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Best Way to Delete Objects created and put in a stack?


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Hey, I'm creating GUI items, and after they're created, it puts them on a stack (i think its right...)

But I want to call a function that deletes all of the ones on a stack when I'm done. What's the best way to do this?

;Test
#include <Array.au3>
Dim $cleanupstack
$file = GUICtrlCreateInput ( "Password :: ", 10,  100, 220, 20)
$btn = GUICtrlCreateButton ("Ok", 10,  150, 60, 20)
_ArrayAdd( $cleanupStack,$file)
_ArrayAdd( $cleanupStack,$btn)

Func CleanUp()
For $i=0 To _ArrayMaxIndex( $avArray, 1, 1)
                GUICtrlDelete(_ArrayPop($avArray))
Next
EndFunc

I'm not even sure if this works, as I'm not sure how to properly test it in my long code. Could someone help me out with this? Thanks.

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Your code should work fine but I would use:

For $i=1 To Ubound($avArray) -1
    GUICtrlDelete($avArray[$i])
Next

It is faster and no includes are needed that way :)

Hey, I'm creating GUI items, and after they're created, it puts them on a stack (i think its right...)

But I want to call a function that deletes all of the ones on a stack when I'm done. What's the best way to do this?

;Test
#include <Array.au3>
Dim $cleanupstack
$file = GUICtrlCreateInput ( "Password :: ", 10,  100, 220, 20)
$btn = GUICtrlCreateButton ("Ok", 10,  150, 60, 20)
_ArrayAdd( $cleanupStack,$file)
_ArrayAdd( $cleanupStack,$btn)

Func CleanUp()
For $i=0 To _ArrayMaxIndex( $avArray, 1, 1)
                GUICtrlDelete(_ArrayPop($avArray))
Next
EndFunc

I'm not even sure if this works, as I'm not sure how to properly test it in my long code. Could someone help me out with this? Thanks.

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doesn't work... :)

I didn't think something that I wrote on the fly would actually work...

any suggestions?

#include <Array.au3>
Dim $cleanupstack

HotKeySet("{F6}","test")
HotKeySet("{F7}","test2")
Func test()
$file = GUICtrlCreateInput ( "Password :: ", 10,  100, 220, 20)
$btn = GUICtrlCreateButton ("Ok", 10,  150, 60, 20)
_ArrayAdd( $cleanupstack,$file)
_ArrayAdd( $cleanupstack,$btn)
EndFunc

Func test2()
;Msgbox(0,"",Ubound($cleanupstack))
For $i=0 To _ArrayMaxIndex( $cleanupstack, 1, 1)
                GUICtrlDelete(_ArrayPop($cleanupstack))
Next
EndFunc
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if you manually create array and items and don't use element zero for number of elements in array then you can use

a For $element In $Array loop

Local $avArray[2]

HotKeySet("{F6}","test")
HotKeySet("{F7}","test2")

$gui = GUICreate("",240,200)
GUISetState()

While 1
    Sleep(20)
    $msg = GUIGetMsg()
    If $msg = -3 Then Exit ; -3 is GUI constant $GUI_EVENT_CLOSE from #include <GUIConstants.au3>
Wend

Func test()
    $avArray[0] = GUICtrlCreateInput ( "Password :: ", 10,  100, 220, 20)
    $avArray[1] = GUICtrlCreateButton ("Ok", 10,  150, 60, 20)
EndFunc

Func test2()
    For $element In $avArray
        GUICtrlDelete($element)
    Next
EndFunc

I see fascists...

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