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Drop Down/Sliding Window/GUI


Champak
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Is it possible to make a GUI/Window do a type of drop down/slide effect? Basically I want a GUI that will actually be a big menu, that will only initially show about a quarter of the actual window, and if I press a button, the rest of the window, based on whichever button I press, will drop down like a menu...or like those nice new phones. I've searched and haven't seen any reference to this....animation/slide/dropdown...I see nothing. So is this possible?

I've made a clunky workaround where I have two separate GUIs and one appears from behind the other one and slides down, but it has a couple issues that I can't resolve, and it just doesn't look as nice as I believe is possible....if this is possible.

Anyone? Thanks.

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Not really sure what you mean. Maybe something like this:

#include <GUIConstants.au3>

Opt("GUIOnEventMode", 1)

Global $startWidth = 200, $startHeight = 200

Global $endWidth = $startWidth, $endHeight = 400

GUICreate("My GUI",$startWidth ,$startHeight)  ; will create a dialog box that when displayed is centered
GUISetOnEvent($GUI_EVENT_CLOSE, "Close")

GUISetState (@SW_SHOW)       ; will display an empty dialog box

;Draw Expand/Contract buttons on top of each other (hide Contract button initially)
$buttonExpand = GuiCtrlCreateButton("Expand", 70, 170,60, 20)
GUICtrlSetOnEvent($buttonExpand, "expand")

$buttonContract = GuiCtrlCreateButton("Contract", 70, 170,60, 20)
GUICtrlSetState ($buttonContract, $GUI_HIDE)
GUICtrlSetOnEvent($buttonContract, "contract")


; Run the GUI until the dialog is closed
While 1
    $msg = GUIGetMsg()
    Switch $msg
        Case $GUI_EVENT_CLOSE
            ExitLoop
    EndSwitch
Wend
    
Func expand()
    ;Expand vertically, 6 pixels at a time
    For $X = $startHeight to $endHeight Step 6
        WinMove ("","", default,default,$startWidth,$X)
        ;Sleep 0=Fastest, 5=Slowest
        Sleep(PixelsToPercent($startHeight,$X,$endHeight) * 5)
    Next
    GUICtrlSetState ($buttonExpand, $GUI_HIDE)
    GUICtrlSetState ($buttonContract, $GUI_SHOW)
EndFunc

Func contract()
    ;Contract vertically, 6 pixels at a time
    For $X = $endHeight to $startHeight Step -6
        WinMove ("","", default,default,$startWidth,$X)
        ;Sleep 0=Fastest, 5=Slowest
        Sleep(PixelsToPercent($startHeight,$X,$endHeight) * 5)
    Next
    GUICtrlSetState ($buttonExpand, $GUI_SHOW)
    GUICtrlSetState ($buttonContract, $GUI_HIDE)
EndFunc

;Convert pixel width or height to relative percentage difference (Min = 0%, Max = 100%)
Func PixelsToPercent($min, $current, $max)
    ;Return value from 0-1
    Return ($current-$min) / ($max-$min)
EndFunc

Func Close()
    Exit
EndFunc
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Thanks both. I solved my problem. I just had to play with how I had everything set up. It isn't exactly how I want, because you can see a border between the two GUIs. What would really solve my problem now is if I can specify which border will show or not. That way when I have the other GUI drop down from behind, I could specify that the bottom border of the menu GUI and the top portion of the GUI I have appearing not show. Is this possible?

Siao, I was using that from the beginning, as I said just now, but I couldn't get it to appear and function how I wanted, which was the reason for my initial post.

So here is a basic example of what I'm doing. Using AnimateWindow and Sliding Toolbar. But would be great to solve my question (Paragraph 1).

#include <GuiConstants.au3>


Global Const $AW_FADE_IN = 0x00080000;fade-in
Global Const $AW_FADE_OUT = 0x00090000;fade-out
Global Const $AW_SLIDE_IN_TOP = 0x00040004;slide-in from top
Global Const $AW_SLIDE_OUT_TOP = 0x00050008;slide-out to top

Global $YCoord = 250;Y Coordinates of all the windows

$AppTitle = "Application"


$MediaGUI = GuiCreate($AppTitle, 600, 300, 0, $YCoord+86, $WS_POPUP+$WS_BORDER,BitOr($WS_EX_TOPMOST,$WS_EX_TOOLWINDOW))
    GUISetBkColor(0xffff)
    GUISetState(@SW_HIDE)

$MediaGUI2 = GuiCreate($AppTitle, 600, 300, 0, $YCoord+86, $WS_POPUP+$WS_BORDER,BitOr($WS_EX_TOPMOST,$WS_EX_TOOLWINDOW))
    GUISetBkColor(0xffffff)
    GUISetState(@SW_HIDE)

;;;;MENU GUI
$Slide1 = GUICreate("Sliding Toolbar", 600, 85, -575, $YCoord, $WS_POPUP+$WS_BORDER, BitOr($WS_EX_TOPMOST,$WS_EX_TOOLWINDOW))
    $Show = GUICtrlCreateButton(">", 570, 8, 27, 70, BitOR($BS_CENTER, $BS_FLAT))
    GUISetState()

$Slide2 = GUICreate("Sliding Toolbar", 600, 85, 0, $YCoord, $WS_POPUP+$WS_BORDER, BitOr($WS_EX_TOPMOST,$WS_EX_TOOLWINDOW))
    $Button1 = GUICtrlCreateButton("Button 1", 10, 35, 73, 41)
    $Button2 = GUICtrlCreateButton("Button 2", 90, 35, 73, 41)
    $Hide = GUICtrlCreateButton("<", 570, 8, 27, 70, BitOR($BS_CENTER, $BS_FLAT))
    ;GUISetState(@SW_SHOW)

While 1
    $msg = GUIGetMsg()
    
    Select
        Case $msg = $Show
            Slide_in()
        
        Case $msg = $Hide
            $Button1Active = WinGetState($MediaGUI)
            If $Button1Active = 7 Then
                _WinAnimate($MediaGUI, $AW_SLIDE_OUT_TOP, 700)
            EndIf


            $Button2Active = WinGetState($MediaGUI2)
            If $Button2Active = 7 Then
                _WinAnimate($MediaGUI2, $AW_SLIDE_OUT_TOP, 700)
            EndIf

            Slide_out()

        Case $msg = $Button1
            $Button2Active = WinGetState($MediaGUI2)
            If $Button2Active = 7 Then
                _WinAnimate($MediaGUI2, $AW_SLIDE_OUT_TOP, 700)
            EndIf
            Sleep(100);So it looks a little smoother in the exchange
            $Button1Active = WinGetState($MediaGUI)
            If $Button1Active = 5 Then
                _WinAnimate($MediaGUI, $AW_SLIDE_IN_TOP, 800)
                GUISetState(@SW_SHOW,$MediaGUI)
                WinActivate($MediaGUI)
        ;       _WinAnimate($MediaGUI, $AW_FADE_IN, 800)
            Else
                _WinAnimate($MediaGUI, $AW_SLIDE_OUT_TOP, 800)
            EndIf
            
        Case $msg = $Button2
            $Button1Active = WinGetState($MediaGUI)
            If $Button1Active = 7 Then
                _WinAnimate($MediaGUI, $AW_SLIDE_OUT_TOP, 700)
            EndIf
            Sleep(100);So it looks a little smoother in the exchange
            $Button2Active = WinGetState($MediaGUI2)
            If $Button2Active = 5 Then
                _WinAnimate($MediaGUI2, $AW_SLIDE_IN_TOP, 800)
                GUISetState(@SW_SHOW,$MediaGUI2)
                WinActivate($MediaGUI2)
        ;       _WinAnimate($MediaGUI, $AW_FADE_IN, 800)
            Else
                _WinAnimate($MediaGUI2, $AW_SLIDE_OUT_TOP, 800)
            EndIf
    EndSelect
WEnd



Func Slide_in()

    DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $Slide1, "int", 0, "long", 0x00050002);slide out to left
    DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $Slide2, "int", 625, "long", 0x00040001);slide in from left
    ;WinActivate($Slide2)
    ;WinWaitActive($Slide2)
    GuiSetState(@SW_SHOW,$Slide2);Have to put this in otherwise video window will pop up
    
EndFunc ;==>Slide_in

Func Slide_out()
   ; WinMove($hwnd, "", -500, 250)

    DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $Slide2, "int", 625, "long", 0x00050002);slide out to left
    DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $Slide1, "int", 0, "long", 0x00040001);slide in from left
    ;WinActivate($Slide1)
    ;WinWaitActive($Slide1)
    GuiSetState(@SW_SHOW,$Slide1);Have to put this in otherwise video window will pop up
    
EndFunc ;==>Slide_out

Func _WinAnimate($v_gui, $i_mode, $i_duration = 1000)
    If @OSVersion = "WIN_XP" OR @OSVersion = "WIN_2000" Then
        DllCall("user32.dll", "int", "AnimateWindow", "hwnd", WinGetHandle($v_gui), "int", $i_duration, "long", $i_mode)
        Local $ai_gle = DllCall('kernel32.dll', 'int', 'GetLastError')
        If $ai_gle[0] <> 0 Then
            SetError(1)
            Return 0
        EndIf
        Return 1
    EndIf
EndFunc;==> _WinAnimate()

Also, is there a way to combine the animation? I would like to combine the slide with the fade.

Edited by Champak
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flyingboz,

What is "toast"? I did a search and didn't find any relevant info. Which one of my issues is it to resolve, the combination of the animation types, or the line separating the GUIs?

Siao,

I've tried that before. Both BitAND and BitOr, neither work. I tried setting it as the global constant and putting it in the actual call...unless I did it wrong.

Global Const $FadeInSlideIn = BitOR(0x00080000,0x00040004)

On both of them, one effect just overrides the other.

Edited by Champak
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  • 1 month later...

What is "toast"? I did a search and didn't find any relevant info.

Toast is just a notification window - usually without any title bar or major controls.

Traditionally it pops up/slides up from around the "Tray" area of the taskbar from off-screen.

Wikipedia: Toast (computing)

I made a crappy myToast.au3 that just uses a WS_POPUP with a "border" (if you can call it a border :) ) without _WinAnimate

But it does support a user-defined window...

#cs
TITLE
    TOAST CUSTOM
AUTHOR
    Crash Daemonicus
VERSION
    1.59
    
#ce
Global $temp_ToastForm, $temp_ToastBox
Func ToastWin_Create($text,$x,$y,$w=100,$h=100,$Wrap=True, $Border=0x00FF00,$Back=0x000000)
    Global $temp_ToastForm, $temp_ToastBox
    $text=' '&StringReplace($text,@CRLF,' '&@CRLF)
    #Region ### START Koda GUI section ### Form=form.kxf
    $Form = GUICreate("CD_TOASTWIN", 100, 100, $x, $y, $WS_POPUP,$WS_EX_TOPMOST+$WS_EX_TOOLWINDOW)
    GUISetOnEvent($GUI_EVENT_CLOSE,"ToastWin_DisposeAuto",$Form)
    GUISetBkColor($Border)
    $Style=$SS_LEFTNOWORDWRAP
    If $Wrap Then $Style=$SS_LEFT
    $Label = GUICtrlCreateLabel($text, 1, 1, 100-2, 100-2,$Style)
    GUICtrlSetResizing (-1, 2+4+32+64)
    GUICtrlSetColor(-1, $Border)
    GUICtrlSetBkColor(-1, $Back)
    GUICtrlSetOnEvent($Label,"ToastWin_DisposeAuto")
    #EndRegion ### END Koda GUI section ###
    GUISetState(@SW_HIDE,$Form)
    ToastWin_Size($Form,$w,$h)
    $temp_ToastBox=$Label
    $temp_ToastForm=$Form
    Return $Form
EndFunc
Func ToastWin_Set($ToastGUI,$CloseCtrl=-1)
    ;For a custom GUI - this just sets information for the Close event ( ToastWin_DisposeAuto )
    ;   ToastGUI is the handle returned by GUICreate
    ;   CloseCtrl is the controlID of a control on the ToastGUI
    ;      |- - to be used as a Click-To-Close control.
    Global $temp_ToastForm
    $temp_ToastForm=$ToastGUI
    GUISetOnEvent($GUI_EVENT_CLOSE,"ToastWin_DisposeAuto",$ToastGUI)
    If $CloseCtrl<>-1 Then
        GUICtrlSetOnEvent($CloseCtrl,"ToastWin_DisposeAuto")
    EndIf
    Return $ToastGUI
EndFunc
Func ToastWin_Show($Toast,$show=True)
    If WinExists($Toast)=0 Then Return
    If $show Then
        GUISetState(@SW_SHOW,$Toast)
    Else
        GUISetState(@SW_HIDE,$Toast)
    EndIf
EndFunc
Func ToastWin_PrepFade($Toast)
    If WinExists($Toast)=0 Then Return
    WinSetTrans($Toast,'',0)
    GUISetState(@SW_SHOW,$Toast)
EndFunc
Func ToastWin_Fade($Toast,$start=0,$end=255,$speed=50,$spdel=50)
    If WinExists($Toast)=0 Then Return
    WinSetTrans($Toast,'',$start)
    If $end<$start Then $speed*=-1
    For $i=$start To $end Step $speed ; there's no need to use acceleration with fades so I'll keep the for loop (see the do-until's below)
        WinSetTrans($Toast,'',$i)
        sleep($spdel)
    Next
    WinSetTrans($Toast,'',$end)
EndFunc
Func ToastWin_OpenOut($Toast,$start=0,$end=255,$speed=1,$spdel=50)
    If WinExists($Toast)=0 Then Return
    $ap=WinGetPos($Toast,'')
    WinMove($Toast,'',$ap[0],$ap[1],$start,$ap[3])
    $i=$start
    If $end<$start Then $speed*=-1
    $ii=$speed
    Do
        WinMove($Toast,'',$ap[0],$ap[1],$i,$ap[3])
        $ii*=2
        $i+=$ii
        Sleep($spdel)
    Until ($end<$start and $i<=$end) Or ($end>$start and $i>=$end)
    WinMove($Toast,'',$ap[0],$ap[1],$end,$ap[3])
EndFunc
Func ToastWin_OpenDown($Toast,$start=0,$end=255,$speed=1,$spdel=50)
    If WinExists($Toast)=0 Then Return
    $ap=WinGetPos($Toast,'')
    WinMove($Toast,'',$ap[0],$ap[1],$ap[2],$start)
    $i=$start
    If $end<$start Then $speed*=-1
    $ii=$speed
    Do
        WinMove($Toast,'',$ap[0],$ap[1],$ap[2],$i)
        $ii*=2
        $i+=$ii
        Sleep($spdel)
    Until ($end<$start and $i<=$end) Or ($end>$start and $i>=$end)
    WinMove($Toast,'',$ap[0],$ap[1],$ap[2],$end)
EndFunc
Func ToastWin_SlideOut($Toast,$start=0,$end=255,$speed=1,$spdel=50)
    If WinExists($Toast)=0 Then Return
    $ap=WinGetPos($Toast,'')
    WinMove($Toast,'',$start,$ap[1])
    $i=$start
    If $end<$start Then $speed*=-1
    $ii=$speed
    Do
        WinMove($Toast,'',$i,$ap[1])
        $ii*=2
        $i+=$ii
        Sleep($spdel)
    Until ($end<$start and $i<=$end) Or ($end>$start and $i>=$end)
    WinMove($Toast,'',$end,$ap[1])
EndFunc
Func ToastWin_SlideDown($Toast,$start=0,$end=255,$speed=1,$spdel=50)
    If WinExists($Toast)=0 Then Return
    $ap=WinGetPos($Toast,'')
    WinMove($Toast,'',$ap[0],$start)
    $i=$start
    If $end<$start Then $speed*=-1
    $ii=$speed
    Do
        WinMove($Toast,'',$ap[0],$i)
        $ii*=2
        $i+=$ii
        Sleep($spdel)
    Until ($end<$start and $i<=$end) Or ($end>$start and $i>=$end)
    WinMove($Toast,'',$ap[0],$end)
EndFunc
Func ToastWin_Explode($Toast,$speed=40,$spdel=20)
    If WinExists($Toast)=0 Then Return
    $ap=WinGetPos($Toast,'')
    $trans=255
    For $i=0 To 255
        WinSetTrans($Toast,'',$trans)
        WinMove($Toast,'',$ap[0],$ap[1],$ap[2],$ap[3])
        $trans-=$speed
        $ap[2]+=$speed
        $ap[3]+=$speed
        If $trans<0 Then ExitLoop
        sleep($spdel)
    Next
EndFunc
Func ToastWin_Move($Toast,$x=-1,$y=-1)
    If WinExists($Toast)=0 Then Return
    $ap=WinGetPos($Toast,'')
    If $x=-1 Then $x=$ap[0]
    If $y=-1 Then $y=$ap[1]
    WinMove($Toast,'',$x,$y)
EndFunc
Func ToastWin_Size($Toast,$w=-1,$h=-1)
    If WinExists($Toast)=0 Then Return
    $ap=WinGetPos($Toast,'')
    If $w=-1 Then $w=$ap[2]
    If $h=-1 Then $h=$ap[3]
    WinMove($Toast,'',$ap[0],$ap[1],$w,$h)
EndFunc
Func ToastWin_DisposeAuto()
    ;just here for the close event
    Global $temp_ToastForm
    ToastWin_Explode($temp_ToastForm,40,20)
    GUIDelete($temp_ToastForm)
EndFunc
Func ToastWin_Sleep($Toast,$i,$spdel=50)
    ;normal Sleep, but taking into account Toast Existance
    ;This allows the Toast idle to terminate if the Toast is Closed
    If WinExists($Toast)=0 Then Return
    While WinExists($Toast)=1 And $i>$spdel
        Sleep($spdel)
        $i-=$spdel
    WEnd
    If WinExists($Toast)=1 And $i>0 Then Sleep($i)
EndFunc
Edited by crashdemons

My Projects - WindowDarken (Darken except the active window) Yahsmosis Chat Client (Discontinued) StarShooter Game (Red alert! All hands to battlestations!) YMSG Protocol Support (Discontinued) Circular Keyboard and OSK example. (aka Iris KB) Target Screensaver Drive Toolbar Thingy Rollup Pro (Minimize-to-Titlebar & More!) 2D Launcher physics example Ascii Screenshot AutoIt3 Quine Example ("Is a Quine" is a Quine.) USB Lock (Another system keydrive - with a toast.)

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