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How i can make moveable Gui?


Zuma
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Hello

I want to make movable Gui window without XP style (border) i used this:

GUISetStyle(BitOR($WS_POPUPWINDOW, $WS_THICKFRAME), BitOR($WS_EX_CLIENTEDGE, $WS_EX_TOOLWINDOW))

but its not movable the question is how i can make it movable?

when i click by left mouse button!!

Example in delphi7:

procedure TForm1.I1MouseMove(Sender: TObject; Shift: TShiftState; X,
  Y: Integer);
begin
  ReleaseCapture;
  SendMessage(Form1.Handle, WM_SYSCOMMAND, $F012, 0);
end;

Thanks

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This way muttley

#include <WinAPI.au3>
#include <GUIConstants.au3>
#include <Constants.au3>
#include <WindowsConstants.au3>
#include <ButtonConstants.au3>

#region - GUI Create
$GUI = GUICreate('dd',-1,-1,-1,-1,BitOR($WS_POPUPWINDOW, $WS_THICKFRAME), BitOR($WS_EX_CLIENTEDGE, $WS_EX_TOOLWINDOW))
GUICtrlCreateLabel("Label",10,10,100,200)
GUICtrlSetBkColor(-1,0x999999)
GUICtrlCreateButton("Btn",10,220,50,25)
GUISetOnEvent($GUI_EVENT_PRIMARYDOWN,"_Prim")
GUISetState()
#endregion

#region - GUI SelectLoop
While 1
    $msg = GUIGetMsg()
    Select
        Case $msg = $GUI_EVENT_CLOSE
            Exit
        Case $msg = $GUI_EVENT_PRIMARYDOWN
            _SendMessage($GUI,$WM_SYSCOMMAND,0xF012,0)
    EndSelect
WEnd
#endregion

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Hi,

comment this line: ;~ GUISetOnEvent($GUI_EVENT_PRIMARYDOWN,"_Prim")

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I've been experimenting with all the scriptables on this thread.

I could not get the "ReleaseCapture" to work in this situation. But I did get a toggle button to enable / disable the dragging of the GUI.

This GUI dragging method is going to replace my current method. Something better has come along.

#include <SendMessage.au3> ; or #include <WinAPI.au3>
#include <GUIConstants.au3>
#include <WindowsConstants.au3>

local $CapFlag = True

#region - GUI Create
$GUI = GUICreate('dd',-1,-1,-1,-1,BitOR($WS_POPUPWINDOW, $WS_THICKFRAME), BitOR($WS_EX_CLIENTEDGE, $WS_EX_TOOLWINDOW))
GUICtrlCreateLabel("Label",10,10,100,200)
GUICtrlSetBkColor(-1,0x999999)
$ButCap = GUICtrlCreateButton("Toggle Drag GUI On/Off",10,220,150,25)
$ButExit = GUICtrlCreateButton("Exit",10,250,50,25)
;GUISetOnEvent($GUI_EVENT_PRIMARYDOWN,"_Prim")
GUISetState()
#endregion

#region - GUI SelectLoop
While 1
    $msg = GUIGetMsg()
    Select
        Case $msg = $ButExit or $msg = -3  ; $GUI_EVENT_CLOSE from GUIConstants.au3
            Exit
        Case  $msg = -7 ;$GUI_EVENT_PRIMARYDOWN from GUIConstants.au3   
            ;if $CapFlag then dllcall("user32.dll","int","SendMessage","hWnd", $gui,"int",0xA1,"int", 2,"int", 0)
            ;if $CapFlag then dllcall("user32.dll","int","SendMessage","hWnd", $gui, _
            ;                       "int",$WM_NCLBUTTONDOWN,"int", $HTCAPTION,"int", 0)
           if $CapFlag then _SendMessage($GUI,$WM_SYSCOMMAND,0xF012,0)
           
        Case  $msg = $ButCap 
            $CapFlag = Not $CapFlag  
        ;   $CapFlag = BitXOR($CapFlag, 1)  ; Toggles $CapFlag True/False
            ;dllcall("user32.dll","int","ReleaseCapture")
            
    EndSelect
WEnd
#endregion

Edit 2008-7-23: Replaced $CapFlag = BitXOR($CapFlag, 1) with $CapFlag = Not $CapFlag. I prefer the simplicity of the "Not".

Edited by Malkey
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Another method:

#include <GuiConstantsEx.au3>
#include <WindowsConstants.au3>
#include <WinAPI.au3>

Global $GUI = GUICreate("Drag using any place on GUI - Demo", -1, -1, -1, -1, $WS_OVERLAPPEDWINDOW)
GUISetStyle(BitOR($WS_POPUPWINDOW, $WS_THICKFRAME), BitOR($WS_EX_CLIENTEDGE, $WS_EX_TOOLWINDOW))

$Menu = GUICtrlCreateMenu("Test Menu")
GUICtrlCreateMenuItem("Exit Item", $Menu)

GUIRegisterMsg($WM_NCHITTEST, "WM_NCHITTEST")

GUISetState()

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE, $Menu+1
            Exit
    EndSwitch
WEnd

Func WM_NCHITTEST($hWnd, $iMsg, $iwParam, $ilParam)
    If $hWnd <> $GUI Or $iMsg <> $WM_NCHITTEST Then Return $GUI_RUNDEFMSG
    
    Local $iRet = _WinAPI_DefWindowProc($hWnd, $iMsg, $iwParam, $ilParam)
    If $iRet = 1 Then Return 2
    
    Return $iRet
EndFunc

 

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