Insolence Posted December 24, 2004 Share Posted December 24, 2004 I made a program using it to send to my minimized game window, barely worked. Some letters wouldn't be capitalized, random letters would appear, strange stuff like that. I raised delays very high, still happens "I thoroughly disapprove of duels. If a man should challenge me, I would take him kindly and forgivingly by the hand and lead him to a quiet place and kill him." - Mark TwainPatient: "It hurts when I do $var_"Doctor: "Don't do $var_" - Lar. Link to comment Share on other sites More sharing options...
this-is-me Posted December 24, 2004 Share Posted December 24, 2004 ControlSend never sends shift, so letters are not caps. You REALLY need to search before posting useless questions. There is already a UDF called ControlSendPlus that fixes the caps problem. For random letters, probably same thing. (* would come out 8, etc.) Who else would I be? Link to comment Share on other sites More sharing options...
Insolence Posted December 24, 2004 Author Share Posted December 24, 2004 (edited) I apologize, I didn't think this was a common problem. I'll search next time. Edited December 24, 2004 by Insolence "I thoroughly disapprove of duels. If a man should challenge me, I would take him kindly and forgivingly by the hand and lead him to a quiet place and kill him." - Mark TwainPatient: "It hurts when I do $var_"Doctor: "Don't do $var_" - Lar. Link to comment Share on other sites More sharing options...
this-is-me Posted December 25, 2004 Share Posted December 25, 2004 No problem. Who else would I be? Link to comment Share on other sites More sharing options...
Administrators Jon Posted December 25, 2004 Administrators Share Posted December 25, 2004 ControlSend never sends shift, so letters are not caps.You REALLY need to search before posting useless questions. There is already a UDF called ControlSendPlus that fixes the caps problem. For random letters, probably same thing. (* would come out 8, etc.)Bit harsh. ControlSend is only unreliable for command prompts as that works differently to normal windows (seems to check physical states rather than accepting the keystroke messages). For normal windows ControlSend should be way more reliable than a normal Send - and yes it does send shift, ctrl, alt etc. A game will usually work by checking physical states and therefore will probably suffer the same problems as a command prompt window. Deployment Blog: https://www.autoitconsulting.com/site/blog/ SCCM SDK Programming: https://www.autoitconsulting.com/site/sccm-sdk/ Link to comment Share on other sites More sharing options...
this-is-me Posted December 25, 2004 Share Posted December 25, 2004 Thanks for clarifying for me. Who else would I be? Link to comment Share on other sites More sharing options...
trids Posted January 11, 2005 Share Posted January 11, 2005 ControlSend is only unreliable for command prompts as that works differently to normal windows (seems to check physical states rather than accepting the keystroke messages). For normal windows ControlSend should be way more reliable than a normal Send - and yes it does send shift, ctrl, alt etc.<{POST_SNAPBACK}>Now that would be very useful to find in the helpfile Link to comment Share on other sites More sharing options...
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