Custom Query
Results (55 - 57 of 3876)
Ticket | Resolution | Summary | Owner | Reporter |
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#286 | No Bug | _GUICtrlReBar_AddBand() UDF: controls move off rebar bands after beta 3.2.11.7 | Gary | rover |
Description |
Problem using _GUICtrlReBar_AddBand() with standard controls after beta 3.2.11.7 tested with GUICtrlCreateInput() and GUICtrlCreateButton() Running XP SP2+ EN X86 tested ok in prod 3.2.10.0 and beta 3.2.11.7 untested in 3.2.11.8 or 3.2.11.9 tested as problem in 3.2.11.10 up to 3.2.12.0-rc4 Example: run and minimize to taskbar, then restore. control will move from rebar band to overlap dtp control adjusting rebar manually will move control back to band #AutoIt3Wrapper_au3check_parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 #include <GuiReBar.au3> #include <GuiDateTimePicker.au3> #include <WindowsConstants.au3> #include <Constants.au3> #include <GuiConstantsEx.au3> Opt("MustDeclareVars", 1) Global $hgui, $hReBar, $hDTP, $h $hgui = GUICreate("Rebar", 400, 396) $hReBar = _GUICtrlReBar_Create($hgui, BitOR($CCS_NODIVIDER, $CCS_TOP)) $hDTP = _GUICtrlDTP_Create($hgui, 0, 0, 190) _GUICtrlReBar_AddBand($hReBar, $hDTP, 120, 120, "", 0) $h = GUICtrlCreateButton("Exit", 0, 0, 120, 20) ;$h = GUICtrlCreateInput("Input control", 0, 0, 120, 20) _GUICtrlReBar_AddBand($hReBar, GUICtrlGetHandle($h), 120, 200, "Name:", 1) GUISetState(@SW_SHOW) Sleep(1000) GUISetState(@SW_MINIMIZE) Sleep(1000) GUISetState(@SW_RESTORE) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit EndSwitch WEnd |
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#290 | Completed | _WinAPI_FloatToInt() --> obsolete in GDIPlus.au3 | Gary | Zedna |
Description |
_WinAPI_FloatToInt() is declared in WinApi.au3 UDF and it's used in GDIPlus.au3 UDF only. PaulIA created it in his Auto3Library as workaround for missing float type support in DllCall(). But later Jon added support for float type into DllCall() but PaulIA has left forum already so this (now not neccessary) workaround is still there. Princip of workaround was in creating structure for DllCall with int type instead of float and place data into it converted by _WinAPI_FloatToInt(). Then in DllCall() was used type int instead of float. It's nice visible in this example for _GDIPlus_DrawImagePoints() I removed workaround and tested it on WINXP - it works OK: _GDIPlus_DrawImagePoints2() is corrected original _GDIPlus_DrawImagePoints(): #AutoIt3Wrapper_Au3Check_Parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 #include <GDIPlus.au3> #include <ScreenCapture.au3> Opt('MustDeclareVars', 1) _Main() Func _Main() Local $hBitmap1, $hBitmap2, $hImage1, $hImage2, $hGraphic ; Initialize GDI+ library _GDIPlus_Startup() ; Capture full screen $hBitmap1 = _ScreenCapture_Capture("") $hImage1 = _GDIPlus_BitmapCreateFromHBITMAP($hBitmap1) ; Capture screen region $hBitmap2 = _ScreenCapture_Capture("", 0, 0, 400, 300) $hImage2 = _GDIPlus_BitmapCreateFromHBITMAP($hBitmap2) ; Draw one image in another $hGraphic = _GDIPlus_ImageGetGraphicsContext($hImage1) _GDIPlus_DrawImagePoints2($hGraphic, $hImage2, 100, 100, 600, 170, 130, 570) ; Draw a frame around the inserted image _GDIPlus_GraphicsDrawRect($hGraphic, 100, 100, 400, 300) ; Save resultant image _GDIPlus_ImageSaveToFile($hImage1, @ScriptDir & "\GDIPlus_Image.jpg") ; Clean up resources _GDIPlus_ImageDispose($hImage1) _GDIPlus_ImageDispose($hImage2) _WinAPI_DeleteObject($hBitmap1) _WinAPI_DeleteObject($hBitmap2) ; Shut down GDI+ library _GDIPlus_Shutdown() EndFunc ;==>_Main Func _GDIPlus_DrawImagePoints2($hGraphic, $hImage, $nULX, $nULY, $nURX, $nURY, $nLLX, $nLLY, $count = 3) Local $tPoint, $pPoint, $aResult $tPoint = DllStructCreate("float X;float Y;float X2;float Y2;float X3;float Y3") DllStructSetData($tPoint, "X", $nULX) DllStructSetData($tPoint, "Y", $nULY) DllStructSetData($tPoint, "X2", $nURX) DllStructSetData($tPoint, "Y2", $nURY) DllStructSetData($tPoint, "X3", $nLLX) DllStructSetData($tPoint, "Y3", $nLLY) $pPoint = DllStructGetPtr($tPoint) $aResult = DllCall($ghGDIPDll, "int", "GdipDrawImagePoints", _ "hwnd", $hGraphic, _ "hwnd", $hImage, _ "ptr", $pPoint, _ "int", $count) Return SetError($aResult[0], 0, $aResult[0] = 0) EndFunc ;==>_GDIPlus_DrawImagePoints ;~ Func _GDIPlus_DrawImagePoints($hGraphic, $hImage, $nULX, $nULY, $nURX, $nURY, $nLLX, $nLLY, $count = 3) ;~ Local $iULX, $iULY, $iURX, $iURY, $iLLX, $iLLY, $tPoint, $pPoint, $aResult ;~ ;~ $iULX = _WinAPI_FloatToInt($nULX) ;~ $iULY = _WinAPI_FloatToInt($nULY) ;~ $iURX = _WinAPI_FloatToInt($nURX) ;~ $iURY = _WinAPI_FloatToInt($nURY) ;~ $iLLX = _WinAPI_FloatToInt($nLLX) ;~ $iLLY = _WinAPI_FloatToInt($nLLY) ;~ $tPoint = DllStructCreate("int X;int Y;int X2;int Y2;int X3;int Y3") ;~ DllStructSetData($tPoint, "X", $iULX) ;~ DllStructSetData($tPoint, "Y", $iULY) ;~ DllStructSetData($tPoint, "X2", $iURX) ;~ DllStructSetData($tPoint, "Y2", $iURY) ;~ DllStructSetData($tPoint, "X3", $iLLX) ;~ DllStructSetData($tPoint, "Y3", $iLLY) ;~ $pPoint = DllStructGetPtr($tPoint) ;~ $aResult = DllCall($ghGDIPDll, "int", "GdipDrawImagePoints", _ ;~ "hwnd", $hGraphic, _ ;~ "hwnd", $hImage, _ ;~ "ptr", $pPoint, _ ;~ "int", $count) ;~ Return SetError($aResult[0], 0, $aResult[0] = 0) ;~ EndFunc ;==>_GDIPlus_DrawImagePoints |
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#292 | Fixed | _EventLog__Clear() | Gary | anonymous |
Description |
my os: windows xp pro sp3 clear eventlog without backup is not working. A. _EventLog__Clear($hEventLog) ;error message B. _EventLog__Clear($hEventLog,"") ;eventlog is not cleared Thanks. |