Jump to content

There's nothing here yet

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By gwinter
      Just something I made to auto-collect Gil from FFCC and to test out a new templating system for AutoIt. The templating system is a work in progress, but it is meant to be a companion to AutoIT, which automates creation of GUI, buttons, scripts, templates, etc. It also has built-in chat and group-collaboration, an asset management system and online library for resources.
      -snip-
    • By Bilgus
      This is an update or derivative work of Beege 's Scrolling Line Graph UDF
      https://www.autoitscript.com/forum/topic/109599-scrolling-line-graph-udf
       
      I noticed a few issues for my use case with the UDF one being that adding a sample required updating the waveform
      High CPU usage went hand in hand with that requirement
      Another issue was just how long updating took to complete
      I've hopefully rectified that with this version
       
      There are a few changes (only 1 line per graph for instance)
      The addition of a function AddSample (uses graphics paths to speed up drawing samples on update) Gridlines are only generated once A sample finished line can be added UpdateGraph allows you to compress the discarded portion of the graph (it looks kinda cool but uses more CPU) Lower Cpu usage Uses real Control Ids - it is a label control underneath so you get click events and can display text when control is disabled Example (Waveform.au3)
       
      Example 2 (peak.au3)
      UDF
      Updated:
      Previous Downloads [38 / 38/ 0]
      SSLG.au3 waveform.au3 Peak.au3
    • By UEZ
      I was inspired by a CSS example to create a procedural graphic without any shader or ray tracing technique.
      Here the result using GDI+ only:

       
      Blue Orb.au3
      ;Inspired from https://codepen.io/bradleytaunt/details/VwvzKyb ;Coded by UEZ build 2020-05-07 #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> If @OSBuild < 7600 Then Exit MsgBox(BitOR($MB_TOPMOST, $MB_ICONERROR), "ERROR", "This demo requires GDIPlus v1.1", 10) _GDIPlus_Startup() Global Const $iW = 1200, $iH = 700, $iSize_globe = 450 Global Const $hGUI = GUICreate("GDI+ Procedural Gfx / Blue Orb v1.20 by UEZ", $iW, $iH, -1, -1, $WS_POPUP, $WS_EX_TOPMOST) Global Const $hCanvas = _GDIPlus_GraphicsCreateFromHWND($hGUI) Global Const $hImage = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Global Const $hGfx = _GDIPlus_ImageGetGraphicsContext($hImage) _GDIPlus_GraphicsSetSmoothingMode($hGfx, $GDIP_SMOOTHINGMODE_ANTIALIAS8X8) ;~ _GDIPlus_GraphicsSetCompositingQuality($hGfx, $GDIP_COMPOSITINGQUALITYHIGHQUALITY) _GDIPlus_GraphicsSetInterpolationMode($hGfx, $GDIP_INTERPOLATIONMODE_HIGHQUALITYBICUBIC) _GDIPlus_GraphicsSetPixelOffsetMode($hGfx, $GDIP_PIXELOFFSETMODE_HALF) ;draw background Global Const $hBrush_bg = _GDIPlus_LineBrushCreate($iW / 2, 0, $iW / 2, $iH / 2, 0xFF1E88E5, 0xFF1565C0, 2) _GDIPlus_LineBrushSetSigmaBlend ($hBrush_bg, 0.95, 1) ;create blurry edge _GDIPlus_GraphicsFillRect($hGfx, 0, 0, $iW, $iH, $hBrush_bg) ;draw blurred text Global Const $hImage_text = _GDIPlus_BitmapCreateFromScan0($iW, $iH / 2) Global Const $hGfx_text = _GDIPlus_ImageGetGraphicsContext($hImage_text) Global Const $hPath_text = _GDIPlus_PathCreate() Global Const $hFamily = _GDIPlus_FontFamilyCreate("Impact") Global Const $hStringFormat = _GDIPlus_StringFormatCreate() Global Const $hBrush_txt = _GDIPlus_LineBrushCreate($iW / 2, 0, $iW / 2, $iH / 2, 0xE0FFFFFF, 0xA01A237E) ;_GDIPlus_BrushCreateSolid(0xF02E86FB) _GDIPlus_LineBrushSetSigmaBlend($hBrush_txt, 0.66, 1) Global Const $hPen_txt = _GDIPlus_PenCreate(0x801A237E, 1) _GDIPlus_StringFormatSetAlign($hStringFormat, 1) _GDIPlus_StringFormatSetLineAlign($hStringFormat, 1) _GDIPlus_GraphicsSetSmoothingMode($hGfx_text, $GDIP_SMOOTHINGMODE_ANTIALIAS8X8) _GDIPlus_GraphicsSetTextRenderingHint($hGfx_text, $GDIP_TextRenderingHintAntialias) _GDIPlus_GraphicsSetPixelOffsetMode($hGfx_text, $GDIP_PIXELOFFSETMODE_HALF) _GDIPlus_GraphicsSetCompositingQuality($hGfx_text, $GDIP_COMPOSITINGQUALITYHIGHQUALITY) Global $tLayout = _GDIPlus_RectFCreate() $tLayout.width = $iW $tLayout.height = $iH / 2 $tLayout.y = -$iH * 0.05 _GDIPlus_PathAddString($hPath_text, "AutoIt rulez!", $tLayout, $hFamily, 0, $iW / 8, $hStringFormat) _GDIPlus_GraphicsFillPath($hGfx_text, $hPath_text, $hBrush_txt) _GDIPlus_GraphicsDrawPath($hGfx_text, $hPath_text, $hPen_txt) Global Const $hEffect_blur_text = _GDIPlus_EffectCreateBlur(20) _GDIPlus_BitmapApplyEffect($hImage_text, $hEffect_blur_text) _GDIPlus_GraphicsDrawImageRect($hGfx, $hImage_text, 0, 0, $iW, $iH / 2) ;draw shadow of the text Global Const $hBrush_txt_shadow = _GDIPlus_BrushCreateSolid(0x40000000) _GDIPlus_GraphicsClear($hGfx_text, 0) _GDIPlus_PathReset($hPath_text) $tLayout.width = $iW $tLayout.height = $iH / 2 $tLayout.y = 0 _GDIPlus_PathAddString($hPath_text, "AutoIt rulez!", $tLayout, $hFamily, 0, $iW / 8, $hStringFormat) _GDIPlus_GraphicsFillPath($hGfx_text, $hPath_text, $hBrush_txt_shadow) Global Const $hEffect_blur_text_shadow = _GDIPlus_EffectCreateBlur(60) _GDIPlus_BitmapApplyEffect($hImage_text, $hEffect_blur_text_shadow) _GDIPlus_GraphicsDrawImageRect($hGfx, $hImage_text, 0, $iH * 0.55, $iW, $iH / 8) ;draw shadow Global Const $iW_shadow1 = $iSize_globe * 0.85, $iH_shadow1 = $iSize_globe * 0.1, $iW_shadow2 = $iSize_globe * 0.60, _ $iW_shadow_Img = $iW_shadow1 * 2, $iH_shadowImg = $iH_shadow1 * 4 Global Const $hImage_shadow = _GDIPlus_BitmapCreateFromScan0($iW_shadow_Img, $iH_shadowImg) Global Const $hGfx_shadow = _GDIPlus_ImageGetGraphicsContext($hImage_shadow) _GDIPlus_GraphicsSetSmoothingMode($hGfx_shadow, $GDIP_SMOOTHINGMODE_ANTIALIAS8X8) Global Const $hBrush_shadow = _GDIPlus_BrushCreateSolid(0x66000000) _GDIPlus_GraphicsFillEllipse($hGfx_shadow, ($iW_shadow_Img - $iW_shadow1) / 2, ($iH_shadowImg / 4 + $iH_shadow1), $iW_shadow1, $iH_shadow1, $hBrush_shadow) _GDIPlus_BrushSetSolidColor($hBrush_shadow, 0xB3000000) _GDIPlus_GraphicsFillEllipse($hGfx_shadow, ($iW_shadow_Img - $iW_shadow2) / 2, ($iH_shadowImg / 4 + $iH_shadow1), $iW_shadow2, $iH_shadow1, $hBrush_shadow) Global Const $hEffect_blur_shadow = _GDIPlus_EffectCreateBlur(32) _GDIPlus_BitmapApplyEffect($hImage_shadow, $hEffect_blur_shadow) _GDIPlus_GraphicsDrawImageRect($hGfx, $hImage_shadow, ($iW - $iW_shadow_Img) / 2, $iH / 2 + $iH_shadow1 * 2.20, $iW_shadow_Img, $iH_shadowImg) ;draw globe Global Const $hPath_globe = _GDIPlus_PathCreate() _GDIPlus_PathAddEllipse($hPath_globe, ($iW - $iSize_globe) / 2, ($iH - $iSize_globe) / 2, $iSize_globe, $iSize_globe) Global Const $hLBrush_globe1 = _GDIPlus_LineBrushCreate($iW / 2, ($iH - $iSize_globe) / 2, $iW / 2, ($iH + $iSize_globe) / 2, 0, 0, 1) Global $aInterpolations[5][2] $aInterpolations[0][0] = 4 $aInterpolations[1][0] = 0xFFFFFFFF $aInterpolations[1][1] = 0 $aInterpolations[2][0] = 0xFFEEEEEE $aInterpolations[2][1] = 0.10 $aInterpolations[3][0] = 0xFF2E86FB $aInterpolations[3][1] = 0.50 $aInterpolations[4][0] = 0xFF1A237E $aInterpolations[4][1] = 1.0 _GDIPlus_LineBrushSetPresetBlend($hLBrush_globe1, $aInterpolations) _GDIPlus_GraphicsFillPath($hGfx, $hPath_globe, $hLBrush_globe1) Global Const $iSize_globe2 = $iSize_globe * 0.85, $iSize_globe2_Img = $iSize_globe2 * 1.5 Global Const $hImage_globe2 = _GDIPlus_BitmapCreateFromScan0($iSize_globe2_Img, $iSize_globe2_Img) Global Const $hGfx_globe2 = _GDIPlus_ImageGetGraphicsContext($hImage_globe2) Global Const $hBrush_globe2 = _GDIPlus_BrushCreateSolid(0x7F000000) ;draw shadow and blur it Global Const $px = ($iSize_globe2_Img - $iSize_globe2) / 2, $py = ($iSize_globe2_Img - $iSize_globe2) / 2 _GDIPlus_GraphicsFillEllipse($hGfx_globe2, $px, $py + ($iSize_globe - $iSize_globe2) * 0.25, $iSize_globe2, $iSize_globe2, $hBrush_globe2) Global Const $hEffect_blur_shadow2 = _GDIPlus_EffectCreateBlur(15) _GDIPlus_BitmapApplyEffect($hImage_globe2, $hEffect_blur_shadow2) ;draw 2nd smaller globe and blur it, too Global Const $hLBrush_globe2 = _GDIPlus_LineBrushCreate($iW / 2, $py, $iW / 2, $py + $iSize_globe2, 0, 0) Dim $aInterpolations[4][2] $aInterpolations[0][0] = 3 $aInterpolations[1][0] = 0xFFFFFFFF $aInterpolations[1][1] = 0 $aInterpolations[2][0] = 0xFF2E86FB $aInterpolations[2][1] = 0.60 $aInterpolations[3][0] = 0xFF283593 $aInterpolations[3][1] = 1.0 _GDIPlus_LineBrushSetPresetBlend($hLBrush_globe2, $aInterpolations) _GDIPlus_GraphicsFillEllipse($hGfx_globe2, $px, $py, $iSize_globe2, $iSize_globe2, $hLBrush_globe2) Global Const $hImage_globe2_blur = _Blur($hImage_globe2, $iSize_globe, $iSize_globe) ;windows gdi+ blur doesn't work properly _GDIPlus_GraphicsDrawImageRect($hGfx, $hImage_globe2_blur, ($iW - $iSize_globe2_Img) / 2 - ($iSize_globe - $iSize_globe2) / 8, ($iH - $iSize_globe2_Img) / 2, $iSize_globe2_Img, $iSize_globe2_Img) GUISetState() _GDIPlus_GraphicsDrawImageRect($hCanvas, $hImage, 0, 0, $iW, $iH) ;~ _GDIPlus_ImageSaveToFile($hImage, @ScriptDir & "\Blue Orb v1.20.png") ;clean-up ressources _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hStringFormat) _GDIPlus_EffectDispose($hEffect_blur_text) _GDIPlus_EffectDispose($hEffect_blur_text_shadow) _GDIPlus_EffectDispose($hEffect_blur_shadow) _GDIPlus_EffectDispose($hEffect_blur_shadow2) _GDIPlus_PathDispose($hPath_text) _GDIPlus_PathDispose($hPath_globe) _GDIPlus_PenDispose($hPen_txt) _GDIPlus_BrushDispose($hBrush_txt) _GDIPlus_BrushDispose($hBrush_txt_shadow) _GDIPlus_BrushDispose($hBrush_bg) _GDIPlus_BrushDispose($hLBrush_globe1) _GDIPlus_BrushDispose($hLBrush_globe2) _GDIPlus_BrushDispose($hBrush_globe2) _GDIPlus_ImageDispose($hImage) _GDIPlus_ImageDispose($hImage_text) _GDIPlus_ImageDispose($hImage_shadow) _GDIPlus_ImageDispose($hImage_globe2) _GDIPlus_ImageDispose($hImage_globe2_blur) _GDIPlus_GraphicsDispose($hCanvas) _GDIPlus_GraphicsDispose($hGfx_text) _GDIPlus_GraphicsDispose($hGfx_shadow) _GDIPlus_GraphicsDispose($hGfx_globe2) _GDIPlus_Shutdown() Do Until GUIGetMsg() = $GUI_EVENT_CLOSE GUIDelete($hGUI) Exit Func _Blur($hBitmap, $iW, $iH, $fScale = 0.0525, $dx1 = 0, $dy1 = 0, $dx2 = 0, $dy2 = 0, $qual = 6) ; by eukalyptus Local $hBmpSmall = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local $hGfxSmall = _GDIPlus_ImageGetGraphicsContext($hBmpSmall) _GDIPlus_GraphicsSetPixelOffsetMode($hGfxSmall, $GDIP_PIXELOFFSETMODE_HALF) Local $hBmpBig = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local $hGfxBig = _GDIPlus_ImageGetGraphicsContext($hBmpBig) _GDIPlus_GraphicsSetPixelOffsetMode($hGfxBig, $GDIP_PIXELOFFSETMODE_HALF) _GDIPlus_GraphicsScaleTransform($hGfxSmall, $fScale, $fScale) _GDIPlus_GraphicsSetInterpolationMode($hGfxSmall, $qual) _GDIPlus_GraphicsScaleTransform($hGfxBig, 1 / $fScale, 1 / $fScale) _GDIPlus_GraphicsSetInterpolationMode($hGfxBig, $qual) _GDIPlus_GraphicsDrawImageRect($hGfxSmall, $hBitmap, 0, $dx1, $iW, $iH + $dy1) _GDIPlus_GraphicsDrawImageRect($hGfxBig, $hBmpSmall, 0, $dx2, $iW, $iH + $dy2) _GDIPlus_BitmapDispose($hBmpSmall) _GDIPlus_GraphicsDispose($hGfxSmall) _GDIPlus_GraphicsDispose($hGfxBig) Return $hBmpBig EndFunc ;==>_Blur  
      I hope you like it.
       
      Feel free to post your examples here, too. 
    • By n0ktar
      is it possible to make a wall chams in rainbow six siege using autoit scripts? tell me please and how . 
    • By UEZ
      AutoIt Windows Screenshooter
      Key Features:
      takes easily a screenshot from any visible window capture any region of the desktop incl. freehand capturing capture GUI controls and GUI menus separately capture a marked area every x seconds for a duration of y seconds create a GIF animation from saved frames (Vista or higher os required) capture to AVI file (without audio!) takes a screenshot from web sites (available only on Win7+ os and when Aero is enabled) put images to clipboard to paste to other applications easily color picker save image in different formats and also to PDF! add timestamp to saved images simple image editing options: greyscale, b&w, invert, rotate +-90° send image to printer and default email client preview of captured screens incl. zoom option multi monitor support display pixel color under mouse ruler basic image editor (paint, highlight, ellipse, rectangle, text and some graphic FX) watermark captured image no 3rd party tools or DLLs used - pure AutoIt! fully portable - no installation is needed multi language feature (Eng, Ger, Tur, Fra and Rus only) drag'n'drop an image to the app for editing To do:
      capture content of scrollable window/control capture cascaded menus Due to DllCall("User32.dll", "int", "PrintWindow", "hwnd", $hWnd, "handle", $hMemDC, "int", 0) limitation some windows cannot be captured properly (GDI+, ProgDVB, etc.) but can take screenshots of hidden windows. One workaround is to use full screen capturing (F11/F12) or "Grab Screen" function! Or try double click with rmb on listview items (beta).
      Download source code (10489 downloads previously): AutoIt Windows Screenshooter v1.84 Build 2019-08-18.7z (version 3.3.12.0+ needed!)
      You are not allowed to sell this code or just parts of it in a commercial project or modify it and distribute it with a different name!
      Download compiled Exe only: 4shared / Media Fire  / Softpedia (1.58mb)
      Distributing copies of the program in compiled format (exe) must be free of any fee!
      -----> click here to Donate!  
      (Current donators: 1. Cuong N.) 
       
       
      It is designed for Win7+ operating systems with AERO enabled! E.g. on WinXP machines some functions are not working properly and might crash the application!
      AV scanners may have a negative impact the execution of compiled exe and might report any malware. I guarantee that there is no malicious code in the source code / exe!!! 
      Main GUI:

       
       
      About Intro:

       
       
      Basic Image Editor:

       
       
      Watermark:

       
       
      Click link for an enhanced version of Watermark Image.
      Credits:
      main code by UEZ additional code (alphabetical order) by Authenticity, AutoItObject Team, Eemuli, Eukalyptus, funkey, _Kurt, martin, monoceres, ProgAndy, taietel, trancexx, Ward, wolf9228 and Yashied! mesale0077 for turkish translation wakillon for french translation AZJIO for russian translation Keys:
      Main GUI:
      User your mouse to scroll preview window or
      Numpad 8: Scroll preview window up
      Numpad 2: Scroll preview window down
      Numpad 4: Scroll preview window left
      Numpad 6: Scroll preview window right
      Numpad +: zoom in preview window or mouse wheel down
      Numpad -: zoom out preview window or mouse wheel up
      F1: capture again on last position
      F5: refresh Windows Name list
      PRINTSCREEN: take screenshot from whole screen
      ALT+PRINTSCR: take a screenshot from active window
      F10: Undo made changes with Image Editing function
      F11: take screenshot from whole screen incl mouse cursor
      F12: take screenshot from whole screen
      Ctrl+Alt+F9 start "Grab Screen" mode
      Ctrl+Alt+F12: take a screenshot from active window using alternative screenshot functionality (beta)!
      Ctrl+r: call ruler
      Ctrl+s: save current displayed image
      Ctrl+x: exit program
      ctrl+w: call web grab input field (available only when Aero is enabled)
      Ctrl+i: call image editor
      Ctrl+m: call watermark editor
      Ctrl+z: undo
      Only available on Vista+ os: double click with rmb on list items to use alternative screenshot functionality (beta)!
      When 'Grab Screen' is clicked you can hold down the ctrl key to switch to 'grab controls' mode. Control under mouse will be framed red.
      ctrl + shift will take the screenshot of appropriate control. To capture GUI menus you can press rmb which simulates the lmb. When a menu is opened press shift additionally to capture it.
      Press and hold only the shift key to capture any region on the desktop using freehand capturing - release it so capture marked regions!
      Or just mark resize able area which you want to grab. Press CTRL key to grab marked area or right mouse button to capture the marked area every x seconds for a duration of y seconds.
      When saving the image just enter the extension you wish to use (*.jpg;*.png;*.bmp;*.gif;*.tif;*.pdf). Big thanks to taietel for his PDF UDF!
      Image Editor:
      s: save
      😄 copy
      n: send
      h: highlighter
      p: pen
      r: rectangle
      e: ellipse
      a: arrow
      o: color
      t: text
      g: text config
      Ctrl+z: undo
      Watermark editor:
      Ctrl+z: undo
       
      To start the app minimized just call it "Windows Screenshooter.exe /min"
      Maybe it is useful for someone...
      Any kind of comment is welcome.
      Br,
      UEZ
      Change log:
       


×
×
  • Create New...