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Move and Resize an object


Floppy
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@FSoft,

Create the control as normal and then use GUICtrlSetPos to place it where you wish at whatever size you want.

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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@FSoft

Example:

#include <GuiConstantsEx.au3>
#include <WindowsConstants.au3>
#include <MenuConstants.au3>

$hGUI = GUICreate("Test", 300, 200)

$cLabel = GUICtrlCreateLabel("Move me", 100, 50, 60, 20)
GUICtrlSetBkColor(-1, 0x00FF00)

GUISetState()

While 1
    $msg = GUIGetMsg()
    Switch $msg
        Case $GUI_EVENT_CLOSE
            Exit
        Case $GUI_EVENT_PRIMARYDOWN
            _ControlMove($cLabel)
    EndSwitch
WEnd

Func _ControlMove($cID)
    Local $aCurPos = GUIGetCursorInfo()
    If @error Then Return False
    
    If $aCurPos[4] = $cID Then SendMessage(GUICtrlGetHandle($cLabel), $WM_SYSCOMMAND, BitOR($SC_MOVE, $HTCAPTION), 0)
EndFunc   ;==>_ControlMove

Func SendMessage($hWnd, $Msg, $wParam, $lParam)
    DllCall("User32.dll", "int", "SendMessage", _
                                 "hWnd", $hWnd, _
                                 "int", $Msg, _
                                 "int", $wParam, _
                                 "int", $lParam)
EndFunc   ;==>SendMessage
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Better way: Moves all controls in a window.

#include <GuiConstantsEx.au3>
#include <WindowsConstants.au3>
#include <MenuConstants.au3>

$hGUI = GUICreate("Test", 300, 200)

GUICtrlCreateLabel("Move me", 100, 50, 60, 20)
GUICtrlSetBkColor(-1, 0x00FF00)

GUICtrlCreateButton("hi",40,100,80,23)

GUISetState()

While 1
    $msg = GUIGetMsg()
    Switch $msg
        Case $GUI_EVENT_CLOSE
            Exit
        Case $GUI_EVENT_PRIMARYDOWN
            $cInfo = GUIGetCursorInfo($hGUI)
            $iControl = $cInfo[4]
            
            
            If $iControl Then
                
                $aPos = ControlGetPos($hGUI,"",$iControl)
                
                $iSubtractX = $cInfo[0]-$aPos[0]
                $iSubtractY = $cInfo[1]-$aPos[1]
                
                Do
                    
                    $cInfo = GUIGetCursorInfo($hGUI)
                    
                    ControlMove($hGUI, "", $iControl, $cInfo[0]-$iSubtractX, $cInfo[1]-$iSubtractY)
                    
                Until Not $cInfo[2]
                
            EndIf
            
    EndSwitch
WEnd
Edited by Kip
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