GUIRegisterMsg

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Register a user defined function for a known Windows Message ID (WM_MSG).


GUIRegisterMsg ( msgID, "function" )



Parameters

msgID A Windows Message ID (see Appendix: Windows Message Codes).
function The name of the user function to call when the message appears or an empty string "" to unregister a message.


Return Value

Success: 1
Failure: 0


Remarks

To make the user function workable you have to define it with maximum 4 function parameters otherwise the function won't be called!

i.e: Func MyUserFunction($hWndGUI, $MsgID, $WParam, $LParam) ... EndFunc

Or

Func MyUserFunction($hWndGUI, $MsgID) ... EndFunc

When the user function is called then these 4 parameters have the following values:

Position Parameter Meaning
1 hWnd The Window handle of the GUI in which the message appears.
2 Msg The Windows message ID.
3 wParam The first message parameter as hex value.
4 lParam The second message parameter as hex value.

Up to 256 user functions can be registered for message IDs.

By default after finishing the user function the AutoIt internal message handler will be proceed. That won't be if your Return a value (See WM_COMMAND in example) or if you use the keyword 'Return' without any value. By using 'Return' without any return value the AutoIt internal message handler (if there is one for this message) will NOT be proceed!

If you want AutoIt to run its internal handler for a message, return the variable $GUI_RUNDEFMSG (in GUIConstantsEx.au3) from the function (see also examples)!

I.e. if you want to return earlier than the user function ends and also proceed the AutoIt internal message handler.

Warning: blocking of running user functions which executes window messages with commands such as "MsgBox" can lead to unexpected behavior, the return to the system should be as fast as possible!


Some controls consume internally specific Windows Message ID, so registering them will have no effect, e.g; WM_CHAR, WM_KEYDOWN, WM_KEYUP are consumed by an edit control.


Related

GUICtrlGetHandle


Example

; Create an ownerdrawn/colored button

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <ButtonConstants.au3>
#include <MsgBoxConstants.au3>

Example()

Func Example()
	Local Const $BS_OWNERDRAW = 0x0000000B
	Local $iButton = 0, $iButton2 = 0, $iMsg = 0

	GUICreate("My Ownerdrawn Created Button", 300, 200)

	$iButton = GUICtrlCreateButton("", 90, 50, 120, 30)
	GUICtrlSetStyle($iButton, BitOR($WS_TABSTOP, $BS_NOTIFY, $BS_OWNERDRAW)) ; Set the ownerdrawn flag

	$iButton2 = GUICtrlCreateButton("Normal Button", 90, 110, 120, 30)

	GUIRegisterMsg($WM_COMMAND, "MY_WM_COMMAND")
	; WM_DRAWITEM has to registered before showing GUI otherwise the initial drawing isn't done
	GUIRegisterMsg($WM_DRAWITEM, "MY_WM_DRAWITEM")

	GUISetState()

	While 1
		$iMsg = GUIGetMsg()

		Switch $iMsg
			Case $GUI_EVENT_CLOSE
				ExitLoop

			Case $iButton
				; Normally should not run through cause of our MY_WM_COMMAND function
				MsgBox($MB_SYSTEMMODAL, "Info", "Button pressed")

			Case $iButton2
				; Normally should not run through cause of our MY_WM_COMMAND function
				MsgBox($MB_SYSTEMMODAL, "Info", "Button2 pressed")
		EndSwitch
	WEnd

	GUIDelete()
EndFunc   ;==>Example

; React on a button click
Func MY_WM_COMMAND($hWnd, $Msg, $wParam, $lParam)
	Local $nNotifyCode = BitShift($wParam, 16)
	Local $nID = BitAND($wParam, 0x0000FFFF)
	Local $hCtrl = $lParam

	If $nID <> 2 And $nNotifyCode = 0 Then ; Check for IDCANCEL - 2
		; Ownerdrawn buttons don't send something by pressing ENTER
		; So IDOK - 1 comes up, now check for the control that has the current focus
		If $nID = 1 Then
			Local $hFocus = DllCall("user32.dll", "hwnd", "GetFocus")
			Local $nCtrlID = DllCall("user32.dll", "int", "GetDlgCtrlID", "hwnd", $hFocus[0])
			PostButtonClick($hWnd, $nCtrlID[0])
		Else
			MsgBox($MB_SYSTEMMODAL, "MY_WM_COMMAND", "GUIHWnd" & @TAB & ":" & $hWnd & @CRLF & _
					"MsgID" & @TAB & ":" & $Msg & @CRLF & _
					"wParam" & @TAB & ":" & $wParam & @CRLF & _
					"lParam" & @TAB & ":" & $lParam & @CRLF & @CRLF & _
					"WM_COMMAND - Infos:" & @CRLF & _
					"-----------------------------" & @CRLF & _
					"Code" & @TAB & ":" & $nNotifyCode & @CRLF & _
					"CtrlID" & @TAB & ":" & $nID & @CRLF & _
					"CtrlHWnd" & @TAB & ":" & $hCtrl)
		EndIf
		Return 0 ; Only workout clicking on the button
	EndIf
	; Proceed the default AutoIt3 internal message commands.
	; You also can complete let the line out.
	;!
 But only 'Return' (without any value) will not proceed
	; the default AutoIt3-message in the future!

	Return $GUI_RUNDEFMSG
EndFunc   ;==>MY_WM_COMMAND

; RePost a WM_COMMAND message to a ctrl in a gui window
Func PostButtonClick($hWnd, $nCtrlID)
	DllCall("user32.dll", "int", "PostMessage", _
			"hwnd", $hWnd, _
			"int", $WM_COMMAND, _
			"int", BitAND($nCtrlID, 0x0000FFFF), _
			"hwnd", GUICtrlGetHandle($nCtrlID))
EndFunc   ;==>PostButtonClick

; Draw the button
Func MY_WM_DRAWITEM($hWnd, $Msg, $wParam, $lParam)
	#forceref $Msg, $wParam, $lParam
	Local $stDrawItem = DllStructCreate("uint;uint;uint;uint;uint;uint;uint;int[4];dword", $lParam)
	Local Const $ODT_BUTTON = 4

	Local $nCtlType = DllStructGetData($stDrawItem, 1)
	If $nCtlType = $ODT_BUTTON Then
		; Local $nCtrlID = DllStructGetData($stDrawItem, 2)
		Local $nItemState = DllStructGetData($stDrawItem, 5)
		Local $hCtrl = DllStructGetData($stDrawItem, 6)
		Local $hDC = DllStructGetData($stDrawItem, 7)
		Local $nLeft = DllStructGetData($stDrawItem, 8, 1)
		Local $nTop = DllStructGetData($stDrawItem, 8, 2)
		Local $nRight = DllStructGetData($stDrawItem, 8, 3)
		Local $nBottom = DllStructGetData($stDrawItem, 8, 4)
		Local $sText = "Ownerdrawn Button"
		Local $nTextColor = 0x5555DD
		Local $nBackColor = 0xFFEEDD
		DrawButton($hWnd, $hCtrl, $hDC, $nLeft, $nTop, $nRight, $nBottom, $nItemState, $sText, $nTextColor, $nBackColor)
		$stDrawItem = 0
		Return 1
	EndIf

	$stDrawItem = 0
	Return $GUI_RUNDEFMSG ; Proceed the default AutoIt3 internal message commands
EndFunc   ;==>MY_WM_DRAWITEM

; The main drawing procedure
Func DrawButton($hWnd, $hCtrl, $hDC, $nLeft, $nTop, $nRight, $nBottom, $nItemState, $sText, $nTextColor, $nBackColor)
	#forceref $hWnd
	;Local $bDefault	= FALSE
	Local Const $GWL_STYLE = -16
	Local Const $ODS_SELECTED = 0x0001
	Local Const $ODS_GRAYED = 0x0002
	Local Const $ODS_DISABLED = 0x0004
	; Local Const $ODS_CHECKED = 0x0008
	Local Const $ODS_FOCUS = 0x0010
	; Local Const $ODS_HOTLIGHT = 0x0040
	; Local Const $ODS_INACTIVE = 0x0080
	; Local Const $ODS_NOACCEL = 0x0100
	; Local Const $ODS_NOFOCUSRECT = 0x0200
	Local Const $DFC_BUTTON = 4
	Local Const $DFCS_BUTTONPUSH = 0x0010
	; Local $bChecked = BitAND($nItemState, $ODS_CHECKED)
	Local $bFocused = BitAND($nItemState, $ODS_FOCUS)
	Local $bGrayed = BitAND($nItemState, BitOR($ODS_GRAYED, $ODS_DISABLED))
	Local $bSelected = BitAND($nItemState, $ODS_SELECTED)

	Local $stRect = DllStructCreate("int;int;int;int")
	DllStructSetData($stRect, 1, $nLeft)
	DllStructSetData($stRect, 2, $nTop)
	DllStructSetData($stRect, 3, $nRight)
	DllStructSetData($stRect, 4, $nBottom)

	Local $nClrTxt
	If $bGrayed Then
		$nClrTxt = SetTextColor($hDC, GetSysColor($COLOR_HIGHLIGHTTEXT))
	ElseIf $nTextColor = -1 Then
		$nClrTxt = SetTextColor($hDC, GetSysColor($COLOR_BTNTEXT))
	Else
		$nClrTxt = SetTextColor($hDC, $nTextColor)
	EndIf

	Local $hBrush, $nClrSel
	If $nBackColor = -1 Then
		$hBrush = GetSysColorBrush($COLOR_BTNFACE)
		$nClrSel = GetSysColor($COLOR_BTNFACE)
	Else
		$hBrush = CreateSolidBrush($nBackColor)
		$nClrSel = $nBackColor;
	EndIf

	Local $nClrBk = SetBkColor($hDC, $nClrSel)
	Local $hOldBrush = SelectObject($hDC, $hBrush)

	Local $nTmpLeft = $nLeft
	Local $nTmpTop = $nTop
	Local $nTmpRight = $nRight
	Local $nTmpBottom = $nBottom

	If $bSelected Then
		InflateRect($nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, -1, -1)
		Local $hBrushSel = CreateSolidBrush(GetSysColor($COLOR_BTNSHADOW))
		FrameRect($hDC, $nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, $hBrushSel)
		DeleteObject($hBrushSel)
	Else
		If $bFocused And Not $bSelected Then InflateRect($nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, -1, -1)
		DrawFrameControl($hDC, $nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, $DFC_BUTTON, $DFCS_BUTTONPUSH)
	EndIf

	$nTmpLeft = $nLeft
	$nTmpTop = $nTop
	$nTmpRight = $nRight
	$nTmpBottom = $nBottom

	If $bSelected Then
		InflateRect($nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, -2, -2)
	Else
		If $bFocused And Not $bSelected Then
			InflateRect($nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, -3, -3)
			$nTmpLeft -= 1
			$nTmpTop -= 1
		Else
			InflateRect($nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, -2, -2)
			$nTmpLeft -= 1
			$nTmpTop -= 1
		EndIf
	EndIf

	FillRect($hDC, $nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, $hBrush)

	If $bSelected Or $bGrayed Then
		$nTmpLeft = $nTmpLeft + 2
		$nTmpTop = $nTmpTop + 2
	EndIf

	Local $uFlags = BitOR($DT_NOCLIP, $DT_CENTER, $DT_VCENTER)

	If Not BitAND(GetWindowLong($hCtrl, $GWL_STYLE), $BS_MULTILINE) Then $uFlags = BitOR($uFlags, $DT_SINGLELINE)

	DrawText($hDC, $sText, $nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, $uFlags)

	If $bGrayed Then
		$nTmpLeft = $nLeft
		$nTmpTop = $nTop
		$nTmpRight = $nRight
		$nTmpBottom = $nBottom

		$nTmpLeft -= 1

		$nClrTxt = SetTextColor($hDC, GetSysColor($COLOR_GRAYTEXT))
		DrawText($hDC, $sText, $nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, BitOR($DT_NOCLIP, $DT_CENTER, $DT_VCENTER, $DT_SINGLELINE))
	EndIf

	$nTmpLeft = $nLeft
	$nTmpTop = $nTop
	$nTmpRight = $nRight
	$nTmpBottom = $nBottom

	If $bFocused Then
		$hBrush = CreateSolidBrush(0)
		FrameRect($hDC, $nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, $hBrush)

		$nTmpLeft = $nLeft
		$nTmpTop = $nTop
		$nTmpRight = $nRight
		$nTmpBottom = $nBottom

		InflateRect($nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom, -4, -4)
		DrawFocusRect($hDC, $nTmpLeft, $nTmpTop, $nTmpRight, $nTmpBottom)
	EndIf

	SelectObject($hDC, $hOldBrush)
	DeleteObject($hBrush)
	SetTextColor($hDC, $nClrTxt)
	SetBkColor($hDC, $nClrBk)

	Return 1
EndFunc   ;==>DrawButton

; Some graphic / windows functions
Func CreateSolidBrush($nColor)
	Local $hBrush = DllCall("gdi32.dll", "hwnd", "CreateSolidBrush", "int", $nColor)
	Return $hBrush[0]
EndFunc   ;==>CreateSolidBrush

Func GetSysColor($nIndex)
	Local $nColor = DllCall("user32.dll", "int", "GetSysColor", "int", $nIndex)
	Return $nColor[0]
EndFunc   ;==>GetSysColor

Func GetSysColorBrush($nIndex)
	Local $hBrush = DllCall("user32.dll", "hwnd", "GetSysColorBrush", "int", $nIndex)
	Return $hBrush[0]
EndFunc   ;==>GetSysColorBrush

Func DrawFrameControl($hDC, $nLeft, $nTop, $nRight, $nBottom, $nType, $nState)
	Local $stRect = DllStructCreate("int;int;int;int")

	DllStructSetData($stRect, 1, $nLeft)
	DllStructSetData($stRect, 2, $nTop)
	DllStructSetData($stRect, 3, $nRight)
	DllStructSetData($stRect, 4, $nBottom)

	DllCall("user32.dll", "int", "DrawFrameControl", "hwnd", $hDC, "ptr", DllStructGetPtr($stRect), "int", $nType, "int", $nState)

	$stRect = 0
EndFunc   ;==>DrawFrameControl

Func DrawFocusRect($hDC, $nLeft, $nTop, $nRight, $nBottom)
	Local $stRect = DllStructCreate("int;int;int;int")

	DllStructSetData($stRect, 1, $nLeft)
	DllStructSetData($stRect, 2, $nTop)
	DllStructSetData($stRect, 3, $nRight)
	DllStructSetData($stRect, 4, $nBottom)

	DllCall("user32.dll", "int", "DrawFocusRect", "hwnd", $hDC, "ptr", DllStructGetPtr($stRect))

	$stRect = 0
EndFunc   ;==>DrawFocusRect

Func DrawText($hDC, $sText, $nLeft, $nTop, $nRight, $nBottom, $nFormat)
	Local $nLen = StringLen($sText)

	Local $stRect = DllStructCreate("int;int;int;int")
	DllStructSetData($stRect, 1, $nLeft)
	DllStructSetData($stRect, 2, $nTop)
	DllStructSetData($stRect, 3, $nRight)
	DllStructSetData($stRect, 4, $nBottom)

	Local $stText = DllStructCreate("char[260]")
	DllStructSetData($stText, 1, $sText)

	DllCall("user32.dll", "int", "DrawText", "hwnd", $hDC, "ptr", DllStructGetPtr($stText), "int", $nLen, "ptr", DllStructGetPtr($stRect), "int", $nFormat)

	$stRect = 0
	$stText = 0
EndFunc   ;==>DrawText

Func FillRect($hDC, $nLeft, $nTop, $nRight, $nBottom, $hBrush)
	Local $stRect = DllStructCreate("int;int;int;int")

	DllStructSetData($stRect, 1, $nLeft)
	DllStructSetData($stRect, 2, $nTop)
	DllStructSetData($stRect, 3, $nRight)
	DllStructSetData($stRect, 4, $nBottom)

	DllCall("user32.dll", "int", "FillRect", "hwnd", $hDC, "ptr", DllStructGetPtr($stRect), "hwnd", $hBrush)

	$stRect = 0
EndFunc   ;==>FillRect

Func FrameRect($hDC, $nLeft, $nTop, $nRight, $nBottom, $hBrush)
	Local $stRect = DllStructCreate("int;int;int;int")

	DllStructSetData($stRect, 1, $nLeft)
	DllStructSetData($stRect, 2, $nTop)
	DllStructSetData($stRect, 3, $nRight)
	DllStructSetData($stRect, 4, $nBottom)

	DllCall("user32.dll", "int", "FrameRect", "hwnd", $hDC, "ptr", DllStructGetPtr($stRect), "hwnd", $hBrush)

	$stRect = 0
EndFunc   ;==>FrameRect

Func InflateRect(ByRef $nLeft, ByRef $nTop, ByRef $nRight, ByRef $nBottom, $nX, $nY)
	Local $stRect = DllStructCreate("int;int;int;int")

	DllStructSetData($stRect, 1, $nLeft)
	DllStructSetData($stRect, 2, $nTop)
	DllStructSetData($stRect, 3, $nRight)
	DllStructSetData($stRect, 4, $nBottom)

	DllCall("user32.dll", "int", "InflateRect", "ptr", DllStructGetPtr($stRect), "int", $nX, "int", $nY)

	$nLeft = DllStructGetData($stRect, 1)
	$nTop = DllStructGetData($stRect, 2)
	$nRight = DllStructGetData($stRect, 3)
	$nBottom = DllStructGetData($stRect, 4)

	$stRect = 0
EndFunc   ;==>InflateRect

Func SetBkColor($hDC, $nColor)
	Local $nOldColor = DllCall("gdi32.dll", "int", "SetBkColor", "hwnd", $hDC, "int", $nColor)
	Return $nOldColor[0]
EndFunc   ;==>SetBkColor

Func SetTextColor($hDC, $nColor)
	Local $nOldColor = DllCall("gdi32.dll", "int", "SetTextColor", "hwnd", $hDC, "int", $nColor)
	Return $nOldColor[0]
EndFunc   ;==>SetTextColor

Func SelectObject($hDC, $hObj)
	Local $hOldObj = DllCall("gdi32.dll", "hwnd", "SelectObject", "hwnd", $hDC, "hwnd", $hObj)
	Return $hOldObj[0]
EndFunc   ;==>SelectObject

Func DeleteObject($hObj)
	DllCall("gdi32.dll", "hwnd", "DeleteObject", "hwnd", $hObj)
EndFunc   ;==>DeleteObject

Func GetWindowLong($hWnd, $nIndex)
	Local $nVal = DllCall("user32.dll", "int", "GetWindowLong", "hwnd", $hWnd, "int", $nIndex)
	Return $nVal[0]
EndFunc   ;==>GetWindowLong