meowbits Posted May 6, 2009 Share Posted May 6, 2009 Trying to detect the game box, not sure where to start with it. Anyone have an example? Link to comment Share on other sites More sharing options...
Triblade Posted May 6, 2009 Share Posted May 6, 2009 Looks like Javascript, I think the only thing you could do is "PixelSearch" on certain parts of that box. My active project(s): A-maze-ing generator (generates a maze) My archived project(s): Pong3 (Multi-pinger) Link to comment Share on other sites More sharing options...
meowbits Posted May 6, 2009 Author Share Posted May 6, 2009 (edited) Doh.. my bad, I think I got the box now. But its manual. Anyway I can have it auto detect? Edited May 6, 2009 by meowbits Link to comment Share on other sites More sharing options...
Valuater Posted May 6, 2009 Share Posted May 6, 2009 Take a look at PixelGetColor() 8) Link to comment Share on other sites More sharing options...
meowbits Posted May 6, 2009 Author Share Posted May 6, 2009 Using the GameBot to allow the user to detect the game area. I have a couple spots that I want to click that NEVER change in relation to the game area. Do you know what I need to use for that? I really dont have much of an idea. Like.. this menu is ALWAYS in the same spot, but the coordinates change based on monitor resolution, and size. So could I pinpoint the location by doing left coord *1.75 right coord * .8 top coord * .8 bottom coord * 1.75 To give myself a small area and then do a search for pixel color? I think that would work, but how do I do it? Link to comment Share on other sites More sharing options...
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