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Maximized child window can be moved


momar33
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If you run the code below and maximize the child window, you'll notice that while it is maximized, you can still move the window by dragging the title bar.

How can i prevent the child window from moving?

Keep in mind that i want to keep the restore, minimize, and close buttons on the child.

;-------------------------Includes--------------------------------------------

#include <GUIConstants.au3>
#Include <GuiListView.au3>
#Include <GuiComboBox.au3>
;#include "ADO.au3"
;#include "Variables.au3"

;-------------------------Options--------------------------------------------

;Opt("MustDeclareVars"  , 1)
Opt("GUIOnEventMode"   , 1)  
Opt("WinSearchChildren", 1)

Global $openWindows[1]
Global $child[100]
Global $numChildGuis
Global $spellEdit
Global $first_SpellbookComboEvent = 0

;----------Parent Window Dimensions----------
Local $parentWidth   = 1000                 
Local $parentHeight  = 600
Local $parentLeft    = -1
Local $parentTop     = -1

;----------Tool Bar Dimensions---------------
Local $toolBarWidth  = $parentWidth
Local $toolBarHeight = 30
Local $toolBarLeft   = 0
Local $toolBarTop    = 0

;----------Main Window Dimensions------------
Local $mainWidth     = $parentWidth
Local $mainHeight    = $parentHeight - 50
Local $mainLeft      = 0
Local $mainTop       = $toolBarHeight

;-------------------------Gui Creation--------------------------------------------

;Create the "parent" container window
$parentGui = GUICreate("Spell Inventory", $parentWidth, $parentHeight, $parentLeft, $parentTop, $WS_OVERLAPPEDWINDOW)
$openWindows[0] = "Spell Inventory"

;Create Events for $parentGui
GUISetOnEvent($GUI_EVENT_CLOSE,    "_Exit")
GUISetOnEvent($GUI_EVENT_RESIZED,  "_UpdateChildGui")
GUISetOnEvent($GUI_EVENT_MAXIMIZE, "_UpdateChildGui")
GUISetOnEvent($GUI_EVENT_RESTORE,  "_UpdateChildGui")

;Create the Menu bar
;-----File Menu-----
Global $fileMenu      = GuiCtrlCreateMenu     ("File")
Global $importMI      = GuiCtrlCreateMenuitem ("Import File",           $filemenu)
Global $separator     = GuiCtrlCreateMenuitem ("",                      $filemenu)
Global $ppOptionsMenu = GuiCtrlCreateMenu     ("Print Preview Options", $filemenu)
Global $separator     = GuiCtrlCreateMenuitem ("",                      $filemenu)
Global $exitMI        = GuiCtrlCreateMenuitem ("Exit",                  $filemenu)

;-----Tools Menu-----
Global $toolsMenu          = GuiCtrlCreateMenu     ("Tools")
Global $manageSpellbooksMI = GuiCtrlCreateMenuitem ("Manage Spellbooks", $toolsMenu)
Global $manageSchoolsMI    = GuiCtrlCreateMenuitem ("Manage Schools",    $toolsMenu)
Global $manageSpellsMI     = GuiCtrlCreateMenuitem ("Manage Spells",     $toolsMenu)
Global $separator          = GuiCtrlCreateMenuitem ("",                  $toolsMenu)
Global $manageScrollsMI    = GuiCtrlCreateMenuitem ("Manage Scrolls",    $toolsMenu)
Global $separator          = GuiCtrlCreateMenuitem ("",                  $toolsMenu)
Global $searchMI           = GuiCtrlCreateMenuitem ("Search",            $toolsMenu)

;-----Window Menu-----
Global $windowMenu = GuiCtrlCreateMenu     ("Window")
Global $tileMI     = GuiCtrlCreateMenuitem ("Tile",    $windowMenu)
Global $separator  = GuiCtrlCreateMenuitem ("",        $windowMenu)
Global $cascadeMI  = GuiCtrlCreateMenuitem ("Cascade", $windowMenu)

;-----About Menu-----
Global $aboutMenu    = GuiCtrlCreateMenu     ("About")
Global $helpTopicsMI = GuiCtrlCreateMenuitem ("Help Topics", $aboutMenu)
Global $separator    = GuiCtrlCreateMenuitem ("",            $aboutMenu)
Global $aboutMI      = GuiCtrlCreateMenuitem ("About SI",    $aboutMenu)

_CreateToolbar()

$mainGui = GUICreate("mainGui", $mainWidth, $mainHeight, 0, 30, $WS_CHILD, Default, $parentGui)
GUISetBkColor (0x888888)
GUISetState()

GUISetState(@SW_SHOW, $parentGui)

 if $numChildGuis < 100 then        
    $child[$numChildGuis] = GUICreate(" Spellbook", 600, 420, 100 + $numChildGuis * 5, 0 + $numChildGuis * 5, $WS_OVERLAPPEDWINDOW, Default, $mainGui)
    DllCall("user32.dll", "int", "SetParent", "hwnd", WinGetHandle($child[$numChildGuis]), "hwnd", WinGetHandle($mainGui))
    GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")
    ;;GUISetOnEvent($GUI_EVENT_DROPPED, "Drop")
    $numChildGuis = $numChildGuis + 1
EndIf
GUISetState()

;-------------------------Main Loop--------------------------------------------

While 1
    Sleep(10)
Wend

;-------------------------Functions--------------------------------------------

Func _Exit()
    If @GUI_WINHANDLE = $parentGui Then
        Exit
    ElseIf @GUI_WINHANDLE =  WinGetHandle($child[$numChildGuis]) Then
        GUISwitch(WinGetHandle($child[$numChildGuis]))
        _ArrayDelete($openWindows, _ArraySearch($openWindows, WinGetTitle($child[$numChildGuis])))
        GuiDelete()
        WinActivate("Spell Inventory")
    EndIf
EndFunc

Func _UpdateChildGui()
    Local $state, $array
    
    GUISetState (@SW_LOCK, $child[1])
    
    $array = WinGetPos($parentGui)
    WinMove($mainGui, '',  0, 30, ($array[2]-8), ($array[3]-84))
    ConsoleWrite("--"&$child[0]&@CR)
    If $child[0] <> 0 then
        For $i = 0 to $numChildGuis-1 step 1
            ConsoleWrite("----"&$i&@CR)
            $state = WinGetState($child[$i])
            If BitAnd($state, 32) Then  
                WinMove($child[$i], '',  -4, -4, $array[2], ($array[3]-76))
            EndIf
        Next
    EndIf
EndFunc

Func _CreateToolbar()
;~  Local $spellBooksArray = _GetSpellBookList()
    Local $toolbar = GUICreate("toolbar", $toolBarWidth, $toolBarHeight, $toolBarLeft, $toolBarTop, $WS_CHILD , Default, $parentGui)
    
    $spellBooksCombo = GUICtrlCreateCombo ("", 5, 5, 120, 20, $CBS_DROPDOWN)
    ;GUICtrlSetOnEvent(-1, "_SpellbookComboEvent")
    GUICtrlSetData(-1,"Select Spellbook", "Select Spellbook")
    _GUICtrlComboBox_DeleteString($spellBooksCombo, 0)
    
;~  For $SB = 1 to $spellBooksArray[0] Step 1
;~      GUICtrlSetData($spellBooksCombo, $spellBooksArray[$SB])
;~  Next
    
    
;~  Global $viewSpell = GUICtrlCreateButton ("Spell", 120,0,50,20)
;~  GUICtrlSetOnEvent(-1, "_Create_VeiwSpell_Window")
    ;Global $testLabel = GUICtrlCreateLabel("khlskj", 170, 0, 100, 20)
    ;GUICtrlSetData(-1, GUICtrlRead($spellBooksCombo))
    GUISetState ()
EndFunc
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If you run the code below and maximize the child window, you'll notice that while it is maximized, you can still move the window by dragging the title bar.

How can i prevent the child window from moving?

Keep in mind that i want to keep the restore, minimize, and close buttons on the child.

;-------------------------Includes--------------------------------------------

#include <GUIConstants.au3>
#Include <GuiListView.au3>
#Include <GuiComboBox.au3>
;#include "ADO.au3"
;#include "Variables.au3"

;-------------------------Options--------------------------------------------

;Opt("MustDeclareVars"  , 1)
Opt("GUIOnEventMode"   , 1)  
Opt("WinSearchChildren", 1)

Global $openWindows[1]
Global $child[100]
Global $numChildGuis
Global $spellEdit
Global $first_SpellbookComboEvent = 0

;----------Parent Window Dimensions----------
Local $parentWidth   = 1000                 
Local $parentHeight  = 600
Local $parentLeft    = -1
Local $parentTop     = -1

;----------Tool Bar Dimensions---------------
Local $toolBarWidth  = $parentWidth
Local $toolBarHeight = 30
Local $toolBarLeft   = 0
Local $toolBarTop    = 0

;----------Main Window Dimensions------------
Local $mainWidth     = $parentWidth
Local $mainHeight    = $parentHeight - 50
Local $mainLeft      = 0
Local $mainTop       = $toolBarHeight

;-------------------------Gui Creation--------------------------------------------

;Create the "parent" container window
$parentGui = GUICreate("Spell Inventory", $parentWidth, $parentHeight, $parentLeft, $parentTop, $WS_OVERLAPPEDWINDOW)
$openWindows[0] = "Spell Inventory"

;Create Events for $parentGui
GUISetOnEvent($GUI_EVENT_CLOSE,    "_Exit")
GUISetOnEvent($GUI_EVENT_RESIZED,  "_UpdateChildGui")
GUISetOnEvent($GUI_EVENT_MAXIMIZE, "_UpdateChildGui")
GUISetOnEvent($GUI_EVENT_RESTORE,  "_UpdateChildGui")

;Create the Menu bar
;-----File Menu-----
Global $fileMenu      = GuiCtrlCreateMenu     ("File")
Global $importMI      = GuiCtrlCreateMenuitem ("Import File",           $filemenu)
Global $separator     = GuiCtrlCreateMenuitem ("",                      $filemenu)
Global $ppOptionsMenu = GuiCtrlCreateMenu     ("Print Preview Options", $filemenu)
Global $separator     = GuiCtrlCreateMenuitem ("",                      $filemenu)
Global $exitMI        = GuiCtrlCreateMenuitem ("Exit",                  $filemenu)

;-----Tools Menu-----
Global $toolsMenu          = GuiCtrlCreateMenu     ("Tools")
Global $manageSpellbooksMI = GuiCtrlCreateMenuitem ("Manage Spellbooks", $toolsMenu)
Global $manageSchoolsMI    = GuiCtrlCreateMenuitem ("Manage Schools",    $toolsMenu)
Global $manageSpellsMI     = GuiCtrlCreateMenuitem ("Manage Spells",     $toolsMenu)
Global $separator          = GuiCtrlCreateMenuitem ("",                  $toolsMenu)
Global $manageScrollsMI    = GuiCtrlCreateMenuitem ("Manage Scrolls",    $toolsMenu)
Global $separator          = GuiCtrlCreateMenuitem ("",                  $toolsMenu)
Global $searchMI           = GuiCtrlCreateMenuitem ("Search",            $toolsMenu)

;-----Window Menu-----
Global $windowMenu = GuiCtrlCreateMenu     ("Window")
Global $tileMI     = GuiCtrlCreateMenuitem ("Tile",    $windowMenu)
Global $separator  = GuiCtrlCreateMenuitem ("",        $windowMenu)
Global $cascadeMI  = GuiCtrlCreateMenuitem ("Cascade", $windowMenu)

;-----About Menu-----
Global $aboutMenu    = GuiCtrlCreateMenu     ("About")
Global $helpTopicsMI = GuiCtrlCreateMenuitem ("Help Topics", $aboutMenu)
Global $separator    = GuiCtrlCreateMenuitem ("",            $aboutMenu)
Global $aboutMI      = GuiCtrlCreateMenuitem ("About SI",    $aboutMenu)

_CreateToolbar()

$mainGui = GUICreate("mainGui", $mainWidth, $mainHeight, 0, 30, $WS_CHILD, Default, $parentGui)
GUISetBkColor (0x888888)
GUISetState()

GUISetState(@SW_SHOW, $parentGui)

 if $numChildGuis < 100 then        
    $child[$numChildGuis] = GUICreate(" Spellbook", 600, 420, 100 + $numChildGuis * 5, 0 + $numChildGuis * 5, $WS_OVERLAPPEDWINDOW, Default, $mainGui)
    DllCall("user32.dll", "int", "SetParent", "hwnd", WinGetHandle($child[$numChildGuis]), "hwnd", WinGetHandle($mainGui))
    GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")
    ;;GUISetOnEvent($GUI_EVENT_DROPPED, "Drop")
    $numChildGuis = $numChildGuis + 1
EndIf
GUISetState()

;-------------------------Main Loop--------------------------------------------

While 1
    Sleep(10)
Wend

;-------------------------Functions--------------------------------------------

Func _Exit()
    If @GUI_WINHANDLE = $parentGui Then
        Exit
    ElseIf @GUI_WINHANDLE =  WinGetHandle($child[$numChildGuis]) Then
        GUISwitch(WinGetHandle($child[$numChildGuis]))
        _ArrayDelete($openWindows, _ArraySearch($openWindows, WinGetTitle($child[$numChildGuis])))
        GuiDelete()
        WinActivate("Spell Inventory")
    EndIf
EndFunc

Func _UpdateChildGui()
    Local $state, $array
    
    GUISetState (@SW_LOCK, $child[1])
    
    $array = WinGetPos($parentGui)
    WinMove($mainGui, '',  0, 30, ($array[2]-8), ($array[3]-84))
    ConsoleWrite("--"&$child[0]&@CR)
    If $child[0] <> 0 then
        For $i = 0 to $numChildGuis-1 step 1
            ConsoleWrite("----"&$i&@CR)
            $state = WinGetState($child[$i])
            If BitAnd($state, 32) Then  
                WinMove($child[$i], '',  -4, -4, $array[2], ($array[3]-76))
            EndIf
        Next
    EndIf
EndFunc

Func _CreateToolbar()
;~  Local $spellBooksArray = _GetSpellBookList()
    Local $toolbar = GUICreate("toolbar", $toolBarWidth, $toolBarHeight, $toolBarLeft, $toolBarTop, $WS_CHILD , Default, $parentGui)
    
    $spellBooksCombo = GUICtrlCreateCombo ("", 5, 5, 120, 20, $CBS_DROPDOWN)
    ;GUICtrlSetOnEvent(-1, "_SpellbookComboEvent")
    GUICtrlSetData(-1,"Select Spellbook", "Select Spellbook")
    _GUICtrlComboBox_DeleteString($spellBooksCombo, 0)
    
;~  For $SB = 1 to $spellBooksArray[0] Step 1
;~      GUICtrlSetData($spellBooksCombo, $spellBooksArray[$SB])
;~  Next
    
    
;~  Global $viewSpell = GUICtrlCreateButton ("Spell", 120,0,50,20)
;~  GUICtrlSetOnEvent(-1, "_Create_VeiwSpell_Window")
    ;Global $testLabel = GUICtrlCreateLabel("khlskj", 170, 0, 100, 20)
    ;GUICtrlSetData(-1, GUICtrlRead($spellBooksCombo))
    GUISetState ()
EndFunc

This doesn't stop resizing, just moving

;-------------------------Includes--------------------------------------------

#include <GUIConstants.au3>
#include <GuiListView.au3>
#include <GuiComboBox.au3>
;#include "ADO.au3"
;#include "Variables.au3"

;-------------------------Options--------------------------------------------

;Opt("MustDeclareVars"  , 1)
Opt("GUIOnEventMode", 1)
Opt("WinSearchChildren", 1)

Global $openWindows[1]
Global $child[100]
Global $numChildGuis
Global $spellEdit
Global $first_SpellbookComboEvent = 0

;----------Parent Window Dimensions----------
Local $parentWidth = 1000
Local $parentHeight = 600
Local $parentLeft = -1
Local $parentTop = -1

;----------Tool Bar Dimensions---------------
Local $toolBarWidth = $parentWidth
Local $toolBarHeight = 30
Local $toolBarLeft = 0
Local $toolBarTop = 0

;----------Main Window Dimensions------------
Local $mainWidth = $parentWidth
Local $mainHeight = $parentHeight - 50
Local $mainLeft = 0
Local $mainTop = $toolBarHeight

;-------------------------Gui Creation--------------------------------------------

;Create the "parent" container window
$parentGui = GUICreate("Spell Inventory", $parentWidth, $parentHeight, $parentLeft, $parentTop, $WS_OVERLAPPEDWINDOW)
$openWindows[0] = "Spell Inventory"

;Create Events for $parentGui
GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")
GUISetOnEvent($GUI_EVENT_RESIZED, "_UpdateChildGui")
GUISetOnEvent($GUI_EVENT_MAXIMIZE, "_UpdateChildGui")
GUISetOnEvent($GUI_EVENT_RESTORE, "_UpdateChildGui")

;Create the Menu bar
;-----File Menu-----
Global $fileMenu = GUICtrlCreateMenu("File")
Global $importMI = GUICtrlCreateMenuItem("Import File", $fileMenu)
Global $separator = GUICtrlCreateMenuItem("", $fileMenu)
Global $ppOptionsMenu = GUICtrlCreateMenu("Print Preview Options", $fileMenu)
Global $separator = GUICtrlCreateMenuItem("", $fileMenu)
Global $exitMI = GUICtrlCreateMenuItem("Exit", $fileMenu)

;-----Tools Menu-----
Global $toolsMenu = GUICtrlCreateMenu("Tools")
Global $manageSpellbooksMI = GUICtrlCreateMenuItem("Manage Spellbooks", $toolsMenu)
Global $manageSchoolsMI = GUICtrlCreateMenuItem("Manage Schools", $toolsMenu)
Global $manageSpellsMI = GUICtrlCreateMenuItem("Manage Spells", $toolsMenu)
Global $separator = GUICtrlCreateMenuItem("", $toolsMenu)
Global $manageScrollsMI = GUICtrlCreateMenuItem("Manage Scrolls", $toolsMenu)
Global $separator = GUICtrlCreateMenuItem("", $toolsMenu)
Global $searchMI = GUICtrlCreateMenuItem("Search", $toolsMenu)

;-----Window Menu-----
Global $windowMenu = GUICtrlCreateMenu("Window")
Global $tileMI = GUICtrlCreateMenuItem("Tile", $windowMenu)
Global $separator = GUICtrlCreateMenuItem("", $windowMenu)
Global $cascadeMI = GUICtrlCreateMenuItem("Cascade", $windowMenu)

;-----About Menu-----
Global $aboutMenu = GUICtrlCreateMenu("About")
Global $helpTopicsMI = GUICtrlCreateMenuItem("Help Topics", $aboutMenu)
Global $separator = GUICtrlCreateMenuItem("", $aboutMenu)
Global $aboutMI = GUICtrlCreateMenuItem("About SI", $aboutMenu)

_CreateToolbar()


$mainGui = GUICreate("mainGui", $mainWidth, $mainHeight, 0, 30, $WS_CHILD, Default, $parentGui)
GUISetBkColor(0x888888)

GUISetState()

GUISetState(@SW_SHOW, $parentGui)

If $numChildGuis < 100 Then
    $child[$numChildGuis] = GUICreate(" Spellbook", 600, 420, 100 + $numChildGuis * 5, 0 + $numChildGuis * 5, $WS_OVERLAPPEDWINDOW, Default, $mainGui)
    
    DllCall("user32.dll", "int", "SetParent", "hwnd", WinGetHandle($child[$numChildGuis]), "hwnd", WinGetHandle($mainGui))
    GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")
;;GUISetOnEvent($GUI_EVENT_DROPPED, "Drop")
    $numChildGuis = $numChildGuis + 1
EndIf
GUISetState()

;--------------------add to stop moving child
Const $SC_MOVE = 0xF010
GUIRegisterMsg($WM_SYSCOMMAND, "On_WM_SYSCOMMAND")

;-------------------------Main Loop--------------------------------------------

While 1
    Sleep(10)
WEnd

;-------------------------Functions--------------------------------------------

Func _Exit()
    If @GUI_WinHandle = $parentGui Then
        Exit
    ElseIf @GUI_WinHandle = WinGetHandle($child[$numChildGuis]) Then
        GUISwitch(WinGetHandle($child[$numChildGuis]))
        _ArrayDelete($openWindows, _ArraySearch($openWindows, WinGetTitle($child[$numChildGuis])))
        GUIDelete()
        WinActivate("Spell Inventory")
    EndIf
EndFunc  ;==>_Exit

Func _UpdateChildGui()
    Local $state, $array

    GUISetState(@SW_LOCK, $child[1])

    $array = WinGetPos($parentGui)
    WinMove($mainGui, '', 0, 30, ($array[2] - 8), ($array[3] - 84))
    ConsoleWrite("--" & $child[0] & @CR)
    If $child[0] <> 0 Then
        For $i = 0 To $numChildGuis - 1 Step 1
            ConsoleWrite("----" & $i & @CR)
            $state = WinGetState($child[$i])
            If BitAND($state, 32) Then
                WinMove($child[$i], '', -4, -4, $array[2], ($array[3] - 76))
            EndIf
        Next
    EndIf
EndFunc  ;==>_UpdateChildGui

Func _CreateToolbar()
;~  Local $spellBooksArray = _GetSpellBookList()
    Local $toolbar = GUICreate("toolbar", $toolBarWidth, $toolBarHeight, $toolBarLeft, $toolBarTop, $WS_CHILD, Default, $parentGui)

    $spellBooksCombo = GUICtrlCreateCombo("", 5, 5, 120, 20, $CBS_DROPDOWN)
;GUICtrlSetOnEvent(-1, "_SpellbookComboEvent")
    GUICtrlSetData(-1, "Select Spellbook", "Select Spellbook")
    _GUICtrlComboBox_DeleteString($spellBooksCombo, 0)

;~  For $SB = 1 to $spellBooksArray[0] Step 1
;~   GUICtrlSetData($spellBooksCombo, $spellBooksArray[$SB])
;~  Next


;~  Global $viewSpell = GUICtrlCreateButton ("Spell", 120,0,50,20)
;~  GUICtrlSetOnEvent(-1, "_Create_VeiwSpell_Window")
;Global $testLabel = GUICtrlCreateLabel("khlskj", 170, 0, 100, 20)
;GUICtrlSetData(-1, GUICtrlRead($spellBooksCombo))
    GUISetState()
EndFunc  ;==>_CreateToolbar

Func On_WM_SYSCOMMAND($hWnd, $Msg, $wParam, $lParam)
    If BitAND($wParam, 0xFFF0) = $SC_MOVE Then
      ;This is the only way I could think of to determine which window is being moved
        If WinGetHandle(WinGetTitle("","")) = $parentGui Then
            Return $GUI_RUNDEFMSG
        Else
            Return 0
        EndIf
    EndIf
    Return $GUI_RUNDEFMSG
EndFunc  ;==>On_WM_SYSCOMMAND
Serial port communications UDF Includes functions for binary transmission and reception.printing UDF Useful for graphs, forms, labels, reports etc.Add User Call Tips to SciTE for functions in UDFs not included with AutoIt and for your own scripts.Functions with parameters in OnEvent mode and for Hot Keys One function replaces GuiSetOnEvent, GuiCtrlSetOnEvent and HotKeySet.UDF IsConnected2 for notification of status of connected state of many urls or IPs, without slowing the script.
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Ok, now it doesn't move when it is not maximized.

I think i can solve this problem, but i need more information.

Could you add some comments to the "On_WM_SYSCOMMAND" function.

I am mostly wondering what this line does:

If BitAND($wParam, 0xFFF0) = $SC_MOVE Then

Thanks

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After messing around with the code for awhile i have a pretty good idea what the function is doing.

I have one question though.

Why did you use BitAND($wParam, 0xFFF0) instead of BitAND($wParam, 0xF010)?

From MSDN info on WM_SYSCOMMAND

In WM_SYSCOMMAND messages, the four low-order bits of the wParam parameter are used internally by the system. To obtain the correct result when testing the value of wParam, an application must combine the value 0xFFF0 with the wParam value by using the bitwise AND operator.

Serial port communications UDF Includes functions for binary transmission and reception.printing UDF Useful for graphs, forms, labels, reports etc.Add User Call Tips to SciTE for functions in UDFs not included with AutoIt and for your own scripts.Functions with parameters in OnEvent mode and for Hot Keys One function replaces GuiSetOnEvent, GuiCtrlSetOnEvent and HotKeySet.UDF IsConnected2 for notification of status of connected state of many urls or IPs, without slowing the script.
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