ken82m Posted October 15, 2008 Share Posted October 15, 2008 Working on a UDF, just curious: Does anyone know if and how you can retrieve a list or array of keys declared using HotKeySet? Thanks, Kenny "I believe that when we leave a place, part of it goes with us and part of us remains... Go anywhere, when it is quiet, and just listen.. After a while, you will hear the echoes of all our conversations, every thought and word we've exchanged.... Long after we are gone our voices will linger in these walls for as long as this place remains." Link to comment Share on other sites More sharing options...
dbzfanatic Posted October 15, 2008 Share Posted October 15, 2008 You could open the script file(s) and search for the HotKeySet() then find what keys are declared and remove duplicates from your list. Go to my website. | My Zazzle Page (custom products)Al Bhed Translator | Direct linkScreenRec ProSimple Text Editor (STE) [TUTORIAL]Task Scheduler UDF <--- First ever UDF!_ControlPaste() UDF[quote name='renanzin' post='584064' date='Sep 26 2008, 07:00 AM']whats help ?[/quote] Link to comment Share on other sites More sharing options...
ken82m Posted October 15, 2008 Author Share Posted October 15, 2008 True, but how can I do that if it's a compiled exe? I'd like to use the UDF to read any hotkeys declared in the script calling it. -Kenny "I believe that when we leave a place, part of it goes with us and part of us remains... Go anywhere, when it is quiet, and just listen.. After a while, you will hear the echoes of all our conversations, every thought and word we've exchanged.... Long after we are gone our voices will linger in these walls for as long as this place remains." Link to comment Share on other sites More sharing options...
dbzfanatic Posted October 15, 2008 Share Posted October 15, 2008 Well a "compiled" exe isn't really compiled. It's just the actual script coupled with a real binary file (the interpreter). You could talk to the dev team and ask them for help or you could read the file in binary mode, remove the binary of the interpreter (easy enough to find out, just open a script that you wrote in binary,store that data somewhere,compile the script,read the new "compiled" script in binary,remove the script data,anything you have left is for the interpreter), and read through the script data to find the part of HotKeySet(). Go to my website. | My Zazzle Page (custom products)Al Bhed Translator | Direct linkScreenRec ProSimple Text Editor (STE) [TUTORIAL]Task Scheduler UDF <--- First ever UDF!_ControlPaste() UDF[quote name='renanzin' post='584064' date='Sep 26 2008, 07:00 AM']whats help ?[/quote] Link to comment Share on other sites More sharing options...
ken82m Posted October 16, 2008 Author Share Posted October 16, 2008 hmm maybe I'll do that. It wasn't a must have just a would be nice. I think I'll just work everything else out and when it's working I'll come back to this part. I appreciate the replies and the info. Thanks, -Kenny "I believe that when we leave a place, part of it goes with us and part of us remains... Go anywhere, when it is quiet, and just listen.. After a while, you will hear the echoes of all our conversations, every thought and word we've exchanged.... Long after we are gone our voices will linger in these walls for as long as this place remains." Link to comment Share on other sites More sharing options...
dbzfanatic Posted October 16, 2008 Share Posted October 16, 2008 Hope things work out for you. Go to my website. | My Zazzle Page (custom products)Al Bhed Translator | Direct linkScreenRec ProSimple Text Editor (STE) [TUTORIAL]Task Scheduler UDF <--- First ever UDF!_ControlPaste() UDF[quote name='renanzin' post='584064' date='Sep 26 2008, 07:00 AM']whats help ?[/quote] Link to comment Share on other sites More sharing options...
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