timsta97 Posted July 31, 2009 Share Posted July 31, 2009 How do I make it so when the GUI is created it doesn't take focus? Link to comment Share on other sites More sharing options...
somdcomputerguy Posted July 31, 2009 Share Posted July 31, 2009 I'm not positive, but maybe with the $WS_DISABLED style. - Bruce /*somdcomputerguy */ If you change the way you look at things, the things you look at change. Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted July 31, 2009 Moderators Share Posted July 31, 2009 timsta97,Try using this:GUISetState(@SW_SHOWNOACTIVATE)It should do what you want. >_< M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
timsta97 Posted July 31, 2009 Author Share Posted July 31, 2009 Thanks, that works great. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now