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Reverse pixel checksum?


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  • 4 weeks later...

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Does any one know if it is possible?

and does anyone know exactly how PixelChecksum calculates the sum?

The checksum is nothing more than a hash using the pixels in the area you define. This is a unique number and is only meant for comparison,

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And I'd like to mention that a pixel checksum for the same unaltered area isn't always the same. Not sure why...

Sounds unlikely to me. Can you demonstrate that?
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If that would be the case then PixelCheckSum would be pointless since it would be impossible to detect visual changes which is precisely the purpose of this function... I wonder what he meant.

About the topic, I think the thread creator should explain what he's trying to do because there's probably other ways around to what he wants... but reversing a checksum to a pixel area is obviously far from his solution since it's impossible.

To explain.. it's like I'm giving you the number "4" and you must tell me what were the numbers used for the addition ... 1+3 ? 1+2+2 ? 1+1+1+1 ? 2+2 ? 2+1+1 ? 3+1 ?

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