AlmarM Posted September 26, 2007 Share Posted September 26, 2007 (edited) Does someone know hot to make a GuiCtrlCreateEdit() with deffrent highscores OR a GuiCreate() with lines and things an official highscore has (Think of Pinball highscore) and fill it with just 1 $var... I have this script: expandcollapse popup#include <GuiConstants.au3> $Restart_Button = InputBox("Restart Button", "Typ the Restart key:", "{PAUSE}") If @ERROR = 1 Then MsgBox(0, "No Restart", "You dont have a restart button now") HotKeySet($Restart_Button, "_Reset") GuiCreate("How fast are u ?", 370, 420) GuiSetState(@SW_SHOW) $Start_Button = GuiCtrlCreateButton("Start", 10, 10, 50, 50) GuiCtrlSetState($Start_Button, $GUI_ENABLE) $Stop_Button = GuiCtrlCreateButton("Stop", 310, 310, 50, 50) GuiCtrlSetState($Stop_Button, $GUI_DISABLE) $Button_1 = GuiCtrlCreateButton("Click", 70, 10, 50, 50) GuiCtrlSetState($Button_1, $GUI_DISABLE) $Button_2 = GuiCtrlCreateButton("Click", 130, 10, 50, 50) GuiCtrlSetState($Button_2, $GUI_DISABLE) $Button_3 = GuiCtrlCreateButton("Click", 190, 10, 50, 50) GuiCtrlSetState($Button_3, $GUI_DISABLE) $Button_4 = GuiCtrlCreateButton("Click", 250, 10, 50, 50) GuiCtrlSetState($Button_4, $GUI_DISABLE) $Button_5 = GuiCtrlCreateButton("Click", 310, 10, 50, 50) GuiCtrlSetState($Button_5, $GUI_DISABLE) $Button_6 = GuiCtrlCreateButton("Click", 10, 70, 50, 50) GuiCtrlSetState($Button_6, $GUI_DISABLE) $Button_7 = GuiCtrlCreateButton("Click", 70, 70, 50, 50) GuiCtrlSetState($Button_7, $GUI_DISABLE) $Button_8 = GuiCtrlCreateButton("Click", 130, 70, 50, 50) GuiCtrlSetState($Button_8, $GUI_DISABLE) $Button_9 = GuiCtrlCreateButton("Click", 190, 70, 50, 50) GuiCtrlSetState($Button_9, $GUI_DISABLE) $Button_10 = GuiCtrlCreateButton("Click", 250, 70, 50, 50) GuiCtrlSetState($Button_10, $GUI_DISABLE) $Button_11 = GuiCtrlCreateButton("Click", 310, 70, 50, 50) GuiCtrlSetState($Button_11, $GUI_DISABLE) $Button_12 = GuiCtrlCreateButton("Click", 10, 130, 50, 50) GuiCtrlSetState($Button_12, $GUI_DISABLE) $Button_13 = GuiCtrlCreateButton("Click", 70, 130, 50, 50) GuiCtrlSetState($Button_13, $GUI_DISABLE) $Button_14 = GuiCtrlCreateButton("Click", 130, 130, 50, 50) GuiCtrlSetState($Button_14, $GUI_DISABLE) $Button_15 = GuiCtrlCreateButton("Click", 190, 130, 50, 50) GuiCtrlSetState($Button_15, $GUI_DISABLE) $Button_16 = GuiCtrlCreateButton("Click", 250, 130, 50, 50) GuiCtrlSetState($Button_16, $GUI_DISABLE) $Button_17 = GuiCtrlCreateButton("Click", 310, 130, 50, 50) GuiCtrlSetState($Button_17, $GUI_DISABLE) $Button_18 = GuiCtrlCreateButton("Click", 10, 190, 50, 50) GuiCtrlSetState($Button_18, $GUI_DISABLE) $Button_19 = GuiCtrlCreateButton("Click", 70, 190, 50, 50) GuiCtrlSetState($Button_19, $GUI_DISABLE) $Button_20 = GuiCtrlCreateButton("Click", 130, 190, 50, 50) GuiCtrlSetState($Button_20, $GUI_DISABLE) $Button_21 = GuiCtrlCreateButton("Click", 190, 190, 50, 50) GuiCtrlSetState($Button_21, $GUI_DISABLE) $Button_22 = GuiCtrlCreateButton("Click", 250, 190, 50, 50) GuiCtrlSetState($Button_22, $GUI_DISABLE) $Button_23 = GuiCtrlCreateButton("Click", 310, 190, 50, 50) GuiCtrlSetState($Button_23, $GUI_DISABLE) $Button_24 = GuiCtrlCreateButton("Click", 10, 250, 50, 50) GuiCtrlSetState($Button_24, $GUI_DISABLE) $Button_25 = GuiCtrlCreateButton("Click", 70, 250, 50, 50) GuiCtrlSetState($Button_25, $GUI_DISABLE) $Button_26 = GuiCtrlCreateButton("Click", 130, 250, 50, 50) GuiCtrlSetState($Button_26, $GUI_DISABLE) $Button_27 = GuiCtrlCreateButton("Click", 190, 250, 50, 50) GuiCtrlSetState($Button_27, $GUI_DISABLE) $Button_28 = GuiCtrlCreateButton("Click", 250, 250, 50, 50) GuiCtrlSetState($Button_28, $GUI_DISABLE) $Button_29 = GuiCtrlCreateButton("Click", 310, 250, 50, 50) GuiCtrlSetState($Button_29, $GUI_DISABLE) $Button_30 = GuiCtrlCreateButton("Click", 10, 310, 50, 50) GuiCtrlSetState($Button_30, $GUI_DISABLE) $Button_31 = GuiCtrlCreateButton("Click", 70, 310, 50, 50) GuiCtrlSetState($Button_31, $GUI_DISABLE) $Button_32 = GuiCtrlCreateButton("Click", 130, 310, 50, 50) GuiCtrlSetState($Button_32, $GUI_DISABLE) $Button_33 = GuiCtrlCreateButton("Click", 190, 310, 50, 50) GuiCtrlSetState($Button_33, $GUI_DISABLE) $Button_34 = GuiCtrlCreateButton("Click", 250, 310, 50, 50) GuiCtrlSetState($Button_34, $GUI_DISABLE) While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE Exit Case $msg = $Start_Button $begin = TimerInit() GuiCtrlSetState($Button_28, $GUI_ENABLE) GuiCtrlSetState($Start_Button, $GUI_DISABLE) Beep(500, 100) Case $msg = $Button_28 GuiCtrlSetState($Button_3, $GUI_ENABLE) GuiCtrlSetState($Button_28, $GUI_DISABLE) Case $msg = $Button_3 GuiCtrlSetState($Button_30, $GUI_ENABLE) GuiCtrlSetState($Button_3, $GUI_DISABLE) Case $msg = $Button_30 GuiCtrlSetState($Button_15, $GUI_ENABLE) GuiCtrlSetState($Button_30, $GUI_DISABLE) Case $msg = $Button_15 GuiCtrlSetState($Button_7, $GUI_ENABLE) GuiCtrlSetState($Button_15, $GUI_DISABLE) Case $msg = $Button_7 GuiCtrlSetState($Button_29, $GUI_ENABLE) GuiCtrlSetState($Button_7, $GUI_DISABLE) Case $msg = $Button_29 GuiCtrlSetState($Button_13, $GUI_ENABLE) GuiCtrlSetState($Button_29, $GUI_DISABLE) Case $msg = $Button_13 GuiCtrlSetState($Button_5, $GUI_ENABLE) GuiCtrlSetState($Button_13, $GUI_DISABLE) Case $msg = $Button_5 GuiCtrlSetState($Button_14, $GUI_ENABLE) GuiCtrlSetState($Button_5, $GUI_DISABLE) Case $msg = $Button_14 GuiCtrlSetState($Button_34, $GUI_ENABLE) GuiCtrlSetState($Button_14, $GUI_DISABLE) Case $msg = $Button_34 GuiCtrlSetState($Button_8, $GUI_ENABLE) GuiCtrlSetState($Button_34, $GUI_DISABLE) Case $msg = $Button_8 GuiCtrlSetState($Button_32, $GUI_ENABLE) GuiCtrlSetState($Button_8, $GUI_DISABLE) Case $msg = $Button_32 GuiCtrlSetState($Button_16, $GUI_ENABLE) GuiCtrlSetState($Button_32, $GUI_DISABLE) Case $msg = $Button_16 GuiCtrlSetState($Button_18, $GUI_ENABLE) GuiCtrlSetState($Button_16, $GUI_DISABLE) Case $msg = $Button_18 GuiCtrlSetState($Button_21, $GUI_ENABLE) GuiCtrlSetState($Button_18, $GUI_DISABLE) Case $msg = $Button_21 GuiCtrlSetState($Button_1, $GUI_ENABLE) GuiCtrlSetState($Button_21, $GUI_DISABLE) Case $msg = $Button_1 GuiCtrlSetState($Button_33, $GUI_ENABLE) GuiCtrlSetState($Button_1, $GUI_DISABLE) Case $msg = $Button_33 GuiCtrlSetState($Button_20, $GUI_ENABLE) GuiCtrlSetState($Button_33, $GUI_DISABLE) Case $msg = $Button_20 GuiCtrlSetState($Button_11, $GUI_ENABLE) GuiCtrlSetState($Button_20, $GUI_DISABLE) Case $msg = $Button_11 GuiCtrlSetState($Button_19, $GUI_ENABLE) GuiCtrlSetState($Button_11, $GUI_DISABLE) Case $msg = $Button_19 GuiCtrlSetState($Button_4, $GUI_ENABLE) GuiCtrlSetState($Button_19, $GUI_DISABLE) Case $msg = $Button_4 GuiCtrlSetState($Button_22, $GUI_ENABLE) GuiCtrlSetState($Button_4, $GUI_DISABLE) Case $msg = $Button_22 GuiCtrlSetState($Button_2, $GUI_ENABLE) GuiCtrlSetState($Button_22, $GUI_DISABLE) Case $msg = $Button_2 GuiCtrlSetState($Button_25, $GUI_ENABLE) GuiCtrlSetState($Button_2, $GUI_DISABLE) Case $msg = $Button_25 GuiCtrlSetState($Button_10, $GUI_ENABLE) GuiCtrlSetState($Button_25, $GUI_DISABLE) Case $msg = $Button_10 GuiCtrlSetState($Button_6, $GUI_ENABLE) GuiCtrlSetState($Button_10, $GUI_DISABLE) Case $msg = $Button_6 GuiCtrlSetState($Button_23, $GUI_ENABLE) GuiCtrlSetState($Button_6, $GUI_DISABLE) Case $msg = $Button_23 GuiCtrlSetState($Button_31, $GUI_ENABLE) GuiCtrlSetState($Button_23, $GUI_DISABLE) Case $msg = $Button_31 GuiCtrlSetState($Button_9, $GUI_ENABLE) GuiCtrlSetState($Button_31, $GUI_DISABLE) Case $msg = $Button_9 GuiCtrlSetState($Button_17, $GUI_ENABLE) GuiCtrlSetState($Button_9, $GUI_DISABLE) Case $msg = $Button_17 GuiCtrlSetState($Button_12, $GUI_ENABLE) GuiCtrlSetState($Button_17, $GUI_DISABLE) Case $msg = $Button_12 GuiCtrlSetState($Button_27, $GUI_ENABLE) GuiCtrlSetState($Button_12, $GUI_DISABLE) Case $msg = $Button_27 GuiCtrlSetState($Button_24, $GUI_ENABLE) GuiCtrlSetState($Button_27, $GUI_DISABLE) Case $msg = $Button_24 GuiCtrlSetState($Button_26, $GUI_ENABLE) GuiCtrlSetState($Button_24, $GUI_DISABLE) Case $msg = $Button_26 GuiCtrlSetState($Stop_Button, $GUI_ENABLE) GuiCtrlSetState($Button_26, $GUI_DISABLE) Case $msg = $Stop_Button Beep(500, 100) $dif = Round(TimerDiff($begin) / 1000, 1) MsgBox(0, "Your Time: ", "Your time is: " & $dif & " seconds. ") $HighScore = GuiCtrlCreateEdit("Last try was: " & $dif, 10, 370, 350, 50) EndSelect WEnd Func _Reset() Sleep(100) MsgBox(0, "Restart", "Restarting" & @CRLF & "Please wait...", 2) GuiCtrlSetState($Button_1, $GUI_DISABLE) GuiCtrlSetState($Button_2, $GUI_DISABLE) GuiCtrlSetState($Button_3, $GUI_DISABLE) GuiCtrlSetState($Button_4, $GUI_DISABLE) GuiCtrlSetState($Button_5, $GUI_DISABLE) GuiCtrlSetState($Button_6, $GUI_DISABLE) GuiCtrlSetState($Button_7, $GUI_DISABLE) GuiCtrlSetState($Button_8, $GUI_DISABLE) GuiCtrlSetState($Button_9, $GUI_DISABLE) GuiCtrlSetState($Button_10, $GUI_DISABLE) GuiCtrlSetState($Button_11, $GUI_DISABLE) GuiCtrlSetState($Button_12, $GUI_DISABLE) GuiCtrlSetState($Button_13, $GUI_DISABLE) GuiCtrlSetState($Button_14, $GUI_DISABLE) GuiCtrlSetState($Button_15, $GUI_DISABLE) GuiCtrlSetState($Button_16, $GUI_DISABLE) GuiCtrlSetState($Button_17, $GUI_DISABLE) GuiCtrlSetState($Button_18, $GUI_DISABLE) GuiCtrlSetState($Button_19, $GUI_DISABLE) GuiCtrlSetState($Button_20, $GUI_DISABLE) GuiCtrlSetState($Button_21, $GUI_DISABLE) GuiCtrlSetState($Button_22, $GUI_DISABLE) GuiCtrlSetState($Button_23, $GUI_DISABLE) GuiCtrlSetState($Button_24, $GUI_DISABLE) GuiCtrlSetState($Button_25, $GUI_DISABLE) GuiCtrlSetState($Button_26, $GUI_DISABLE) GuiCtrlSetState($Button_27, $GUI_DISABLE) GuiCtrlSetState($Button_28, $GUI_DISABLE) GuiCtrlSetState($Button_29, $GUI_DISABLE) GuiCtrlSetState($Button_30, $GUI_DISABLE) GuiCtrlSetState($Button_31, $GUI_DISABLE) GuiCtrlSetState($Button_32, $GUI_DISABLE) GuiCtrlSetState($Button_33, $GUI_DISABLE) GuiCtrlSetState($Button_34, $GUI_DISABLE) GuiCtrlSetState($Stop_Button, $GUI_DISABLE) GuiCtrlSetState($Start_Button, $GUI_ENABLE) Sleep(100) EndFuncoÝ÷ Ø:²Ê&{Y'£!jÒ&y©è®¯y¦Þ¶×«×~ÇlrÞ°@ÈOTáz·°jÆ®¶sbb33cµ7F'Eô'WGFöâÒwV7G&Ä7&VFT'WGFöâgV÷Cµ7F'BgV÷C²ÂÂÂSÂS¤wV7G&Å6WE7FFRb33cµ7F'Eô'WGFöâÂb33c´uTôTä$ÄR¢b33cµ7F÷ô'WGFöâÒwV7G&Ä7&VFT'WGFöâgV÷Cµ7F÷gV÷C²Â3Â3ÂSÂS¤wV7G&Å6WE7FFRb33cµ7F÷ô'WGFöâÂb33c´uTôTä$ÄRoÝ÷ Ù©ÝZºÚ"µÍÌÍÔÝÐ]ÛHÝZPÝÜX]P]Û ][ÝÔÝ ][ÝËLL L L BÝZPÝÙ]Ý]J ÌÍÔÝÐ]Û ÌÍÑÕRWÑSPJBÌÍÔÝÜÐ]ÛHÝZPÝÜX]P]Û ][ÝÔÝÜ ][ÝËÌLÌL L L HÝZPÝÙ]Ý]J ÌÍÔÝÜÐ]Û ÌÍÑÕRWÑTÐPJ Edited September 26, 2007 by AlmarM Minesweeper A minesweeper game created in autoit, source available. _Mouse_UDF An UDF for registering functions to mouse events, made in pure autoit. 2D Hitbox Editor A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes. 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Valuater Posted September 26, 2007 Share Posted September 26, 2007 Maybe... expandcollapse popup#include <GuiConstants.au3> $Restart_Button = InputBox("Restart Button", "Typ the Restart key:", "{PAUSE}") If @ERROR = 1 Then MsgBox(0, "No Restart", "You dont have a restart button now") HotKeySet($Restart_Button, "_Reset") GuiCreate("How fast are u ?", 370, 420) $Start_Button = GuiCtrlCreateButton("Start", 10, 10, 50, 50) GuiCtrlSetState($Start_Button, $GUI_ENABLE) $Stop_Button = GuiCtrlCreateButton("Stop", 310, 310, 50, 50) GuiCtrlSetState($Stop_Button, $GUI_ENABLE) $Button_1 = GuiCtrlCreateButton("Click", 70, 10, 50, 50) GuiCtrlSetState($Button_1, $GUI_DISABLE) $Button_2 = GuiCtrlCreateButton("Click", 130, 10, 50, 50) GuiCtrlSetState($Button_2, $GUI_DISABLE) $Button_3 = GuiCtrlCreateButton("Click", 190, 10, 50, 50) GuiCtrlSetState($Button_3, $GUI_DISABLE) $Button_4 = GuiCtrlCreateButton("Click", 250, 10, 50, 50) GuiCtrlSetState($Button_4, $GUI_DISABLE) $Button_5 = GuiCtrlCreateButton("Click", 310, 10, 50, 50) GuiCtrlSetState($Button_5, $GUI_DISABLE) $Button_6 = GuiCtrlCreateButton("Click", 10, 70, 50, 50) GuiCtrlSetState($Button_6, $GUI_DISABLE) $Button_7 = GuiCtrlCreateButton("Click", 70, 70, 50, 50) GuiCtrlSetState($Button_7, $GUI_DISABLE) $Button_8 = GuiCtrlCreateButton("Click", 130, 70, 50, 50) GuiCtrlSetState($Button_8, $GUI_DISABLE) $Button_9 = GuiCtrlCreateButton("Click", 190, 70, 50, 50) GuiCtrlSetState($Button_9, $GUI_DISABLE) $Button_10 = GuiCtrlCreateButton("Click", 250, 70, 50, 50) GuiCtrlSetState($Button_10, $GUI_DISABLE) $Button_11 = GuiCtrlCreateButton("Click", 310, 70, 50, 50) GuiCtrlSetState($Button_11, $GUI_DISABLE) $Button_12 = GuiCtrlCreateButton("Click", 10, 130, 50, 50) GuiCtrlSetState($Button_12, $GUI_DISABLE) $Button_13 = GuiCtrlCreateButton("Click", 70, 130, 50, 50) GuiCtrlSetState($Button_13, $GUI_DISABLE) $Button_14 = GuiCtrlCreateButton("Click", 130, 130, 50, 50) GuiCtrlSetState($Button_14, $GUI_DISABLE) $Button_15 = GuiCtrlCreateButton("Click", 190, 130, 50, 50) GuiCtrlSetState($Button_15, $GUI_DISABLE) $Button_16 = GuiCtrlCreateButton("Click", 250, 130, 50, 50) GuiCtrlSetState($Button_16, $GUI_DISABLE) $Button_17 = GuiCtrlCreateButton("Click", 310, 130, 50, 50) GuiCtrlSetState($Button_17, $GUI_DISABLE) $Button_18 = GuiCtrlCreateButton("Click", 10, 190, 50, 50) GuiCtrlSetState($Button_18, $GUI_DISABLE) $Button_19 = GuiCtrlCreateButton("Click", 70, 190, 50, 50) GuiCtrlSetState($Button_19, $GUI_DISABLE) $Button_20 = GuiCtrlCreateButton("Click", 130, 190, 50, 50) GuiCtrlSetState($Button_20, $GUI_DISABLE) $Button_21 = GuiCtrlCreateButton("Click", 190, 190, 50, 50) GuiCtrlSetState($Button_21, $GUI_DISABLE) $Button_22 = GuiCtrlCreateButton("Click", 250, 190, 50, 50) GuiCtrlSetState($Button_22, $GUI_DISABLE) $Button_23 = GuiCtrlCreateButton("Click", 310, 190, 50, 50) GuiCtrlSetState($Button_23, $GUI_DISABLE) $Button_24 = GuiCtrlCreateButton("Click", 10, 250, 50, 50) GuiCtrlSetState($Button_24, $GUI_DISABLE) $Button_25 = GuiCtrlCreateButton("Click", 70, 250, 50, 50) GuiCtrlSetState($Button_25, $GUI_DISABLE) $Button_26 = GuiCtrlCreateButton("Click", 130, 250, 50, 50) GuiCtrlSetState($Button_26, $GUI_DISABLE) $Button_27 = GuiCtrlCreateButton("Click", 190, 250, 50, 50) GuiCtrlSetState($Button_27, $GUI_DISABLE) $Button_28 = GuiCtrlCreateButton("Click", 250, 250, 50, 50) GuiCtrlSetState($Button_28, $GUI_DISABLE) $Button_29 = GuiCtrlCreateButton("Click", 310, 250, 50, 50) GuiCtrlSetState($Button_29, $GUI_DISABLE) $Button_30 = GuiCtrlCreateButton("Click", 10, 310, 50, 50) GuiCtrlSetState($Button_30, $GUI_DISABLE) $Button_31 = GuiCtrlCreateButton("Click", 70, 310, 50, 50) GuiCtrlSetState($Button_31, $GUI_DISABLE) $Button_32 = GuiCtrlCreateButton("Click", 130, 310, 50, 50) GuiCtrlSetState($Button_32, $GUI_DISABLE) $Button_33 = GuiCtrlCreateButton("Click", 190, 310, 50, 50) GuiCtrlSetState($Button_33, $GUI_DISABLE) $Button_34 = GuiCtrlCreateButton("Click", 250, 310, 50, 50) GuiCtrlSetState($Button_34, $GUI_DISABLE) $HighScore = GuiCtrlCreateEdit("", 10, 370, 350, 50) GuiSetState(@SW_SHOW) While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE Exit Case $msg = $Start_Button $begin = TimerInit() GuiCtrlSetState($Button_28, $GUI_ENABLE) GuiCtrlSetState($Start_Button, $GUI_DISABLE) Beep(500, 100) Case $msg = $Button_28 GuiCtrlSetState($Button_3, $GUI_ENABLE) GuiCtrlSetState($Button_28, $GUI_DISABLE) Case $msg = $Button_3 GuiCtrlSetState($Button_30, $GUI_ENABLE) GuiCtrlSetState($Button_3, $GUI_DISABLE) Case $msg = $Button_30 GuiCtrlSetState($Button_15, $GUI_ENABLE) GuiCtrlSetState($Button_30, $GUI_DISABLE) Case $msg = $Button_15 GuiCtrlSetState($Button_7, $GUI_ENABLE) GuiCtrlSetState($Button_15, $GUI_DISABLE) Case $msg = $Button_7 GuiCtrlSetState($Button_29, $GUI_ENABLE) GuiCtrlSetState($Button_7, $GUI_DISABLE) Case $msg = $Button_29 GuiCtrlSetState($Button_13, $GUI_ENABLE) GuiCtrlSetState($Button_29, $GUI_DISABLE) Case $msg = $Button_13 GuiCtrlSetState($Button_5, $GUI_ENABLE) GuiCtrlSetState($Button_13, $GUI_DISABLE) Case $msg = $Button_5 GuiCtrlSetState($Button_14, $GUI_ENABLE) GuiCtrlSetState($Button_5, $GUI_DISABLE) Case $msg = $Button_14 GuiCtrlSetState($Button_34, $GUI_ENABLE) GuiCtrlSetState($Button_14, $GUI_DISABLE) Case $msg = $Button_34 GuiCtrlSetState($Button_8, $GUI_ENABLE) GuiCtrlSetState($Button_34, $GUI_DISABLE) Case $msg = $Button_8 GuiCtrlSetState($Button_32, $GUI_ENABLE) GuiCtrlSetState($Button_8, $GUI_DISABLE) Case $msg = $Button_32 GuiCtrlSetState($Button_16, $GUI_ENABLE) GuiCtrlSetState($Button_32, $GUI_DISABLE) Case $msg = $Button_16 GuiCtrlSetState($Button_18, $GUI_ENABLE) GuiCtrlSetState($Button_16, $GUI_DISABLE) Case $msg = $Button_18 GuiCtrlSetState($Button_21, $GUI_ENABLE) GuiCtrlSetState($Button_18, $GUI_DISABLE) Case $msg = $Button_21 GuiCtrlSetState($Button_1, $GUI_ENABLE) GuiCtrlSetState($Button_21, $GUI_DISABLE) Case $msg = $Button_1 GuiCtrlSetState($Button_33, $GUI_ENABLE) GuiCtrlSetState($Button_1, $GUI_DISABLE) Case $msg = $Button_33 GuiCtrlSetState($Button_20, $GUI_ENABLE) GuiCtrlSetState($Button_33, $GUI_DISABLE) Case $msg = $Button_20 GuiCtrlSetState($Button_11, $GUI_ENABLE) GuiCtrlSetState($Button_20, $GUI_DISABLE) Case $msg = $Button_11 GuiCtrlSetState($Button_19, $GUI_ENABLE) GuiCtrlSetState($Button_11, $GUI_DISABLE) Case $msg = $Button_19 GuiCtrlSetState($Button_4, $GUI_ENABLE) GuiCtrlSetState($Button_19, $GUI_DISABLE) Case $msg = $Button_4 GuiCtrlSetState($Button_22, $GUI_ENABLE) GuiCtrlSetState($Button_4, $GUI_DISABLE) Case $msg = $Button_22 GuiCtrlSetState($Button_2, $GUI_ENABLE) GuiCtrlSetState($Button_22, $GUI_DISABLE) Case $msg = $Button_2 GuiCtrlSetState($Button_25, $GUI_ENABLE) GuiCtrlSetState($Button_2, $GUI_DISABLE) Case $msg = $Button_25 GuiCtrlSetState($Button_10, $GUI_ENABLE) GuiCtrlSetState($Button_25, $GUI_DISABLE) Case $msg = $Button_10 GuiCtrlSetState($Button_6, $GUI_ENABLE) GuiCtrlSetState($Button_10, $GUI_DISABLE) Case $msg = $Button_6 GuiCtrlSetState($Button_23, $GUI_ENABLE) GuiCtrlSetState($Button_6, $GUI_DISABLE) Case $msg = $Button_23 GuiCtrlSetState($Button_31, $GUI_ENABLE) GuiCtrlSetState($Button_23, $GUI_DISABLE) Case $msg = $Button_31 GuiCtrlSetState($Button_9, $GUI_ENABLE) GuiCtrlSetState($Button_31, $GUI_DISABLE) Case $msg = $Button_9 GuiCtrlSetState($Button_17, $GUI_ENABLE) GuiCtrlSetState($Button_9, $GUI_DISABLE) Case $msg = $Button_17 GuiCtrlSetState($Button_12, $GUI_ENABLE) GuiCtrlSetState($Button_17, $GUI_DISABLE) Case $msg = $Button_12 GuiCtrlSetState($Button_27, $GUI_ENABLE) GuiCtrlSetState($Button_12, $GUI_DISABLE) Case $msg = $Button_27 GuiCtrlSetState($Button_24, $GUI_ENABLE) GuiCtrlSetState($Button_27, $GUI_DISABLE) Case $msg = $Button_24 GuiCtrlSetState($Button_26, $GUI_ENABLE) GuiCtrlSetState($Button_24, $GUI_DISABLE) Case $msg = $Button_26 GuiCtrlSetState($Stop_Button, $GUI_ENABLE) GuiCtrlSetState($Button_26, $GUI_DISABLE) Case $msg = $Stop_Button Beep(500, 100) $dif = Round(TimerDiff($begin) / 1000, 1) MsgBox(0, "Your Time: ", "Your time is: " & $dif & " seconds. ") GUICtrlSetData($HighScore, $dif & " Seconds" & @CRLF, "|") EndSelect WEnd Func _Reset() Sleep(100) MsgBox(0, "Restart", "Restarting" & @CRLF & "Please wait...", 2) GuiCtrlSetState($Button_1, $GUI_DISABLE) GuiCtrlSetState($Button_2, $GUI_DISABLE) GuiCtrlSetState($Button_3, $GUI_DISABLE) GuiCtrlSetState($Button_4, $GUI_DISABLE) GuiCtrlSetState($Button_5, $GUI_DISABLE) GuiCtrlSetState($Button_6, $GUI_DISABLE) GuiCtrlSetState($Button_7, $GUI_DISABLE) GuiCtrlSetState($Button_8, $GUI_DISABLE) GuiCtrlSetState($Button_9, $GUI_DISABLE) GuiCtrlSetState($Button_10, $GUI_DISABLE) GuiCtrlSetState($Button_11, $GUI_DISABLE) GuiCtrlSetState($Button_12, $GUI_DISABLE) GuiCtrlSetState($Button_13, $GUI_DISABLE) GuiCtrlSetState($Button_14, $GUI_DISABLE) GuiCtrlSetState($Button_15, $GUI_DISABLE) GuiCtrlSetState($Button_16, $GUI_DISABLE) GuiCtrlSetState($Button_17, $GUI_DISABLE) GuiCtrlSetState($Button_18, $GUI_DISABLE) GuiCtrlSetState($Button_19, $GUI_DISABLE) GuiCtrlSetState($Button_20, $GUI_DISABLE) GuiCtrlSetState($Button_21, $GUI_DISABLE) GuiCtrlSetState($Button_22, $GUI_DISABLE) GuiCtrlSetState($Button_23, $GUI_DISABLE) GuiCtrlSetState($Button_24, $GUI_DISABLE) GuiCtrlSetState($Button_25, $GUI_DISABLE) GuiCtrlSetState($Button_26, $GUI_DISABLE) GuiCtrlSetState($Button_27, $GUI_DISABLE) GuiCtrlSetState($Button_28, $GUI_DISABLE) GuiCtrlSetState($Button_29, $GUI_DISABLE) GuiCtrlSetState($Button_30, $GUI_DISABLE) GuiCtrlSetState($Button_31, $GUI_DISABLE) GuiCtrlSetState($Button_32, $GUI_DISABLE) GuiCtrlSetState($Button_33, $GUI_DISABLE) GuiCtrlSetState($Button_34, $GUI_DISABLE) GuiCtrlSetState($Stop_Button, $GUI_DISABLE) GuiCtrlSetState($Start_Button, $GUI_ENABLE) Sleep(100) EndFunc 8) Link to comment Share on other sites More sharing options...
AlmarM Posted September 26, 2007 Author Share Posted September 26, 2007 Ty it works ^^ But... Im trying to make one again now ^^ Wth GuiCreate() And you gave me the awnser with *More as 1 try* ^^ Minesweeper A minesweeper game created in autoit, source available. _Mouse_UDF An UDF for registering functions to mouse events, made in pure autoit. 2D Hitbox Editor A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes. Link to comment Share on other sites More sharing options...
Valuater Posted September 26, 2007 Share Posted September 26, 2007 (edited) The edit will display "numerous" scores... check it out with your up/down button 8) Edited September 26, 2007 by Valuater Link to comment Share on other sites More sharing options...
AlmarM Posted September 26, 2007 Author Share Posted September 26, 2007 (edited) I now got expandcollapse popup#include <GuiConstants.au3> $Restart_Button = InputBox("Restart Button", "Typ the Restart key:", "{PAUSE}") If @ERROR = 1 Then MsgBox(0, "No Restart", "You dont have a restart button now") HotKeySet($Restart_Button, "_Reset") GuiCreate("How fast are u ?", 370, 500) GuiSetState(@SW_SHOW) $Start_Button = GuiCtrlCreateButton("Start", 10, 10, 50, 50) GuiCtrlSetState($Start_Button, $GUI_ENABLE) $Stop_Button = GuiCtrlCreateButton("Stop", 310, 310, 50, 50) GuiCtrlSetState($Stop_Button, $GUI_DISABLE) $Button_1 = GuiCtrlCreateButton("Click", 70, 10, 50, 50) GuiCtrlSetState($Button_1, $GUI_DISABLE) $Button_2 = GuiCtrlCreateButton("Click", 130, 10, 50, 50) GuiCtrlSetState($Button_2, $GUI_DISABLE) $Button_3 = GuiCtrlCreateButton("Click", 190, 10, 50, 50) GuiCtrlSetState($Button_3, $GUI_DISABLE) $Button_4 = GuiCtrlCreateButton("Click", 250, 10, 50, 50) GuiCtrlSetState($Button_4, $GUI_DISABLE) $Button_5 = GuiCtrlCreateButton("Click", 310, 10, 50, 50) GuiCtrlSetState($Button_5, $GUI_DISABLE) $Button_6 = GuiCtrlCreateButton("Click", 10, 70, 50, 50) GuiCtrlSetState($Button_6, $GUI_DISABLE) $Button_7 = GuiCtrlCreateButton("Click", 70, 70, 50, 50) GuiCtrlSetState($Button_7, $GUI_DISABLE) $Button_8 = GuiCtrlCreateButton("Click", 130, 70, 50, 50) GuiCtrlSetState($Button_8, $GUI_DISABLE) $Button_9 = GuiCtrlCreateButton("Click", 190, 70, 50, 50) GuiCtrlSetState($Button_9, $GUI_DISABLE) $Button_10 = GuiCtrlCreateButton("Click", 250, 70, 50, 50) GuiCtrlSetState($Button_10, $GUI_DISABLE) $Button_11 = GuiCtrlCreateButton("Click", 310, 70, 50, 50) GuiCtrlSetState($Button_11, $GUI_DISABLE) $Button_12 = GuiCtrlCreateButton("Click", 10, 130, 50, 50) GuiCtrlSetState($Button_12, $GUI_DISABLE) $Button_13 = GuiCtrlCreateButton("Click", 70, 130, 50, 50) GuiCtrlSetState($Button_13, $GUI_DISABLE) $Button_14 = GuiCtrlCreateButton("Click", 130, 130, 50, 50) GuiCtrlSetState($Button_14, $GUI_DISABLE) $Button_15 = GuiCtrlCreateButton("Click", 190, 130, 50, 50) GuiCtrlSetState($Button_15, $GUI_DISABLE) $Button_16 = GuiCtrlCreateButton("Click", 250, 130, 50, 50) GuiCtrlSetState($Button_16, $GUI_DISABLE) $Button_17 = GuiCtrlCreateButton("Click", 310, 130, 50, 50) GuiCtrlSetState($Button_17, $GUI_DISABLE) $Button_18 = GuiCtrlCreateButton("Click", 10, 190, 50, 50) GuiCtrlSetState($Button_18, $GUI_DISABLE) $Button_19 = GuiCtrlCreateButton("Click", 70, 190, 50, 50) GuiCtrlSetState($Button_19, $GUI_DISABLE) $Button_20 = GuiCtrlCreateButton("Click", 130, 190, 50, 50) GuiCtrlSetState($Button_20, $GUI_DISABLE) $Button_21 = GuiCtrlCreateButton("Click", 190, 190, 50, 50) GuiCtrlSetState($Button_21, $GUI_DISABLE) $Button_22 = GuiCtrlCreateButton("Click", 250, 190, 50, 50) GuiCtrlSetState($Button_22, $GUI_DISABLE) $Button_23 = GuiCtrlCreateButton("Click", 310, 190, 50, 50) GuiCtrlSetState($Button_23, $GUI_DISABLE) $Button_24 = GuiCtrlCreateButton("Click", 10, 250, 50, 50) GuiCtrlSetState($Button_24, $GUI_DISABLE) $Button_25 = GuiCtrlCreateButton("Click", 70, 250, 50, 50) GuiCtrlSetState($Button_25, $GUI_DISABLE) $Button_26 = GuiCtrlCreateButton("Click", 130, 250, 50, 50) GuiCtrlSetState($Button_26, $GUI_DISABLE) $Button_27 = GuiCtrlCreateButton("Click", 190, 250, 50, 50) GuiCtrlSetState($Button_27, $GUI_DISABLE) $Button_28 = GuiCtrlCreateButton("Click", 250, 250, 50, 50) GuiCtrlSetState($Button_28, $GUI_DISABLE) $Button_29 = GuiCtrlCreateButton("Click", 310, 250, 50, 50) GuiCtrlSetState($Button_29, $GUI_DISABLE) $Button_30 = GuiCtrlCreateButton("Click", 10, 310, 50, 50) GuiCtrlSetState($Button_30, $GUI_DISABLE) $Button_31 = GuiCtrlCreateButton("Click", 70, 310, 50, 50) GuiCtrlSetState($Button_31, $GUI_DISABLE) $Button_32 = GuiCtrlCreateButton("Click", 130, 310, 50, 50) GuiCtrlSetState($Button_32, $GUI_DISABLE) $Button_33 = GuiCtrlCreateButton("Click", 190, 310, 50, 50) GuiCtrlSetState($Button_33, $GUI_DISABLE) $Button_34 = GuiCtrlCreateButton("Click", 250, 310, 50, 50) GuiCtrlSetState($Button_34, $GUI_DISABLE) $HighScore = GuiCtrlCreateEdit("Highscore:" & @CRLF & @CRLF, 10, 370, 350, 120) While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE Exit Case $msg = $Start_Button $begin = TimerInit() GuiCtrlSetState($Button_28, $GUI_ENABLE) GuiCtrlSetState($Start_Button, $GUI_DISABLE) Beep(500, 100) Case $msg = $Button_28 GuiCtrlSetState($Button_3, $GUI_ENABLE) GuiCtrlSetState($Button_28, $GUI_DISABLE) Case $msg = $Button_3 GuiCtrlSetState($Button_30, $GUI_ENABLE) GuiCtrlSetState($Button_3, $GUI_DISABLE) Case $msg = $Button_30 GuiCtrlSetState($Button_15, $GUI_ENABLE) GuiCtrlSetState($Button_30, $GUI_DISABLE) Case $msg = $Button_15 GuiCtrlSetState($Button_7, $GUI_ENABLE) GuiCtrlSetState($Button_15, $GUI_DISABLE) Case $msg = $Button_7 GuiCtrlSetState($Button_29, $GUI_ENABLE) GuiCtrlSetState($Button_7, $GUI_DISABLE) Case $msg = $Button_29 GuiCtrlSetState($Button_13, $GUI_ENABLE) GuiCtrlSetState($Button_29, $GUI_DISABLE) Case $msg = $Button_13 GuiCtrlSetState($Button_5, $GUI_ENABLE) GuiCtrlSetState($Button_13, $GUI_DISABLE) Case $msg = $Button_5 GuiCtrlSetState($Button_14, $GUI_ENABLE) GuiCtrlSetState($Button_5, $GUI_DISABLE) Case $msg = $Button_14 GuiCtrlSetState($Button_34, $GUI_ENABLE) GuiCtrlSetState($Button_14, $GUI_DISABLE) Case $msg = $Button_34 GuiCtrlSetState($Button_8, $GUI_ENABLE) GuiCtrlSetState($Button_34, $GUI_DISABLE) Case $msg = $Button_8 GuiCtrlSetState($Button_32, $GUI_ENABLE) GuiCtrlSetState($Button_8, $GUI_DISABLE) Case $msg = $Button_32 GuiCtrlSetState($Button_16, $GUI_ENABLE) GuiCtrlSetState($Button_32, $GUI_DISABLE) Case $msg = $Button_16 GuiCtrlSetState($Button_18, $GUI_ENABLE) GuiCtrlSetState($Button_16, $GUI_DISABLE) Case $msg = $Button_18 GuiCtrlSetState($Button_21, $GUI_ENABLE) GuiCtrlSetState($Button_18, $GUI_DISABLE) Case $msg = $Button_21 GuiCtrlSetState($Button_1, $GUI_ENABLE) GuiCtrlSetState($Button_21, $GUI_DISABLE) Case $msg = $Button_1 GuiCtrlSetState($Button_33, $GUI_ENABLE) GuiCtrlSetState($Button_1, $GUI_DISABLE) Case $msg = $Button_33 GuiCtrlSetState($Button_20, $GUI_ENABLE) GuiCtrlSetState($Button_33, $GUI_DISABLE) Case $msg = $Button_20 GuiCtrlSetState($Button_11, $GUI_ENABLE) GuiCtrlSetState($Button_20, $GUI_DISABLE) Case $msg = $Button_11 GuiCtrlSetState($Button_19, $GUI_ENABLE) GuiCtrlSetState($Button_11, $GUI_DISABLE) Case $msg = $Button_19 GuiCtrlSetState($Button_4, $GUI_ENABLE) GuiCtrlSetState($Button_19, $GUI_DISABLE) Case $msg = $Button_4 GuiCtrlSetState($Button_22, $GUI_ENABLE) GuiCtrlSetState($Button_4, $GUI_DISABLE) Case $msg = $Button_22 GuiCtrlSetState($Button_2, $GUI_ENABLE) GuiCtrlSetState($Button_22, $GUI_DISABLE) Case $msg = $Button_2 GuiCtrlSetState($Button_25, $GUI_ENABLE) GuiCtrlSetState($Button_2, $GUI_DISABLE) Case $msg = $Button_25 GuiCtrlSetState($Button_10, $GUI_ENABLE) GuiCtrlSetState($Button_25, $GUI_DISABLE) Case $msg = $Button_10 GuiCtrlSetState($Button_6, $GUI_ENABLE) GuiCtrlSetState($Button_10, $GUI_DISABLE) Case $msg = $Button_6 GuiCtrlSetState($Button_23, $GUI_ENABLE) GuiCtrlSetState($Button_6, $GUI_DISABLE) Case $msg = $Button_23 GuiCtrlSetState($Button_31, $GUI_ENABLE) GuiCtrlSetState($Button_23, $GUI_DISABLE) Case $msg = $Button_31 GuiCtrlSetState($Button_9, $GUI_ENABLE) GuiCtrlSetState($Button_31, $GUI_DISABLE) Case $msg = $Button_9 GuiCtrlSetState($Button_17, $GUI_ENABLE) GuiCtrlSetState($Button_9, $GUI_DISABLE) Case $msg = $Button_17 GuiCtrlSetState($Button_12, $GUI_ENABLE) GuiCtrlSetState($Button_17, $GUI_DISABLE) Case $msg = $Button_12 GuiCtrlSetState($Button_27, $GUI_ENABLE) GuiCtrlSetState($Button_12, $GUI_DISABLE) Case $msg = $Button_27 GuiCtrlSetState($Button_24, $GUI_ENABLE) GuiCtrlSetState($Button_27, $GUI_DISABLE) Case $msg = $Button_24 GuiCtrlSetState($Button_26, $GUI_ENABLE) GuiCtrlSetState($Button_24, $GUI_DISABLE) Case $msg = $Button_26 GuiCtrlSetState($Stop_Button, $GUI_ENABLE) GuiCtrlSetState($Button_26, $GUI_DISABLE) Case $msg = $Stop_Button Beep(500, 100) $dif = Round(TimerDiff($begin) / 1000, 1) MsgBox(0, "Your Time: ", "Your time is: " & $dif & " seconds. ") GUICtrlSetData($HighScore, $dif & " Seconds" & @CRLF, "|") EndSelect WEnd Func _Reset() Sleep(100) MsgBox(0, "Restart", "Restarting" & @CRLF & "Please wait...", 2) GuiCtrlSetState($Button_1, $GUI_DISABLE) GuiCtrlSetState($Button_2, $GUI_DISABLE) GuiCtrlSetState($Button_3, $GUI_DISABLE) GuiCtrlSetState($Button_4, $GUI_DISABLE) GuiCtrlSetState($Button_5, $GUI_DISABLE) GuiCtrlSetState($Button_6, $GUI_DISABLE) GuiCtrlSetState($Button_7, $GUI_DISABLE) GuiCtrlSetState($Button_8, $GUI_DISABLE) GuiCtrlSetState($Button_9, $GUI_DISABLE) GuiCtrlSetState($Button_10, $GUI_DISABLE) GuiCtrlSetState($Button_11, $GUI_DISABLE) GuiCtrlSetState($Button_12, $GUI_DISABLE) GuiCtrlSetState($Button_13, $GUI_DISABLE) GuiCtrlSetState($Button_14, $GUI_DISABLE) GuiCtrlSetState($Button_15, $GUI_DISABLE) GuiCtrlSetState($Button_16, $GUI_DISABLE) GuiCtrlSetState($Button_17, $GUI_DISABLE) GuiCtrlSetState($Button_18, $GUI_DISABLE) GuiCtrlSetState($Button_19, $GUI_DISABLE) GuiCtrlSetState($Button_20, $GUI_DISABLE) GuiCtrlSetState($Button_21, $GUI_DISABLE) GuiCtrlSetState($Button_22, $GUI_DISABLE) GuiCtrlSetState($Button_23, $GUI_DISABLE) GuiCtrlSetState($Button_24, $GUI_DISABLE) GuiCtrlSetState($Button_25, $GUI_DISABLE) GuiCtrlSetState($Button_26, $GUI_DISABLE) GuiCtrlSetState($Button_27, $GUI_DISABLE) GuiCtrlSetState($Button_28, $GUI_DISABLE) GuiCtrlSetState($Button_29, $GUI_DISABLE) GuiCtrlSetState($Button_30, $GUI_DISABLE) GuiCtrlSetState($Button_31, $GUI_DISABLE) GuiCtrlSetState($Button_32, $GUI_DISABLE) GuiCtrlSetState($Button_33, $GUI_DISABLE) GuiCtrlSetState($Button_34, $GUI_DISABLE) GuiCtrlSetState($Stop_Button, $GUI_DISABLE) GuiCtrlSetState($Start_Button, $GUI_ENABLE) Sleep(100) EndFunc But why if i press Pause it wont reset buttons ??? I need to go to school now ^^ Cya (Back at 16:15 - 30) Edited September 26, 2007 by AlmarM Minesweeper A minesweeper game created in autoit, source available. _Mouse_UDF An UDF for registering functions to mouse events, made in pure autoit. 2D Hitbox Editor A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes. Link to comment Share on other sites More sharing options...
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