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cursor in my GUI


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Hi! Im making some little and simple game engine but I'm having problems with setting my own pointer, using GUISetCursor giving me only 15 system cursors, I have also tried using _WinAPI_SetCursor but this function have to be called whole time (in main loop), but im having maaaany of loops and my cursor is blinking. Is there any func/way/trick for having my own cursor without blinking ? :) Thx for any help !

p.s-im giving little PrintScreen from Alfa build of game:

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Edited by Uriziel01
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