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I need something like nomadmemory....

Im currently using it and found it fine...Untill I found it wasnt writing to some parts of the game memory..I know these addresses are read only but still should of wrote it.

example:

Works

$ID=_MemoryOpen(ProcessExists("hl2.exe"))
    $Address=0x20200000
    _MemoryWrite($Address, $ID,"0x9090", 'byte[2]')
    _MemoryClose($ID)

doesnt work

$ID=_MemoryOpen(ProcessExists("hl2.exe"))
     $Address=0x20310078
     _MemoryWrite($Address, $ID,"0x9090", 'byte[2]')
     _MemoryClose($ID)

And its only the address that is different

Any ideas??

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I need something like nomadmemory....

Im currently using it and found it fine...Untill I found it wasnt writing to some parts of the game memory..I know these addresses are read only but still should of wrote it.

example:

Works

$ID=_MemoryOpen(ProcessExists("hl2.exe"))
    $Address=0x20200000
    _MemoryWrite($Address, $ID,"0x9090", 'byte[2]')
    _MemoryClose($ID)

doesnt work

$ID=_MemoryOpen(ProcessExists("hl2.exe"))
     $Address=0x20310078
     _MemoryWrite($Address, $ID,"0x9090", 'byte[2]')
     _MemoryClose($ID)

And its only the address that is different

Any ideas??

Not sure about read only memory... Sorry=(

There might be a way to change what type of memory it is. But again I wouldn't have a clue.

I do have a question though. How are you getting past being detected? You're altering a ton of addresses without getting caught(hl2 = Halo 2 online?).

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counter-strike source.....

been memory hacking for a while now and still not been detected...

VAC only scan when your in a server so the idea is you run the hack before the game ..start the game... memory is altered before the games finished loading...the hack closes automatically on a memory read func (if its found an address to be X then it close)

Thats how I do it anyway!!

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