Achilles Posted August 27, 2007 Share Posted August 27, 2007 (edited) Alright, this is an actual replication of a problem I'm having, I can't get it to show the message box! Here's the code: expandcollapse popup#noTrayIcon #include <GuiConstants.au3> Opt("TrayOnEventMode", 1) Opt("GUIOnEventMode", 1) Opt("TrayMenuMode", 1) Local $firstGUI, $secondGUI Local $successess = 0 Local $count TrayCreateItem('Test') TrayItemSetOnEvent(-1, '_Test') TrayCreateItem('') TrayCreateItem('Exit') TrayItemSetOnEvent(-1, '_Exit') TraySetState() While 1 Sleep(250) ConsoleWrite(' |MAIN LOOP| ') $count += 1 If Mod($count, 8) = 0 then ConsoleWrite(@CRLF) WEnd Func _Test() $firstGUI = GuiCreate('A', 125, 145, -1, -1, $DS_SETFOREGROUND) GuiSetOnEvent($GUI_EVENT_CLOSE, '_Close') GuiCtrlCreateButton('Test', 10, 10, 100, 100) GuiCtrlSetOnEvent(-1, '_NewTest') GuiSetState() EndFunc Func _NewTest() $secondGUI = GuiCreate('B', 125, 145, -1, -1, $DS_SETFOREGROUND) GuiSetOnEvent($GUI_EVENT_CLOSE, '_CloseTwo') GuiCtrlCreateButton('Test Two', 10, 10, 100, 100) GuiCtrlSetOnEvent(-1, '_NewestTest') $successess = 0 GuiSetState() While $successess = 0 Sleep(250) ConsoleWrite(' |OTHER LOOP| ') $count += 1 If Mod($count, 8) = 0 then ConsoleWrite(@CRLF) WEnd Msgbox(0, 'Yay', 'We are finsihed!'); <----- GOAL IS TO GET HERE Exit EndFunc Func _NewestTest() Msgbox(0, '', 'Success') GuiDelete($secondGUI) $successess += 1 ; <----- THIS SHOULD ALLOW US TO GET TO OUR GOAL EndFunc Func _Close() GuiDelete($firstGUI) EndFunc Func _CloseTwo() GuiDelete($secondGUI) EndFUnc Func _Exit() Exit EndFunc How to win the Smiley: If you can modify this code so that I can see the message box my pressing the button on the GUI "B" you win the smiley! Requirements and rules: - There must be a tray icon, two GUI's - The tray must trigger the first GUI which must trigger the second GUI Edited August 27, 2007 by Piano_Man My Programs[list][*]Knight Media Player[*]Multiple Desktops[*]Daily Comics[*]Journal[/list] Link to comment Share on other sites More sharing options...
GreenHouse Posted August 27, 2007 Share Posted August 27, 2007 expandcollapse popup#noTrayIcon #include <GuiConstants.au3> Opt("TrayOnEventMode", 1) Opt("GUIOnEventMode", 1) Opt("TrayMenuMode", 1) Local $firstGUI, $secondGUI Local $successess = 0 Local $count TrayCreateItem('Test') TrayItemSetOnEvent(-1, '_Test') TrayCreateItem('') TrayCreateItem('Exit') TrayItemSetOnEvent(-1, '_Exit') TraySetState() While 1 Sleep(250) ConsoleWrite(' |MAIN LOOP| ') $count += 1 If Mod($count, 8) = 0 then ConsoleWrite(@CRLF) WEnd Func _Test() $firstGUI = GuiCreate('A', 125, 145, -1, -1, $DS_SETFOREGROUND) GuiSetOnEvent($GUI_EVENT_CLOSE, '_Close') GuiCtrlCreateButton('Test', 10, 10, 100, 100) GuiCtrlSetOnEvent(-1, '_NewTest') GuiSetState() EndFunc Func _NewTest() $secondGUI = GuiCreate('B', 125, 145, -1, -1, $DS_SETFOREGROUND) GuiSetOnEvent($GUI_EVENT_CLOSE, '_CloseTwo') GuiCtrlCreateButton('Test Two', 10, 10, 100, 100) GuiCtrlSetOnEvent(-1, '_NewestTest') $successess = 0 GuiSetState() EndFunc While $successess = 0 Sleep(250) ConsoleWrite(' |OTHER LOOP| ') $count += 1 If Mod($count, 8) = 0 then ConsoleWrite(@CRLF) WEnd Msgbox(0, 'Yay', 'We are finsihed!'); <----- GOAL IS TO GET HERE Exit ;EndFunc Func _NewestTest() Msgbox(0, '', 'Success') GuiDelete($secondGUI) $successess += 1 ; <----- THIS SHOULD ALLOW US TO GET TO OUR GOAL EndFunc Func _Close() GuiDelete($firstGUI) EndFunc Func _CloseTwo() GuiDelete($secondGUI) EndFUnc Func _Exit() Exit EndFunc Do I get a smily now? - Pas Link to comment Share on other sites More sharing options...
Achilles Posted August 27, 2007 Author Share Posted August 27, 2007 ;code Do I get a smily now? - PasNo, that isn't what I want. I want that one message box "Msgbox(0, 'Yay', 'We are finished') to appear, and it should appear as part of the _NewTest() function. <insert lack of smiley> No smiley for you! My Programs[list][*]Knight Media Player[*]Multiple Desktops[*]Daily Comics[*]Journal[/list] Link to comment Share on other sites More sharing options...
Fossil Rock Posted August 27, 2007 Share Posted August 27, 2007 I modified your code a bit, let me know if this will work for you. expandcollapse popup#noTrayIcon #include <GuiConstants.au3> Opt("TrayOnEventMode", 1) Opt("GUIOnEventMode", 1) Opt("TrayMenuMode", 1) Local $firstGUI, $secondGUI Local $successess = 0 Local $count TrayCreateItem('Test') TrayItemSetOnEvent(-1, '_Test') TrayCreateItem('') TrayCreateItem('Exit') TrayItemSetOnEvent(-1, '_Exit') TraySetState() While 1 Sleep(250) ConsoleWrite(' |MAIN LOOP| ') $count += 1 If Mod($count, 8) = 0 then ConsoleWrite(@CRLF) WEnd Func _Test() $firstGUI = GuiCreate('A', 125, 145, -1, -1, $DS_SETFOREGROUND) GuiSetOnEvent($GUI_EVENT_CLOSE, '_Close') GuiCtrlCreateButton('Test', 10, 10, 100, 100) GuiCtrlSetOnEvent(-1, '_NewTest') GuiSetState() EndFunc Func _NewTest() $secondGUI = GuiCreate('B', 125, 145, -1, -1, $DS_SETFOREGROUND) GuiSetOnEvent($GUI_EVENT_CLOSE, '_CloseTwo') GuiCtrlCreateButton('Test Two', 10, 10, 100, 100) GuiCtrlSetOnEvent(-1, '_NewestTest') $successess = 0 GuiSetState() EndFunc Func _NewestTest() Msgbox(0, '', 'Success') GuiDelete($secondGUI) $successess += 1 ; <----- THIS SHOULD ALLOW US TO GET TO OUR GOAL If $successess <> 0 Then _Finished() EndFunc Func _Finished() While $successess = 0 Sleep(250) ConsoleWrite(' |OTHER LOOP| ') $count += 1 If Mod($count, 8) = 0 then ConsoleWrite(@CRLF) WEnd Msgbox(0, 'Yay', 'We are finsihed!'); <----- GOAL IS TO GET HERE Exit EndFunc Func _Close() GuiDelete($firstGUI) EndFunc Func _CloseTwo() GuiDelete($secondGUI) EndFUnc Func _Exit() Exit EndFunc Agreement is not necessary - thinking for one's self is! Link to comment Share on other sites More sharing options...
Achilles Posted August 27, 2007 Author Share Posted August 27, 2007 I modified your code a bit, let me know if this will work for you. ;code Alright I give up on this problem. What you did could help me solve the problem but I found a much easier solution. What my original code had was a button that brought up a GUI that gave you an option to choose between two different things but on that GUI I wasn't getting any response. So, I've decided to just make two different buttons, it will look better two because all my buttons are custom made and the GUI that I made wasn't so this way I'll have more of my program in my style GUI. Anyways, thanks for the help... My Programs[list][*]Knight Media Player[*]Multiple Desktops[*]Daily Comics[*]Journal[/list] Link to comment Share on other sites More sharing options...
Fossil Rock Posted August 27, 2007 Share Posted August 27, 2007 Alright I give up on this problem. What you did could help me solve the problem but I found a much easier solution. What my original code had was a button that brought up a GUI that gave you an option to choose between two different things but on that GUI I wasn't getting any response. So, I've decided to just make two different buttons, it will look better two because all my buttons are custom made and the GUI that I made wasn't so this way I'll have more of my program in my style GUI. Anyways, thanks for the help...So do I get the smiley or not? Agreement is not necessary - thinking for one's self is! Link to comment Share on other sites More sharing options...
Achilles Posted August 27, 2007 Author Share Posted August 27, 2007 @Fossil Rock: @Greenhouse: @Siao: Smiley's for everyone! My Programs[list][*]Knight Media Player[*]Multiple Desktops[*]Daily Comics[*]Journal[/list] Link to comment Share on other sites More sharing options...
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