Custom Query (3931 matches)
Results (433 - 435 of 3931)
| Ticket | Resolution | Summary | Owner | Reporter |
|---|---|---|---|---|
| #2291 | Works For Me | AutoIt causes memory leak? | ||
| Description |
Hey guys, im writing on my project and got some memory leaks. Actual im looking for the leak for a month and now i got some curios results. I wrote some testscripts, to see, if AutoIt causes memory leaks. So i wrote some testscript for Listviews, Lists, and Labels to see, if i create a Listview with lets say 1000 items and delete them, does AutoIt reset the complete memory of these items? i'd say no. I did some tests and got the result that in best case 4K memory is missing ... Testscript #1: Listview created by nature func in combination with UDF funcs to create and delete items. #include
#include
#include
Opt("GUIOnEventMode", 1)
Opt("MustDeclareVars", 1)
Local $hGUI = GUICreate("GUI", 500, 500)
Local $hListview = GUICtrlCreateListView("Column 1", 10, 50, 480, 440)
Local $hButton1 = GUICtrlCreateButton("Create 100 Items", 10, 10, 100, 30)
Local $hButton2 = GUICtrlCreateButton("Delete All Items", 120, 10, 100, 30)
GUISetState(@SW_SHOW, $hGUI)
GUICtrlSetOnEvent($hButton1, "_create_items")
GUICtrlSetOnEvent($hButton2, "_delall_items")
GUISetOnEvent($GUI_EVENT_CLOSE, "_exit")
While 1
Sleep(100)
WEnd
Func _create_items()
For $i = 0 To 100
_GUICtrlListView_AddItem($hListview, Random(0, 2000))
Next
EndFunc
Func _delall_items()
_GUICtrlListView_DeleteAllItems(GUICtrlGetHandle($hListview))
EndFunc
Func _exit()
Exit
EndFunc
Testscript #2: Listview created by UDFfunc in combination with UDF funcs to create and delete items. #include
#include
#include
Opt("GUIOnEventMode", 1)
Opt("MustDeclareVars", 1)
Local $hGUI = GUICreate("GUI", 500, 500)
local $hListview = _GUICtrlListView_Create($hGUI, "Column 1", 10, 50, 480, 440)
Local $hButton1 = GUICtrlCreateButton("Create 100 Items", 10, 10, 100, 30)
Local $hButton2 = GUICtrlCreateButton("Delete All Items", 120, 10, 100, 30)
GUISetState(@SW_SHOW, $hGUI)
GUICtrlSetOnEvent($hButton1, "_create_items")
GUICtrlSetOnEvent($hButton2, "_delall_items")
GUISetOnEvent($GUI_EVENT_CLOSE, "_exit")
While 1
Sleep(100)
WEnd
Func _create_items()
For $i = 0 To 100
_GUICtrlListView_AddItem($hListview, Random(0, 2000))
Next
EndFunc
Func _delall_items()
_GUICtrlListView_DeleteAllItems($hListview)
EndFunc
Func _exit()
Exit
EndFunc
Testscript #3: Creating a list #include <GUIConstantsEx.au3>
#include <GuiListView.au3>
Opt("GUIOnEventMode", 1)
Opt("MustDeclareVars", 1)
Local $hGUI = GUICreate("GUI", 500, 500)
Local $hList = GUICtrlCreateList("Column 1", 10, 50, 480, 440)
Local $hButton1 = GUICtrlCreateButton("Create 100 Items", 10, 10, 100, 30)
Local $hButton2 = GUICtrlCreateButton("Delete All Items", 120, 10, 100, 30)
GUISetState(@SW_SHOW, $hGUI)
GUICtrlSetOnEvent($hButton1, "_create_items")
GUICtrlSetOnEvent($hButton2, "_delall_items")
GUISetOnEvent($GUI_EVENT_CLOSE, "_exit")
While 1
Sleep(100)
WEnd
Func _create_items()
For $i = 0 To 100
GUICtrlSetData($hList, Random(0, 2000))
Next
EndFunc
Func _delall_items()
GUICtrlSetData($hList, "")
EndFunc
Func _exit()
Exit
EndFunc
Testscript #4: Working with labels. #include
#include
#include
Opt("GUIOnEventMode", 1)
Opt("MustDeclareVars", 1)
Local $hGUI = GUICreate("GUI", 500, 500)
Local $hlabel = GUICtrlCreateLabel("AP's: ", 10, 45, 100, 440)
Local $hlabel2 = GUICtrlCreateLabel("AP's: ", 110, 45, 100, 440)
Local $hlabel3 = GUICtrlCreateLabel("AP's: ", 210, 45, 100, 440)
Local $hlabel4 = GUICtrlCreateLabel("AP's: ", 310, 45, 100, 440)
Local $hlabel5 = GUICtrlCreateLabel("AP's: ", 410, 45, 100, 440)
Local $hButton1 = GUICtrlCreateButton("Create 100 Items", 10, 10, 100, 30)
Local $hButton2 = GUICtrlCreateButton("Delete All Items", 120, 10, 100, 30)
GUISetState(@SW_SHOW, $hGUI)
GUICtrlSetOnEvent($hButton1, "_create_items")
GUICtrlSetOnEvent($hButton2, "_delall_items")
GUISetOnEvent($GUI_EVENT_CLOSE, "_exit")
While 1
Sleep(100)
WEnd
Func _create_items()
Local $sMsg = ""
Local $sMsg2 = ""
Local $sMsg3 = ""
Local $sMsg4 = ""
Local $sMsg5 = ""
For $i = 0 To 30
$sMsg = $sMsg & Random(1,200) & @CR
$sMsg2 = $sMsg2 & Random(1,200) & @CR
$sMsg3 = $sMsg3 & Random(1,200) & @CR
$sMsg4 = $sMsg4 & Random(1,200) & @CR
$sMsg5 = $sMsg5 & Random(1,200) & @CR
Next
GUICtrlSetData($hlabel, $sMsg)
GUICtrlSetData($hlabel2, $sMsg2)
GUICtrlSetData($hlabel3, $sMsg3)
GUICtrlSetData($hlabel4, $sMsg2)
GUICtrlSetData($hlabel5, $sMsg3)
EndFunc
Func _delall_items()
GUICtrlSetData($hlabel, "")
GUICtrlSetData($hlabel2, "")
GUICtrlSetData($hlabel3, "")
GUICtrlSetData($hlabel4, "")
GUICtrlSetData($hlabel5, "")
EndFunc
Func _exit()
Exit
EndFunc
Got someone a statements for me, if its true? Regards |
|||
| #2218 | Fixed | AutoIt crash when using SetGroupInfo with $LVGS_SELECTED state before SetItemGroupID | ||
| Description |
Check this example: #include <GUIConstantsEx.au3>
#include <GUIListView.au3>
$hGUI = GUICreate("Test Script", 300, 200)
$iLV = GUICtrlCreateListView('Columnn', 20, 20, 260, 160)
$iLV_Item = GUICtrlCreateListViewItem('Item 1', $iLV)
_GUICtrlListView_EnableGroupView($iLV)
_GUICtrlListView_InsertGroup($iLV, 0, 1, 'Group 1')
_GUICtrlListView_SetGroupInfo($iLV, 1, 'Group 1', 1, $LVGS_SELECTED)
_GUICtrlListView_SetItemGroupID($iLV, 0, 1)
GUISetState(@SW_SHOW, $hGUI)
While 1
Switch GUIGetMsg()
Case $GUI_EVENT_CLOSE
Exit
EndSwitch
WEnd
I know it's wrong usage, discovered by accident :) But AutoIt should not crash. P.S. It's crashed when $LVM_SETGROUPINFO is sent. |
|||
| #3097 | Works For Me | AutoIt crash with Objects | ||
| Description |
Here is repro script: #include <IE.au3>
_IEErrorHandlerRegister()
_Example()
Func _Example()
Local $oIE = _IECreate()
For $iCounter = 1 To 30000
ConsoleWrite("! " & $iCounter & @CRLF)
_IEGetObjById($oIE, 'SomeId')
Next
_IEQuit($oIE)
EndFunc ;==>_Example
Exit code: !>16:45:25 AutoIt3.exe ended.rc:-1073741819 +>16:45:25 AutoIt3Wrapper Finished. >Exit code: 3221225477 Time: 23.4 |
|||
