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_WinAPI_Mouse_Event Q


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see, it does not work. & there are no examples in the help file. how can I find out if the mouse wheel has been moved?

#Include <WinAPI.au3>
;~ #Include <Constants.au3>

Opt("WinTitleMatchMode", 2)    

Global $win = ' - Mozilla Firefox'


While 1
    Sleep (500)

    $test = _WinAPI_Mouse_Event($MOUSEEVENTF_WHEEL)
    
    If WinActive($win) And $test <> '0' Then _set_firefox_focus() ; if firefox active & mouse wheel was moved
        
    ConsoleWrite($test & ' ')
WEnd



Func _set_firefox_focus()
    ControlFocus("[CLASS:MozillaUIWindowClass]", "", "MozillaWindowClass5")
    $controlclick = ControlClick("[CLASS:MozillaUIWindowClass]", "", "MozillaWindowClass5",'left',2,1,1)
EndFunc
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see, it does not work. & there are no examples in the help file. how can I find out if the mouse wheel has been moved?

#Include <WinAPI.au3>
;~ #Include <Constants.au3>

Opt("WinTitleMatchMode", 2)    

Global $win = ' - Mozilla Firefox'


While 1
    Sleep (500)

    $test = _WinAPI_Mouse_Event($MOUSEEVENTF_WHEEL)
    
    If WinActive($win) And $test <> '0' Then _set_firefox_focus() ; if firefox active & mouse wheel was moved
        
    ConsoleWrite($test & ' ')
WEnd



Func _set_firefox_focus()
    ControlFocus("[CLASS:MozillaUIWindowClass]", "", "MozillaWindowClass5")
    $controlclick = ControlClick("[CLASS:MozillaUIWindowClass]", "", "MozillaWindowClass5",'left',2,1,1)
EndFunc
No, _WinAPI_Mouse_Event() works just fine.

You are using it wrong.

♡♡♡

.

eMyvnE

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Ho sais that this is for set an event, it's for triggering the event ^_^

Look at «_MouseSetOnEvent UDF» in my signature.

 

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Ho sais that this is for set an event, it's for triggering the event ^_^

Look at «_MouseSetOnEvent UDF» in my signature.

I tried your UDF & do not understand how to use it. I looked at the examples & they are too messy to understand anything. This wahy I tried to use _WinAPI_Mouse_Event, but since there are no examples, I have no idea how to use it. someone explain please.

maybe my example was too complicated? I just want to know if my mouse wheel was moved up or down.

If moved, return 1 else return 0

HireI shortened my example:

#Include <WinAPI.au3>

While 1
    Sleep (500)

    $test = _WinAPI_Mouse_Event($MOUSEEVENTF_WHEEL) ; if mouse wheel was moved

    ConsoleWrite($test & ' ')
WEnd
Edited by goldenix
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I looked at the examples & they are too messy to understand anything

Really?

#include <MouseSetOnEvent_UDF.au3>

HotKeySet("^q", "_Quit")

Global $iMouse_Wheel = 0

_MouseSetOnEvent($MOUSE_WHELLSCROLL_EVENT, "MouseWheelScroll_Event", "", "", 0, 0) ;Last 0 = Not block, just call the function

While 1
    Sleep(100)
    
    If $iMouse_Wheel = 1 Then
        ConsoleWrite("Mouse Wheel Event recieved." & @CRLF)
        $iMouse_Wheel = 0
    EndIf
WEnd

Func MouseWheelScroll_Event()
    $iMouse_Wheel = 1
EndFunc

Func _Quit()
    _MouseSetOnEvent($MOUSE_WHELLSCROLL_EVENT) ;UnSet the event
    
    Exit
EndFuncoÝ÷ Ú«¨µäáÌ"-®'¶¬yµ¢È2¬xKÞßÛnëlw¶«yªÞ±jjezÂ!j÷§¢'^j0¶¬z+ªê-y.ë-v÷öÙÞyØ­Ýý²z-~í«iººh±æÏKöÀÊ%¢¶êå

 

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Really?

Ok its very hard to understand what is going on in those examples. Its faster to just search for another wheel UDF. I did & found this nice & easy to use one.

But lets say I have a loop that will always activate when I move the mouse wheel :

While 1
    if mousewheel_was_moved_down then _do_something()
WEnd

Func _do_something()
    MouseWheel("down", 3)
EndFunc

In this case It will be stuck in an infinite loop. How to determine who is sending MouseWheel(down)? then I can only activate it if real mouse wheel was moved.

EIDT: No switches wont work hire

Edited by goldenix
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its very hard to understand what is going on in those examples

Hm, it's just me or what? ^_^ I don't see anything hard there.. well, it's how you see it, it's ok. Then please tell me how it will be more understandable.

It's a joke, right? ;) - It's faaar more dificult to use then what i gave you in my last post.

In this case It will be stuck in an infinite loop

Right, but if you unset the event before MouseWheel and set after it, your problem will be solved :(

 

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