Function Reference


_GUICtrlToolbar_CheckButton

Checks or unchecks a given button

#include <GuiToolbar.au3>
_GUICtrlToolbar_CheckButton ( $hWnd, $iCommandID [, $bCheck = True] )

Parameters

$hWnd Handle to the control
$iCommandID Button command ID
$bCheck [optional] Check state:
    True - Button will be checked
    False - Button will be unchecked

Return Value

Success: True.
Failure: False.

Remarks

When a button is checked, it is displayed in the pressed state

Example

#include <GUIConstantsEx.au3>
#include <GuiToolbar.au3>
#include <WinAPIConstants.au3>
#include <WindowsConstants.au3>

Example()

Func Example()
        Local $hGUI, $hToolbar
        Local Enum $e_idNew = 1000, $e_idOpen, $e_idSave, $idHelp

        ; Create GUI
        $hGUI = GUICreate("Toolbar", 400, 300)
        $hToolbar = _GUICtrlToolbar_Create($hGUI)
        GUISetState(@SW_SHOW)

        ; Add standard system bitmaps
        _GUICtrlToolbar_AddBitmap($hToolbar, 1, -1, $IDB_STD_LARGE_COLOR)

        ; Add buttons
        _GUICtrlToolbar_AddButton($hToolbar, $e_idNew, $STD_FILENEW)
        _GUICtrlToolbar_AddButton($hToolbar, $e_idOpen, $STD_FILEOPEN)
        _GUICtrlToolbar_AddButton($hToolbar, $e_idSave, $STD_FILESAVE)
        _GUICtrlToolbar_AddButtonSep($hToolbar)
        _GUICtrlToolbar_AddButton($hToolbar, $idHelp, $STD_HELP)

        ; Check Save button
        _GUICtrlToolbar_CheckButton($hToolbar, $e_idSave)

        ; Loop until the user exits.
        Do
        Until GUIGetMsg() = $GUI_EVENT_CLOSE
EndFunc   ;==>Example