Vindicator209 Posted October 7, 2008 Share Posted October 7, 2008 Yeah, it seems like it would be something simple but I can't figure it out... How do I right align labels? [center]"When you look at old, classic games like Snake, you often put it off because it's such a simple game, but it's only when you actually try and create your own unique game from scratch, do you finally appreciate those games."[/center][center]Don't ask for answers if you haven't TRIED yet![/center][center]Most answers can be answered in the help file! Use it![/center] Link to comment Share on other sites More sharing options...
AdmiralAlkex Posted October 7, 2008 Share Posted October 7, 2008 What sort of label? GUICtrlCreateLabel()? Try $SS_RIGHT .Some of my scripts: ShiftER, Codec-Control, Resolution switcher for HTC ShiftSome of my UDFs: SDL UDF, SetDefaultDllDirectories, Converting GDI+ Bitmap/Image to SDL Surface Link to comment Share on other sites More sharing options...
martin Posted October 7, 2008 Share Posted October 7, 2008 Yeah, it seems like it would be something simple but I can't figure it out...How do I right align labels?"Most answers can be answered in the help file! Use it!" Serial port communications UDF Includes functions for binary transmission and reception.printing UDF Useful for graphs, forms, labels, reports etc.Add User Call Tips to SciTE for functions in UDFs not included with AutoIt and for your own scripts.Functions with parameters in OnEvent mode and for Hot Keys One function replaces GuiSetOnEvent, GuiCtrlSetOnEvent and HotKeySet.UDF IsConnected2 for notification of status of connected state of many urls or IPs, without slowing the script. Link to comment Share on other sites More sharing options...
Vindicator209 Posted October 7, 2008 Author Share Posted October 7, 2008 (edited) Haha, thanks... In my defense it wasn't directly on the Label page so I didnt see it XD lol Edit: Oh, shoot, it is there Edited October 7, 2008 by VindicatorOmega [center]"When you look at old, classic games like Snake, you often put it off because it's such a simple game, but it's only when you actually try and create your own unique game from scratch, do you finally appreciate those games."[/center][center]Don't ask for answers if you haven't TRIED yet![/center][center]Most answers can be answered in the help file! Use it![/center] Link to comment Share on other sites More sharing options...
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