Valuater Posted February 6, 2008 Share Posted February 6, 2008 (edited) This should work... expandcollapse popup#include <GuiConstants.au3> Dim $show = 0, $Child_[6], $children = 5, $Radio[11] $Main = GUICreate("MyGUI", 516, 323, (@DesktopWidth - 516) / 2, (@DesktopHeight - 323) / 2) $Button_1 = GUICtrlCreateButton("&Next >", 335, 290, 80, 25) $Button_2 = GUICtrlCreateButton("< &Back", 250, 290, 80, 25) GUICtrlSetState($Button_2, $GUI_DISABLE) $Button_3 = GUICtrlCreateButton("&Exit", 420, 290, 80, 25) ;$Button_4 = GUICtrlCreateButton("&Done", 165, 290, 80, 25) $Button_6 = GUICtrlCreateButton("", 10, 270, 495, 3, -1, $WS_EX_STATICEDGE) GUISetState() $Child_[1] = GUICreate("", 508, 238, 1, 1, BitOR($WS_CHILD, $WS_TABSTOP) + $WS_DLGFRAME, -1, $Main) $Label_1 = GuiCtrlCreateLabel("Child 1.", 40, 140, 290, 30) GUICtrlSetFont(-1, 10, 650) $radio[1] = GUICtrlCreateRadio ("Radio 1", 10, 10, 120, 20) $radio[2] = GUICtrlCreateRadio ("Radio 2", 10, 40, 120, 20) GUISetState() $Child_[2] = GUICreate("", 508, 238, 1, 1, BitOR($WS_CHILD, $WS_TABSTOP) + $WS_DLGFRAME, -1, $Main) $Label_1 = GuiCtrlCreateLabel("Child 2.", 40, 140, 290, 30) GUICtrlSetFont(-1, 10, 650) $radio[3] = GUICtrlCreateRadio ("Radio 1", 10, 10, 120, 20) $radio[4] = GUICtrlCreateRadio ("Radio 2", 10, 40, 120, 20) GUISetState(@SW_HIDE) $Child_[3] = GUICreate("", 508, 238, 1, 1, BitOR($WS_CHILD, $WS_TABSTOP) + $WS_DLGFRAME, -1, $Main) $Label_1 = GuiCtrlCreateLabel("Child 3.", 40, 140, 290, 30) GUICtrlSetFont(-1, 10, 650) $radio[5] = GUICtrlCreateRadio ("Radio 1", 10, 10, 120, 20) $radio[6] = GUICtrlCreateRadio ("Radio 2", 10, 40, 120, 20) GUISetState(@SW_HIDE) $Child_[4] = GUICreate("", 508, 238, 1, 1, BitOR($WS_CHILD, $WS_TABSTOP) + $WS_DLGFRAME, -1, $Main) $Label_1 = GuiCtrlCreateLabel("Child 4.", 40, 140, 290, 30) GUICtrlSetFont(-1, 10, 650) $radio[7] = GUICtrlCreateRadio ("Radio 1", 10, 10, 120, 20) $radio[8] = GUICtrlCreateRadio ("Radio 2", 10, 40, 120, 20) GUISetState(@SW_HIDE) $Child_[5] = GUICreate("", 508, 238, 1, 1, BitOR($WS_CHILD, $WS_TABSTOP) + $WS_DLGFRAME, -1, $Main) $Label_1 = GuiCtrlCreateLabel("Child 5.", 40, 140, 290, 30) GUICtrlSetFont(-1, 10, 650) $radio[9] = GUICtrlCreateRadio ("Radio 1", 10, 10, 120, 20) $radio[10] = GUICtrlCreateRadio ("Radio 2", 10, 40, 120, 20) GUISetState(@SW_HIDE) While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE Or $msg = $Button_3 ExitLoop Case $msg = $Button_1 If GUICtrlRead($Button_1) = "&Done" Then Set_Done() Set_Next() Case $msg = $Button_2 Set_Back() ;Case $msg = $Button_4 ;Set_Done() ;;; EndSelect WEnd ;--------- Functions ------------------- Func Set_Done() GUICtrlSetState($Button_1, $GUI_DISABLE) GUICtrlSetState($Button_2, $GUI_DISABLE) for $x = 1 to UBound($radio) -1 If _IsChecked($radio[$x]) Then MsgBox(0x0,"#" & $x, "You selected Radio " & $x, 2) Next EndFunc Func Set_Next() For $x = 1 To $children - 1 $Nwin = WinGetState($Child_[$x]) If $Nwin > 5 Then GUISetState(@SW_HIDE, $Child_[$x]) GUISetState(@SW_SHOW, $Child_[$x + 1]) If $x = ($children - 1) Then GUICtrlSetData($Button_1, "&Done") ;GUICtrlSetState($Button_2, $GUI_DISABLE) Else GUICtrlSetState($Button_2, $GUI_ENABLE) EndIf Return EndIf Next EndFunc ;==>Set_Next Func Set_Back() For $x = $children To 1 Step - 1 $Nwin = WinGetState($Child_[$x]) If $Nwin > 5 Then GUISetState(@SW_HIDE, $Child_[$x]) GUISetState(@SW_SHOW, $Child_[$x - 1]) If $x = 2 Then GUICtrlSetState($Button_2, $GUI_DISABLE) Else GUICtrlSetData($Button_1, "&Next >") GUICtrlSetState($Button_1, $GUI_ENABLE) EndIf Return EndIf Next EndFunc ;==>Set_Back Func _IsChecked($control) Return BitAND(GUICtrlRead($control), $GUI_CHECKED) = $GUI_CHECKED EndFunc ;==>_IsChecked BTW I did not and will not post Autioit 1-2-3 code 8) Edited February 6, 2008 by Valuater Link to comment Share on other sites More sharing options...
Swift Posted February 6, 2008 Share Posted February 6, 2008 (edited) I wish this would actually work like your AutoIt 1-2-3...If you press back...Next is disabled. and so is Back. ....Thanks anyway...I guess I dont need radios on it...I gave up on that project because no one would help and I didnt know how. Edited February 6, 2008 by Swift Link to comment Share on other sites More sharing options...
Valuater Posted February 6, 2008 Author Share Posted February 6, 2008 Fixed I did not comment out Set_Done() like this ; Set_Done() see top code / first post 8) Link to comment Share on other sites More sharing options...
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