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Scrolling graphics?


jimg
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I'd like to create a GUI that includes several scrolling (horizontal) line charts (sort of like Performance Monitor or Task Manager's performance windows.

I don't see any way to do this without redrawing everything. Is there a better way?

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I'd like to create a GUI that includes several scrolling (horizontal) line charts (sort of like Performance Monitor or Task Manager's performance windows.

I don't see any way to do this without redrawing everything. Is there a better way?

I think it's fairly simple if you have an image. as shown below. Otherwise have a look at the radar example by monoceres and weaponex.here

#include <windowsconstants.au3>

Global Const $WS_EX_COMPOSITED = 0x2000000

$gui = GUICreate("Scrolling")
GUISetState()
$child1 = GUICreate("screen", 198, 50, 20, 80, $WS_POPUP, BitOR($WS_EX_MDICHILD, $WS_EX_COMPOSITED), $gui)

$n = GUICtrlCreatePic(@SystemDir & "\oobe\images\mslogo.jpg", 0, 0, 200, 50)
$n2 = GUICtrlCreatePic(@SystemDir & "\oobe\images\mslogo.jpg", 199, 0, 200, 50)
GUISetState()
GUIRegisterMsg($WM_MOVE, "redraw")
AdlibEnable("slide", 40)
While GUIGetMsg() <> -3
    
    Sleep(90)
    
WEnd


Func slide()
    Local $p1 = ControlGetPos($child1, "", $n)
    Local $p2 = ControlGetPos($child1, "", $n2)
    Local $newx
    If IsArray($p1) Then
        $newx = $p1[0] - 1
        If $newx <= -200 Then $newx = 199
        ControlMove($child1, "", $n, $newx, $p1[1])
    EndIf
    If IsArray($p2) Then
        $newx = $p2[0] - 1
        If $newx <= -200 Then $newx = 199
        ControlMove($child1, "", $n2, $newx, $p2[1])
    EndIf

EndFunc  ;==>slide

Func redraw()

    DllCall("user32.dll", "int", "InvalidateRect", "hwnd", $gui, "int", 0, "int", 1);force a redraw
    DllCall("user32.dll", "int", "InvalidateRect", "hwnd", $child1, "int", 0, "int", 1);force a redraw
    
EndFunc  ;==>redraw
Serial port communications UDF Includes functions for binary transmission and reception.printing UDF Useful for graphs, forms, labels, reports etc.Add User Call Tips to SciTE for functions in UDFs not included with AutoIt and for your own scripts.Functions with parameters in OnEvent mode and for Hot Keys One function replaces GuiSetOnEvent, GuiCtrlSetOnEvent and HotKeySet.UDF IsConnected2 for notification of status of connected state of many urls or IPs, without slowing the script.
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I think it's fairly simple if you have an image. as shown below. Otherwise have a look at the radar example by monoceres and weaponex.here

#include <windowsconstants.au3>

Global Const $WS_EX_COMPOSITED = 0x2000000

$gui = GUICreate("Scrolling")
GUISetState()
$child1 = GUICreate("screen", 198, 50, 20, 80, $WS_POPUP, BitOR($WS_EX_MDICHILD, $WS_EX_COMPOSITED), $gui)

$n = GUICtrlCreatePic(@SystemDir & "\oobe\images\mslogo.jpg", 0, 0, 200, 50)
$n2 = GUICtrlCreatePic(@SystemDir & "\oobe\images\mslogo.jpg", 199, 0, 200, 50)
GUISetState()
GUIRegisterMsg($WM_MOVE, "redraw")
AdlibEnable("slide", 40)
While GUIGetMsg() <> -3
    
    Sleep(90)
    
WEnd


Func slide()
    Local $p1 = ControlGetPos($child1, "", $n)
    Local $p2 = ControlGetPos($child1, "", $n2)
    Local $newx
    If IsArray($p1) Then
        $newx = $p1[0] - 1
        If $newx <= -200 Then $newx = 199
        ControlMove($child1, "", $n, $newx, $p1[1])
    EndIf
    If IsArray($p2) Then
        $newx = $p2[0] - 1
        If $newx <= -200 Then $newx = 199
        ControlMove($child1, "", $n2, $newx, $p2[1])
    EndIf

EndFunc ;==>slide

Func redraw()

    DllCall("user32.dll", "int", "InvalidateRect", "hwnd", $gui, "int", 0, "int", 1);force a redraw
    DllCall("user32.dll", "int", "InvalidateRect", "hwnd", $child1, "int", 0, "int", 1);force a redraw
    
EndFunc ;==>redraw
I need to add live data at the right edge as it scrolls, so it seems a little different, but I'll play with your approach.
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I need to add live data at the right edge as it scrolls, so it seems a little different, but I'll play with your approach.

You need to do something like this maybe

;run as beta
Global $lastY = 0,$DrawX = 0, $stepx = 4

#include <GDIPlus.au3>
#include <WindowsConstants.au3>
#include <GUIConstantsEx.au3>


Global Const $width = 600
Global Const $height = 200

Opt("GUIOnEventMode", 1)
$hwnd = GUICreate("graph", $width, $height,-1,-1)

GUISetOnEvent(-3, "close")
GUISetState()
GUIRegisterMsg($WM_PAINT, "_Paint")
GUIRegisterMsg($WM_MOVE, "_Move")

_GDIPlus_Startup()

$graphics = _GDIPlus_GraphicsCreateFromHWND($hwnd)
$bitmap = _GDIPlus_BitmapCreateFromGraphics($width, $height, $graphics)
$background = _GDIPlus_BitmapCreateFromGraphics($width, $height, $graphics)
$backgroundgraphics = _GDIPlus_ImageGetGraphicsContext($background)
$backbuffer = _GDIPlus_ImageGetGraphicsContext($bitmap)
$brush = _GDIPlus_BrushCreateSolid(0xFF005200)
$pen = _GDIPlus_PenCreate(0xFF888800, 3)

_GDIPlus_GraphicsClear($backgroundgraphics, 0xFF000000)

_GDIPlus_GraphicsFillRect($backgroundgraphics, 0, 0, $width, $height, $brush)

Do
    _Draw()
    Sleep(80)
Until False



Func _Draw()
    
    _GDIPlus_GraphicsDrawImageRect($graphics, $bitmap, -$drawx-$stepx, 0, $width, $height)
    _GDIPlus_GraphicsDrawImageRect($graphics, $bitmap, $width -$drawx-$stepx, 0, $width, $height)
    
    $drawX += $stepx
    if $drawX > $width then $drawX = $stepx
;_GDIPlus_GraphicsClear($backbuffer, 0xFF000000)
    Local $newY = Random(Int($height/4),Int(3*$height/4),1)
    _GDIPlus_GraphicsFillRect($backbuffer, $drawx-$stepx, 0,$stepx+1, $height,$brush)
    _GDIPlus_GraphicsDrawLine($backbuffer, $drawx - $stepx, $lastY , $drawx , $newY, $pen)
    $lastY = $newY
EndFunc  ;==>_Draw







Func close()
    
    _GDIPlus_PenDispose($pen)
    _GDIPlus_BrushDispose($brush)
    _WinAPI_DeleteObject($bitmap)
    _WinAPI_DeleteObject($background)
    _GDIPlus_GraphicsDispose($backgroundgraphics)
    _GDIPlus_GraphicsDispose($graphics)
    _GDIPlus_GraphicsDispose($backbuffer)
    _GDIPlus_Shutdown()
    Exit
EndFunc  ;==>close

Func _Paint()
    _GDIPlus_GraphicsDrawImageRect($graphics, $bitmap, 0, 0, $width, $height)
    Return "GUI_RUNDEFMSG"
EndFunc  ;==>_Paint

Func _Move()
    _Draw()
    Return "GUI_RUNDEFMSG"
EndFunc  ;==>_Move
Edited by martin
Serial port communications UDF Includes functions for binary transmission and reception.printing UDF Useful for graphs, forms, labels, reports etc.Add User Call Tips to SciTE for functions in UDFs not included with AutoIt and for your own scripts.Functions with parameters in OnEvent mode and for Hot Keys One function replaces GuiSetOnEvent, GuiCtrlSetOnEvent and HotKeySet.UDF IsConnected2 for notification of status of connected state of many urls or IPs, without slowing the script.
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That's close enough to what I need to get me going. Thanks!

You need to do something like this maybe

;run as beta
Global $lastY = 0,$DrawX = 0, $stepx = 4

#include <GDIPlus.au3>
#include <WindowsConstants.au3>
#include <GUIConstantsEx.au3>


Global Const $width = 600
Global Const $height = 200

Opt("GUIOnEventMode", 1)
$hwnd = GUICreate("graph", $width, $height,-1,-1)

GUISetOnEvent(-3, "close")
GUISetState()
GUIRegisterMsg($WM_PAINT, "_Paint")
GUIRegisterMsg($WM_MOVE, "_Move")

_GDIPlus_Startup()

$graphics = _GDIPlus_GraphicsCreateFromHWND($hwnd)
$bitmap = _GDIPlus_BitmapCreateFromGraphics($width, $height, $graphics)
$background = _GDIPlus_BitmapCreateFromGraphics($width, $height, $graphics)
$backgroundgraphics = _GDIPlus_ImageGetGraphicsContext($background)
$backbuffer = _GDIPlus_ImageGetGraphicsContext($bitmap)
$brush = _GDIPlus_BrushCreateSolid(0xFF005200)
$pen = _GDIPlus_PenCreate(0xFF888800, 3)

_GDIPlus_GraphicsClear($backgroundgraphics, 0xFF000000)

_GDIPlus_GraphicsFillRect($backgroundgraphics, 0, 0, $width, $height, $brush)

Do
    _Draw()
    Sleep(80)
Until False



Func _Draw()
    
    _GDIPlus_GraphicsDrawImageRect($graphics, $bitmap, -$drawx-$stepx, 0, $width, $height)
    _GDIPlus_GraphicsDrawImageRect($graphics, $bitmap, $width -$drawx-$stepx, 0, $width, $height)
    
    $drawX += $stepx
    if $drawX > $width then $drawX = $stepx
;_GDIPlus_GraphicsClear($backbuffer, 0xFF000000)
    Local $newY = Random(Int($height/4),Int(3*$height/4),1)
    _GDIPlus_GraphicsFillRect($backbuffer, $drawx-$stepx, 0,$stepx+1, $height,$brush)
    _GDIPlus_GraphicsDrawLine($backbuffer, $drawx - $stepx, $lastY , $drawx , $newY, $pen)
    $lastY = $newY
EndFunc ;==>_Draw







Func close()
    
    _GDIPlus_PenDispose($pen)
    _GDIPlus_BrushDispose($brush)
    _WinAPI_DeleteObject($bitmap)
    _WinAPI_DeleteObject($background)
    _GDIPlus_GraphicsDispose($backgroundgraphics)
    _GDIPlus_GraphicsDispose($graphics)
    _GDIPlus_GraphicsDispose($backbuffer)
    _GDIPlus_Shutdown()
    Exit
EndFunc ;==>close

Func _Paint()
    _GDIPlus_GraphicsDrawImageRect($graphics, $bitmap, 0, 0, $width, $height)
    Return "GUI_RUNDEFMSG"
EndFunc ;==>_Paint

Func _Move()
    _Draw()
    Return "GUI_RUNDEFMSG"
EndFunc ;==>_Move
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  • 2 months later...
has anyone improved upon this code? when i rattle with the window the graphs speed increases. window size reshape would be nice. its pretty CPU intensive i find or is this standard? i get crash while launching if my CPU is to high. very nice though. decreasing line thickness makes the lines disapear at points which is a shame. Edited by laffo16
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has anyone improved upon this code?

Have you seen monoceres Earth and Moon?
Serial port communications UDF Includes functions for binary transmission and reception.printing UDF Useful for graphs, forms, labels, reports etc.Add User Call Tips to SciTE for functions in UDFs not included with AutoIt and for your own scripts.Functions with parameters in OnEvent mode and for Hot Keys One function replaces GuiSetOnEvent, GuiCtrlSetOnEvent and HotKeySet.UDF IsConnected2 for notification of status of connected state of many urls or IPs, without slowing the script.
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