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Listviewitem animation


DjDeep00
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Is it possible to create a listview similar to the following

Just an images yes, animate that image i don't think so, just maybe constantly change between two (or more) images to emulate animation, but i am not sure if this will be worth (resources usage etc).

 

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For the animation couldn't you do a loop or count with some icons and GUICtrlSetImage() ?

eg:

#include <GUIConstants.au3>

Global $State, $i = 127

GUICreate("listview items",220,200, 100,200,-1,$WS_EX_ACCEPTFILES)
$listview = GUICtrlCreateListView ("  |Name|Version|Size",10,10,200,150)
$item =GUICtrlCreateListViewItem("|Some App|v1.0|4.2 MB",$listview)
GUICtrlSetImage($item, "shell32.dll", -138)
$button = GuiCtrlCreateButton ("Start",75,170,70,20)
GUISetState()

While 1
    $msg = GUIGetMsg()
    Select
        Case $msg = $GUI_EVENT_CLOSE
            Exit
        Case $msg = $button
            If $State = 0 Then
                $State = 1
                GUICtrlSetData($button, "Stop")
                AdlibEnable("iconani", 300)
            Else
                $State = 0
                GUICtrlSetData($button, "Start")
                AdlibDisable()
                GUICtrlSetImage($item, "shell32.dll", -138)
            EndIf   
    EndSelect
WEnd

Func iconani()
    $i += 1
    If $i > 130 Then $i = 127
    GUICtrlSetImage($item, "shell32.dll", -$i)
EndFunc

Cheers

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Here is my solution but little buged :P

#include <GuiConstants.au3>

GuiCreate("MyGUI", 360, 360,-1, -1 , BitOR($WS_OVERLAPPEDWINDOW, $WS_CLIPSIBLINGS))
$list = GUICtrlCreateListView("List view items;)",10,10,340,340)
$item = GUICtrlCreateListViewItem(";)",$list)
GUICtrlSetImage($item, "shell32.dll", -0)
GuiSetState()
AdlibEnable("icon", 500)
While 1
    $msg = GuiGetMsg()
    Select
    Case $msg = $GUI_EVENT_CLOSE
        ExitLoop
    Case Else
    ;;;
    EndSelect
WEnd
Exit

Func icon()
   GUICtrlSetImage($item, "shell32.dll", -0)
   Sleep(500)
   GUICtrlSetImage($item, "shell32.dll", -2)
   Sleep(500)
EndFunc

[quote name='dbzfanatic' post='609696' date='Nov 26 2008, 08:46 AM']This is a help forum not a "write this for me" forum.[/quote](Sorry for bad English) :)

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couldn't you do a loop or count with some icons and GUICtrlSetImage()

That's exactly what i am was talking about...

just maybe constantly change between two (or more) images to emulate animation

:P

Thanks, the example looks/works good!

 

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Thanx Guys..but been there and done that using "adlib"....using this really slowed down one of my functions which was going thru a huge loop...i was just wondering if there was a way to use guictrlsetimage() and a gif file..to have the listviewitem animate the entire time...to stop it u would just use guictrlsetimage again with a non-animated gif file...damn..looks like no animation for me...

Edited by DjDeep00
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i was just wondering if there was a way to use guictrlsetimage() and a gif file

No, AutoIt does not suport gif animations on the controls (too bad).

But if your problem is with loops, and you want to run animation constantly, you might want to look at CallBack Functions :P.

 

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AutoIt_Icon_small.pngUDFs: OnAutoItErrorRegister - Handle AutoIt critical errors {new}| AutoIt Syntax Highlight {new}| Opera Library! | Winamp Library | GetFolderToMenu | Custom_InputBox()! | _FileRun UDF | _CheckInput() UDF | _GUIInputSetOnlyNumbers() UDF | _FileGetValidName() UDF | _GUICtrlCreateRadioCBox UDF | _GuiCreateGrid() | _PathSplitByRegExp() | _GUICtrlListView_MoveItems - UDF | GUICtrlSetOnHover_UDF! | _ControlTab UDF! | _MouseSetOnEvent() UDF! | _ProcessListEx - UDF | GUICtrl_SetResizing - UDF! | Mod. for _IniString UDFs | _StringStripChars UDF | _ColorIsDarkShade UDF | _ColorConvertValue UDF | _GUICtrlTab_CoverBackground | CUI_App_UDF | _IncludeScripts UDF | _AutoIt3ExecuteCode | _DragList UDF | Mod. for _ListView_Progress | _ListView_SysLink | _GenerateRandomNumbers | _BlockInputEx | _IsPressedEx | OnAutoItExit Handler | _GUICtrlCreateTFLabel UDF | WinControlSetEvent UDF | Mod. for _DirGetSizeEx UDF
 
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