kuhasu Posted May 4, 2008 Share Posted May 4, 2008 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=316 Y=128 0 0 0 0 0 0 0 0 0 0 1 X=316 Y=128 0 0 0 0 0 0 0 0 0 0 1 X=316 Y=128 0 0 0 0 0 0 0 0 0 0 1 X=316 Y=128 0 0 0 0 0 0 0 0 0 0 1 X=316 Y=128 0 0 0 0 0 0 0 0 0 0 1 X=315 Y=129 0 0 0 0 0 0 0 0 0 0 1 X=320 Y=132 0 0 0 0 0 0 0 0 0 0 1 X=320 Y=132 0 0 0 0 0 0 0 0 0 0 1 X=320 Y=132 0 0 0 0 0 0 0 0 0 0 1 X=320 Y=132 0 0 0 0 0 0 0 0 0 0 1 X=320 Y=132 0 0 0 0 0 0 0 0 0 0 1 X=320 Y=132 0 0 0 0 0 0 0 0 0 0 1 X=320 Y=132 0 0 0 0 0 0 0 0 0 0 1 X=320 Y=132 0 0 0 0 0 0 0 0 0 0 1 X=322 Y=124 0 0 0 0 0 0 0 0 0 0 1 X=322 Y=124 0 0 0 0 0 0 0 0 0 0 1 X=322 Y=124 0 0 0 0 0 0 0 0 0 0 1 X=322 Y=124 0 0 0 0 0 0 0 0 0 0 1 X=322 Y=124 0 0 0 0 0 0 0 0 0 0 1 X=322 Y=124 0 0 0 0 0 0 0 0 0 0 1 X=322 Y=124 0 0 0 0 0 0 0 0 0 0 1 X=322 Y=124 0 0 0 0 0 0 0 0 0 0 1 X=322 Y=124 0 0 0 0 0 0 0 0 0 0 1 X=322 Y=124 0 0 0 0 0 0 0 0 0 0 1 X=322 Y=124 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=315 Y=129 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 X=312 Y=136 0 0 0 0 0 0 0 0 0 0 1 I tried to get x and y by pixelsearch,but the results are not same for a same pic.WHY? Link to comment Share on other sites More sharing options...
Thatsgreat2345 Posted May 4, 2008 Share Posted May 4, 2008 You are trying to do a pixel search on a game with some sort of protection such as game guard. Can hardly be done, it is possible to take a snapshot and analyze the photo but this is hardly quick enough. Memory bots are out of the question. However you could do a packet bot, but this is however not possible with autoit. If you remove GameGuard you could do a pixel bot, removing game guard is simple, but most games now days have server side checks if gameguard is running. Gameguard sends a special code so faking this code is basically impossible. Link to comment Share on other sites More sharing options...
kuhasu Posted May 4, 2008 Author Share Posted May 4, 2008 THX Link to comment Share on other sites More sharing options...
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