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CreateTextRgn


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How do I clear the floating text without killing the script or just hiding the windows. I wanted to use this as part of another script, where it runs 24/7 on a PC and updates information on the screen. But I can't get the "foo" part to clear.

#include <GUIConstants.au3>

$hwnd = GUICreate("Text Region",@DesktopWidth,60,0,@DesktopHeight - 100,$WS_POPUP,BitOR($WS_EX_TOPMOST,$WS_EX_TOOLWINDOW))
GUISetBkColor(0xFF0000)

$rgn = CreateTextRgn($hwnd,"Foo",60,"Arial",1000)
SetWindowRgn($hwnd,$rgn)
GUISetState()

Sleep(5000)
; HOW CAN I CLEAR THE FIRST ONE HERE?
; eg: WinClose($hwnd)

$hwnd = GUICreate("Text Region",@DesktopWidth,60,0,@DesktopHeight - 100,$WS_POPUP,BitOR($WS_EX_TOPMOST,$WS_EX_TOOLWINDOW))
GUISetBkColor(0xFF0000)

$rgn = CreateTextRgn($hwnd,"Bar",60,"Arial",1000)
SetWindowRgn($hwnd,$rgn)
GUISetState()

Sleep(5000)



Func SetWindowRgn($h_win, $rgn)
    DllCall("user32.dll", "long", "SetWindowRgn", "hwnd", $h_win, "long", $rgn, "int", 1)
EndFunc

Func CreateTextRgn(ByRef $CTR_hwnd,$CTR_Text,$CTR_height,$CTR_font="Microsoft Sans Serif",$CTR_weight=1000)
    Local Const $ANSI_CHARSET = 0
    Local Const $OUT_CHARACTER_PRECIS = 2
    Local Const $CLIP_DEFAULT_PRECIS = 0
    Local Const $PROOF_QUALITY = 2
    Local Const $FIXED_PITCH = 1
    Local Const $RGN_XOR = 3
    
    If $CTR_font = "" Then $CTR_font = "Microsoft Sans Serif"
    If $CTR_weight = -1 Then $CTR_weight = 1000
    Local $gdi_dll = DLLOpen("gdi32.dll")
    Global $CTR_hDC= DLLCall("user32.dll","int","GetDC","hwnd",$CTR_hwnd)
    Local $CTR_hMyFont = DLLCall($gdi_dll,"hwnd","CreateFont","int",$CTR_height,"int",0,"int",0,"int",0, _
                "int",$CTR_weight,"int",0,"int",0,"int",0,"int",$ANSI_CHARSET,"int",$OUT_CHARACTER_PRECIS, _
                "int",$CLIP_DEFAULT_PRECIS,"int",$PROOF_QUALITY,"int",$FIXED_PITCH,"str",$CTR_font )
    Local $CTR_hOldFont = DLLCall($gdi_dll,"hwnd","SelectObject","int",$CTR_hDC[0],"hwnd",$CTR_hMyFont[0])
    DLLCall($gdi_dll,"int","BeginPath","int",$CTR_hDC[0])
    DLLCall($gdi_dll,"int","TextOut","int",$CTR_hDC[0],"int",0,"int",0,"str",$CTR_Text,"int",StringLen($CTR_Text))
    DLLCall($gdi_dll,"int","EndPath","int",$CTR_hDC[0])
    Local $CTR_hRgn1 = DLLCall($gdi_dll,"hwnd","PathToRegion","int",$CTR_hDC[0])
    Local $CTR_rc = DLLStructCreate("int;int;int;int")
    DLLCall($gdi_dll,"int","GetRgnBox","hwnd",$CTR_hRgn1[0],"ptr",DllStructGetPtr($CTR_rc))
    Local $CTR_hRgn2 = DLLCall($gdi_dll,"hwnd","CreateRectRgnIndirect","ptr",DllStructGetPtr($CTR_rc))
    DLLCall($gdi_dll,"int","CombineRgn","hwnd",$CTR_hRgn2[0],"hwnd",$CTR_hRgn2[0],"hwnd",$CTR_hRgn1[0],"int",$RGN_XOR)
    DLLCall($gdi_dll,"int","DeleteObject","hwnd",$CTR_hRgn1[0])
    DLLCall("user32.dll","int","ReleaseDC","hwnd",$CTR_hwnd,"int",$CTR_hDC[0])
    DLLCall($gdi_dll,"int","SelectObject","int",$CTR_hDC[0],"hwnd",$CTR_hOldFont[0])
    DLLClose($gdi_dll)
    Return $CTR_hRgn2[0]
EndFunc
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No need to keep creating new windows:

#include <GUIConstants.au3>

Global $avArray[5] = ["This", "is", "just", "a", "test!"], $bVisible = False

$hwnd = GUICreate("Text Region",@DesktopWidth,60,0,@DesktopHeight - 100,$WS_POPUP,BitOR($WS_EX_TOPMOST,$WS_EX_TOOLWINDOW))
GUISetBkColor(0xFF0000)

Sleep(250)

For $i = 1 To 5
    For $n = 0 To 4
        $rgn = CreateTextRgn($hwnd, $avArray[$n], 60, "Arial", 1000)
        SetWindowRgn($hwnd,$rgn)
        If Not $bVisible Then
            GUISetState()
            $bVisible = True
        EndIf
        Sleep(150)
    Next
    Sleep(100)
Next

Func SetWindowRgn($h_win, $rgn)
    DllCall("user32.dll", "int", "RedrawWindow", "hwnd", $h_win, "ptr", 0, "long", $rgn, "uint", 0x04)
    DllCall("user32.dll", "long", "SetWindowRgn", "hwnd", $h_win, "long", $rgn, "int", 1)
EndFunc

Func CreateTextRgn(ByRef $CTR_hwnd,$CTR_Text,$CTR_height,$CTR_font="Microsoft Sans Serif",$CTR_weight=1000)
    Local Const $ANSI_CHARSET = 0
    Local Const $OUT_CHARACTER_PRECIS = 2
    Local Const $CLIP_DEFAULT_PRECIS = 0
    Local Const $PROOF_QUALITY = 2
    Local Const $FIXED_PITCH = 1
    Local Const $RGN_XOR = 3
   
    If $CTR_font = "" Then $CTR_font = "Microsoft Sans Serif"
    If $CTR_weight = -1 Then $CTR_weight = 1000
    Local $gdi_dll = DLLOpen("gdi32.dll")
    Global $CTR_hDC= DLLCall("user32.dll","int","GetDC","hwnd",$CTR_hwnd)
    Local $CTR_hMyFont = DLLCall($gdi_dll,"hwnd","CreateFont","int",$CTR_height,"int",0,"int",0,"int",0, _
                "int",$CTR_weight,"int",0,"int",0,"int",0,"int",$ANSI_CHARSET,"int",$OUT_CHARACTER_PRECIS, _
                "int",$CLIP_DEFAULT_PRECIS,"int",$PROOF_QUALITY,"int",$FIXED_PITCH,"str",$CTR_font )
    Local $CTR_hOldFont = DLLCall($gdi_dll,"hwnd","SelectObject","int",$CTR_hDC[0],"hwnd",$CTR_hMyFont[0])
    DLLCall($gdi_dll,"int","BeginPath","int",$CTR_hDC[0])
    DLLCall($gdi_dll,"int","TextOut","int",$CTR_hDC[0],"int",0,"int",0,"str",$CTR_Text,"int",StringLen($CTR_Text))
    DLLCall($gdi_dll,"int","EndPath","int",$CTR_hDC[0])
    Local $CTR_hRgn1 = DLLCall($gdi_dll,"hwnd","PathToRegion","int",$CTR_hDC[0])
    Local $CTR_rc = DLLStructCreate("int;int;int;int")
    DLLCall($gdi_dll,"int","GetRgnBox","hwnd",$CTR_hRgn1[0],"ptr",DllStructGetPtr($CTR_rc))
    Local $CTR_hRgn2 = DLLCall($gdi_dll,"hwnd","CreateRectRgnIndirect","ptr",DllStructGetPtr($CTR_rc))
    DLLCall($gdi_dll,"int","CombineRgn","hwnd",$CTR_hRgn2[0],"hwnd",$CTR_hRgn2[0],"hwnd",$CTR_hRgn1[0],"int",$RGN_XOR)
    DLLCall($gdi_dll,"int","DeleteObject","hwnd",$CTR_hRgn1[0])
    DLLCall("user32.dll","int","ReleaseDC","hwnd",$CTR_hwnd,"int",$CTR_hDC[0])
    DLLCall($gdi_dll,"int","SelectObject","int",$CTR_hDC[0],"hwnd",$CTR_hOldFont[0])
    DLLClose($gdi_dll)
    Return $CTR_hRgn2[0]
EndFunc

Edit:

Forgot to give the function reference: http://msdn2.microsoft.com/en-us/library/m...900(VS.85).aspx

Edited by SmOke_N

Common sense plays a role in the basics of understanding AutoIt... If you're lacking in that, do us all a favor, and step away from the computer.

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