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Restart loop on color change


Aciid
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So i'm making an anti-AFK bot for World of Warcraft Battlegrounds just like everyone else :D

and i have a big problem now. I made a special Addon for WoW that displayes a little colored square in

the middle of your screen. I made it so that if you are outside the BG it turns into Blue, when you're inside the BG it turns into Red and when you're dead it turns into green.

On to my problem....

I made a loop with random keypresses that starts when the square is Red. now sometimes when the BG is over my square turns into Blue but my bot still finishes his loop for when the square is Red. I dont want that to happen i want

it to Stop the Loop when the Color of my square changes and restart the Function startBot to check the colors again.

I searched the for and found many simlar problems but still couldnt solve it

Func startBot()
    While 1
        If Not WinExists("World of Warcraft") Then
            MsgBox(1, "Bot", "World of Warcraft is not running!")
            ExitLoop
            
        ElseIf WinWaitActive("World of Warcraft") Then
                AdlibEnable("square", 1)
        Endif
    WEnd    
EndFunc

Func square()
    $squareColor = PixelGetColor(450, 360)
    If $squareColor = 0x0000FF Then
        outBattleground()
    ElseIf $squareColor = 0xFF0000 Then
        InBattleground()
    ElseIf $squareColor = 0x00FF00 Then
        playerDead()
    EndIf
EndFunc

Func outBattleground()
                              ;Joins the BG
        MouseClick("Right", 450, 360)
        Sleep(random(1000,3000))
        Send("{NUMPAD6}")
        MouseClick("Left", 415, 136)
EndFunc
    
Func inBattleground()
;Bunch of key presses when in BG
EndFunc

Func playerDead()   
;Do stuff when you're dead  
EndFunc
Edited by Aciid
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Depending on how many keypresses you initiate the loop will not terminate until they have all been completed. You should probrably put the key pressed in a While loop until the pixel color is not equal to red anymore.

Example

Func square()
    $squareColor = PixelGetColor(450, 360)
    If $squareColor = 0x0000FF Then
        outBattleground()
    ElseIf $squareColor = 0xFF0000 Then
        InBattleground()
    ElseIf $squareColor = 0x00FF00 Then
        playerDead()
    EndIf
EndFunc

Func outBattleground()
        ...
EndFunc
    
Func inBattleground()
        While $squareColor = 0xFF0000
                ;Single or few key presses here
                $squareColor = PixelGetColor(450, 360)
        Wend
EndFunc

Func playerDead()
       ...
EndFunc

If it gets laggy or anything you might consider adding a Sleep(200) to the beginning of the loop

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Thanks for your help it works now !

I just let it check the color before i do another keypress :D

then if the color doesnt match it exits the loop.

If anyone knows a cleaner/better way to do the same like this let me know cause it's gonna be verry anoying to put a color check after every key press i do :P

Func inBattleground()
    $squareColor = PixelGetColor(450, 360)
    While $squareColor = 0xFF0000
        If PixelGetColor(450, 360) <> 0xFF0000 Then ExitLoop
        Send("{NUMPAD7}")
        Sleep(random(1500,2000))
        If PixelGetColor(450, 360) <> 0xFF0000 Then ExitLoop
        Send("{NUMPAD7}")
        Sleep(random(1500,2000))
        If PixelGetColor(450, 360) <> 0xFF0000 Then ExitLoop)
        Send("{NUMPAD7}")
        Sleep(random(1500,2000))
        If PixelGetColor(450, 360) <> 0xFF0000 Then ExitLoop
        Send("{w down}")
        Sleep(10000)
        Send("{w up}")
    WEnd
EndFunc
Edited by Aciid
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