Function Reference


_GDIPlus_ColorMatrixCreateNegative

Creates and initializes a negative color matrix

#include <GDIPlus.au3>
_GDIPlus_ColorMatrixCreateNegative ( )

Return Value

Returns a $tagGDIPCOLORMATRIX structure.

Related

$tagGDIPCOLORMATRIX

See Also

Search ColorMatrix in MSDN Library.

Example

#include <GUIConstantsEx.au3>
#include <ScreenCapture.au3>

Example()

Func Example()
    _GDIPlus_Startup() ;initialize GDI+
    Local Const $iWidth = 600, $iHeight = 600

    Local $hGUI = GUICreate("GDI+ Example (" & @ScriptName & ")", $iWidth, $iHeight) ;create a test GUI
    GUISetState(@SW_SHOW)

    Local $hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGUI) ;create a graphics object from a window handle
    Local $hIA = _GDIPlus_ImageAttributesCreate() ;create an ImageAttribute object

    Local $tColorMatrix = _GDIPlus_ColorMatrixCreateNegative() ;create negative color matrix

    _GDIPlus_ImageAttributesSetColorMatrix($hIA, 0, True, $tColorMatrix) ;set negative color matrix

    Local $hHBmp = _ScreenCapture_Capture("", 0, 0, $iWidth, $iHeight) ;create a GDI bitmap by capturing an area on desktop
    Local $hBitmap = _GDIPlus_BitmapCreateFromHBITMAP($hHBmp) ;convert GDI to GDI+ bitmap
    _WinAPI_DeleteObject($hHBmp) ;release GDI bitmap resource because not needed anymore

    _GDIPlus_GraphicsDrawImageRectRect($hGraphics, $hBitmap, 0, 0, $iWidth, $iHeight, 0, 0, $iWidth, $iHeight, $hIA) ;draw the bitmap while applying the color adjustment

    Do
    Until GUIGetMsg() = $GUI_EVENT_CLOSE

    ;cleanup GDI+ resources
    _GDIPlus_ImageAttributesDispose($hIA)
    _GDIPlus_GraphicsDispose($hGraphics)
    _GDIPlus_BitmapDispose($hBitmap)
    _GDIPlus_Shutdown()
    GUIDelete($hGUI)
EndFunc   ;==>Example