Phenax Posted June 1, 2009 Share Posted June 1, 2009 Hello, I was wondering if it would be possible to make a function that returns whether the mouse is "captured" or not. By captured, I mean like when you play a First-Person Shooter, and your mouse goes away - seemingly captured by the game. Thanks. Link to comment Share on other sites More sharing options...
Pain Posted June 1, 2009 Share Posted June 1, 2009 The cursor doesn't "goes away", it's just changed. Perhaps MouseGetCursor or _WinAPI_GetCursorInfo is what you are looking for. I don't have any games installed atm so I can't try myself. Link to comment Share on other sites More sharing options...
Phenax Posted June 1, 2009 Author Share Posted June 1, 2009 _WinAPI_GetCursorInfo seems to be working. Thanks man! Link to comment Share on other sites More sharing options...
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