Link to comment Share on other sites More sharing options...
CrewXp Posted August 17, 2007 Author Share Posted August 17, 2007 still no luck. Does anyone know of a way to hook to the game? Link to comment Share on other sites More sharing options...
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