Description: This is an UDF to get a pixel from the memory. You first take a screenshot into memory, then use the pixel grabbing function as many times as you like, then call the destroy function. Please note that all of these functions are designed towards maximum performance. This means that nothing is actually released automatically so that the end-user can keep maximum control over what happens. Author: Original method: Greenseed UDF: Manadar Download: Example: #include <_PixelGetColo