Rydextillxixdiex Posted June 23, 2008 Share Posted June 23, 2008 Is there a more time accurate way to pause your scripts as Sleep is in fact very inaccurate to the point where it is sometimes five seconds off. ...will never learn all there is to know about autoit, no worries...i came to the forums :) Link to comment Share on other sites More sharing options...
enaiman Posted June 23, 2008 Share Posted June 23, 2008 _Timer_Init and _Timer_Diff (help file) SNMP_UDF ... for SNMPv1 and v2c so far, GetBulk and a new example script wannabe "Unbeatable" Tic-Tac-Toe Paper-Scissor-Rock ... try to beat it anyway :) Link to comment Share on other sites More sharing options...
Rydextillxixdiex Posted June 23, 2008 Author Share Posted June 23, 2008 From what the help file expresses, these are timer functions. They just "count" time and is capable of displaying it in a tooltip, can this be used in a similar way as sleep can? Sorry but help file was no help here please explain more. ...will never learn all there is to know about autoit, no worries...i came to the forums :) Link to comment Share on other sites More sharing options...
Richard Robertson Posted June 23, 2008 Share Posted June 23, 2008 What do you mean that sleep is inaccurate? I'm sure that the function calls the sleep command through Windows threading. Even if that is wrong, I have never seen sleep do that. Have you tested different versions of AutoIt and/or different computers? Maybe you have a bad install or bad system. Link to comment Share on other sites More sharing options...
enaiman Posted June 23, 2008 Share Posted June 23, 2008 IMO "sleep" is accurate. If you don't want to use any sleep - then you can always use _Timer_Init and _Timer_Diff at the cost of CPU performance. #Include <Timers.au3> $start = _Timer_Init() Do $end = _Timer_Diff($start) Until $end > 5000 MsgBox(0, "Time", "Elapsed Time: "&$end) SNMP_UDF ... for SNMPv1 and v2c so far, GetBulk and a new example script wannabe "Unbeatable" Tic-Tac-Toe Paper-Scissor-Rock ... try to beat it anyway :) Link to comment Share on other sites More sharing options...
AdmiralAlkex Posted June 23, 2008 Share Posted June 23, 2008 Is there a more time accurate way to pause your scripts as Sleep is in fact very inaccurate to the point where it is sometimes five seconds off.According to Ludocos thread HERE Sleep() should not be off more than around 10ms, there must be some seriously problems with your computers if it's five seconds!! .Some of my scripts: ShiftER, Codec-Control, Resolution switcher for HTC ShiftSome of my UDFs: SDL UDF, SetDefaultDllDirectories, Converting GDI+ Bitmap/Image to SDL Surface Link to comment Share on other sites More sharing options...
TurionAltec Posted June 23, 2008 Share Posted June 23, 2008 Looking at some of your previous posts it looks like you're automating a game, which are generally CPU intensive, so Windows might not be giving your script the CPU time it needs. Try increasing the priority of the script with ProcessSetPriority() ProcessSetPriority(@AutoItPID,4) That should set the priority of the script to High. Link to comment Share on other sites More sharing options...
Rydextillxixdiex Posted June 23, 2008 Author Share Posted June 23, 2008 Your right i often am, and thanks for your time i will test this. ...will never learn all there is to know about autoit, no worries...i came to the forums :) Link to comment Share on other sites More sharing options...
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