RomanK Posted August 11, 2008 Share Posted August 11, 2008 I am wondering if there is a way to make the GUI Background semitransparent, while controls stay 100% opaque (not transparent). With WinSetTrans, also the controls become transparent. I know this can be achieved with GDI+ , but I'm looking for a way that is not so resource-effective and takes less RAM. My current project is kind of Quick Launch bar, but with outstanding features like drag-and-drop-reorder icons and large icons sizes from 32 up to 256 pixels. And all that, at the cost of only 2.6MB RAM. I'm done about 70% with it. [font="Courier New"]http://RomanK.hondadesigns.com[/font] Link to comment Share on other sites More sharing options...
Zinthose Posted August 11, 2008 Share Posted August 11, 2008 I am wondering if there is a way to make the GUI Background semitransparent, while controls stay 100% opaque (not transparent). With WinSetTrans, also the controls become transparent. I know this can be achieved with GDI+ , but I'm looking for a way that is not so resource-effective and takes less RAM. My current project is kind of Quick Launch bar, but with outstanding features like drag-and-drop-reorder icons and large icons sizes from 32 up to 256 pixels. And all that, at the cost of only 2.6MB RAM. I'm done about 70% with it. I'm literally working on a script right now that dose something very similar to this. Although this may not be the ideal method, my current thinking is to place each control in it's own window with the main window as the parent. Here is what I have atm.. expandcollapse popup;## Control Framer #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> Opt("GUIOnEventMode", 1) ; Change to OnEvent mode #Region Sample HotKeySet("{ESC}", "Terminate") ;$GUI = GUICreate("Test Gui") GUISetOnEvent($GUI_EVENT_RESIZED, "SpecialEvents") $Control = _GUICtrlCreateButton("Data", 400, 400) GUICtrlSetOnEvent($Control, "SpecialEvents") $Control = _GUICtrlCreateCombo("item1", 450, 400) GUICtrlSetData(-1, "item2|item3", "item3") #EndRegion While True Sleep(10) WEnd Func Terminate() Exit EndFunc Func SpecialEvents() MsgBox(0, "Resize Pressed", "ID=" & @GUI_CtrlId & " WinHandle=" & @GUI_WinHandle) EndFunc Func _GUICtrlCreateButton($Text, $Left, $Top, $Width = Default, $Height = Default, $Style = Default, $exStyle = Default) Local $GUI = GUICreate($Text, $Left, $Top, $Width, $Height, BitOR($WS_POPUP, $WS_CLIPSIBLINGS)) Local $Control = GUICtrlCreateButton($Text, 0, 0, $Width, $Height, $Style, $exStyle) Local $Pos = ControlGetPos($GUI, Default, $Control) GUICtrlSetResizing($Control, $GUI_DOCKALL) WinMove($GUI, Default, $Left, $Top, $Pos[2], $Pos[3]) GUISetState(@SW_SHOWNOACTIVATE, $GUI) Return $Control EndFunc Func _GUICtrlCreateAvi($FileName, $Subfield, $Left, $Top, $Width = Default, $Height = Default, $Style = Default, $exStyle = Default) Local $GUI = GUICreate($FileName, $Left, $Top, $Width, $Height, BitOR($WS_POPUP, $WS_CLIPSIBLINGS)) Local $Control = GUICtrlCreateAvi($FileName, $Subfield, 0, 0, $Width, $Height, $Style, $exStyle) Local $Pos = ControlGetPos($GUI, Default, $Control) GUICtrlSetResizing($Control, $GUI_DOCKALL) WinMove($GUI, Default, $Left, $Top, $Pos[2], $Pos[3]) GUISetState(@SW_SHOWNOACTIVATE, $GUI) Return $Control EndFunc Func _GUICtrlCreateCheckbox($Text, $Left, $Top, $Width = Default, $Height = Default, $Style = Default, $exStyle = Default) Local $GUI = GUICreate($Text, $Left, $Top, $Width, $Height, BitOR($WS_POPUP, $WS_CLIPSIBLINGS)) Local $Control = GUICtrlCreateCheckbox($Text, 0, 0, $Width, $Height, $Style, $exStyle) Local $Pos = ControlGetPos($GUI, Default, $Control) GUICtrlSetResizing($Control, $GUI_DOCKALL) WinMove($GUI, Default, $Left, $Top, $Pos[2], $Pos[3]) GUISetState(@SW_SHOWNOACTIVATE, $GUI) Return $Control EndFunc Func _GUICtrlCreateDate($Text, $Left, $Top, $Width = Default, $Height = Default, $Style = Default, $exStyle = Default) Local $GUI = GUICreate($Text, $Left, $Top, $Width, $Height, BitOR($WS_POPUP, $WS_CLIPSIBLINGS)) Local $Control = GUICtrlCreateDate($Text, 0, 0, $Width, $Height, $Style, $exStyle) Local $Pos = ControlGetPos($GUI, Default, $Control) GUICtrlSetResizing($Control, $GUI_DOCKALL) WinMove($GUI, Default, $Left, $Top, $Pos[2], $Pos[3]) GUISetState(@SW_SHOWNOACTIVATE, $GUI) Return $Control EndFunc Func _GUICtrlCreateEdit($Text, $Left, $Top, $Width = Default, $Height = Default, $Style = Default, $exStyle = Default) Local $GUI = GUICreate($Text, $Left, $Top, $Width, $Height, BitOR($WS_POPUP, $WS_CLIPSIBLINGS)) Local $Control = GUICtrlCreateEdit($Text, 0, 0, $Width, $Height, $Style, $exStyle) Local $Pos = ControlGetPos($GUI, Default, $Control) GUICtrlSetResizing($Control, $GUI_DOCKALL) WinMove($GUI, Default, $Left, $Top, $Pos[2], $Pos[3]) GUISetState(@SW_SHOWNOACTIVATE, $GUI) Return $Control EndFunc Func _GUICtrlCreateInput($Text, $Left, $Top, $Width = Default, $Height = Default, $Style = Default, $exStyle = Default) Local $GUI = GUICreate($Text, $Left, $Top, $Width, $Height, BitOR($WS_POPUP, $WS_CLIPSIBLINGS)) Local $Control = GUICtrlCreateInput($Text, 0, 0, $Width, $Height, $Style, $exStyle) Local $Pos = ControlGetPos($GUI, Default, $Control) GUICtrlSetResizing($Control, $GUI_DOCKALL) WinMove($GUI, Default, $Left, $Top, $Pos[2], $Pos[3]) GUISetState(@SW_SHOWNOACTIVATE, $GUI) Return $Control EndFunc Func _GUICtrlCreateCombo($Text, $Left, $Top, $Width = Default, $Height = Default, $Style = Default, $exStyle = Default) Local $GUI = GUICreate($Text, $Left, $Top, $Width, $Height, BitOR($WS_POPUP, $WS_CLIPSIBLINGS)) Local $Control = GUICtrlCreateCombo($Text, 0, 0, $Width, $Height, $Style, $exStyle) Local $Pos = ControlGetPos($GUI, Default, $Control) GUICtrlSetResizing($Control, $GUI_DOCKALL) WinMove($GUI, Default, $Left, $Top, $Pos[2], $Pos[3]) GUISetState(@SW_SHOWNOACTIVATE, $GUI) Return $Control EndFunc --- TTFN Link to comment Share on other sites More sharing options...
smashly Posted August 11, 2008 Share Posted August 11, 2008 Hi, maybe have a look at ProgAndy's example: Layered Window without Image, Use Control-only windows without any image !Cheers Link to comment Share on other sites More sharing options...
martin Posted August 11, 2008 Share Posted August 11, 2008 Another one here which does just what you asked for. Serial port communications UDF Includes functions for binary transmission and reception.printing UDF Useful for graphs, forms, labels, reports etc.Add User Call Tips to SciTE for functions in UDFs not included with AutoIt and for your own scripts.Functions with parameters in OnEvent mode and for Hot Keys One function replaces GuiSetOnEvent, GuiCtrlSetOnEvent and HotKeySet.UDF IsConnected2 for notification of status of connected state of many urls or IPs, without slowing the script. Link to comment Share on other sites More sharing options...
Zinthose Posted August 15, 2008 Share Posted August 15, 2008 Another one here which does just what you asked for.Sweet, never mind my script this one is the Cake, and this time the cake isn't a lie! --- TTFN Link to comment Share on other sites More sharing options...
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